If the PC is the Inquisitor...
#26
Posté 26 septembre 2012 - 01:46
#27
Posté 26 septembre 2012 - 01:48
DKJaigen wrote...
My theory is that the inquisition are the old templar/seeker loyalist. However the divine needs somebody who gets **** done : thats the PC . who joins the inquisition then goes exterminatus on the templar heretics and then bring the magi back under control.
No...mages can be inquisitors too.
#28
Posté 26 septembre 2012 - 03:13
Emzamination wrote...
I don't know why people keep saying the inquisition is linked to the chantry.
I don't know how many time we have to post the codex..
http://dragonage.wik...eekers_of_Truth
Codex text
Ser Whitmore,
When I mentioned powers greater than the templars, I didn't mean the Chantry. Sure they command the templars, but that was not always so—the Inquisition once hunted heretics and cultists as well as mages, and their reign of terror ended only with the inception of the Circle of Magi. They Became the Templar Order, for good or ill the watchers of the mages and the martial arm of the Chantry.
Modifié par Huntress, 26 septembre 2012 - 03:13 .
#29
Posté 26 septembre 2012 - 03:28
Huntress wrote...
Emzamination wrote...
I don't know why people keep saying the inquisition is linked to the chantry.
I don't know how many time we have to post the codex..
http://dragonage.wik...eekers_of_Truth
Codex text
Ser Whitmore,
When I mentioned powers greater than the templars, I didn't mean the Chantry. Sure they command the templars, but that was not always so—the Inquisition once hunted heretics and cultists as well as mages, and their reign of terror ended only with the inception of the Circle of Magi. They Became the Templar Order, for good or ill the watchers of the mages and the martial arm of the Chantry.
We've been through this argument before, huntress <_<
#30
Guest_BrotherWarth_*
Posté 26 septembre 2012 - 03:55
Guest_BrotherWarth_*
Faerunner wrote...
It wasn't way under 10%, it was around 15-20%. So about 80-85% of gamers played humans.
So? I heard that the same data revealed that around 80% of players never actually finished the game.
You guys are both off. Bioware's data showed that about 15% of players played as elves, only about 5% played as dwarves, and about 40% never finished the game.
#31
Posté 26 septembre 2012 - 04:01
#32
Posté 26 septembre 2012 - 09:46
Faerunner wrote...
deuce985 wrote...
I think it's a safe assumption(although pure speculation, obviously) to say playing as multiple races in SP is out of the cards. I remember Bioware commenting on this awhile back on data they had from DAO. I don't remember the exact percent but it was surprisingly low on people who actually played something other than human. Pretty sure the number was way under 10%. Maybe even 5%.
When looking at data like that, one would certainly question whether it's worth wasting resources on that.
It wasn't way under 10%, it was around 15-20%. So about 80-85% of gamers played humans.
So? I heard that the same data revealed that around 80% of players never actually finished the game. Does that mean that BioWare shouldn't "waste resources" making endings for their games? I also heard that about 80% of ME Shepards were male, and that DA male protagonists were also significantly higher than females. Does that mean Bioware shouldn't "waste resources" putting in gender options?
Also, has anyone ever bothered to figure out WHY so few people played the races in the first game, instead of just taking the numbers at face value?
I read somewhere that well over 90% of ME fans only played the "default" background for Shepard in one or more games. (I'm also willing to go out on a limb and assume that most DA2 players that didn't import saves from DA:O just picked the "Default History" of Fereldan icon when creating their Hawke.) Does that mean it was significantly more appealing than the other backgrounds, or that players tend to pick whatever they think is the default? (I would love it if someone put all race options and genders side-by-side the way they did all the class/gender Hawkes in DA2, so they're all on equal footing, and see how it affects the numbers.) Does that mean BioWare shoudn't even" waste resources" putting in multiple backgrounds of any kind for any game since a whopping majority of players tend to just pick one?
Perhaps incentive was also an issue? One common argument I hear against race options is essentially that they felt the race couldn't offer them anything substantial that they couldn't get as a human. With that in mind, if memory serves, after the Witch Hunt DLC came out, a significant number of players rushed to play the Dalish Origin so they could experience some of the Dalish-specific content, and after DA2 came out a ton of players went back and played Amell because they wanted to have the family connection with Hawke. (Maybe that can also contribute why so many people just played humans? Did anyone ever examine the numbers before and after DA2's protagonist was revealed?) So, if given enough incentive, maybe the numbers would increase enough to make it worth the investment?
I mean, really. There are a lot of factors to consider.You have consider technical aspects of the game. A compromise will come somewhere if they let us play as Elves/Dwarves. An example, 3D models on the two races. They have to model every armor/weapon specifically for the races. That's three times the workload when compared to just using Humans.
Forgive me, I don't know that much about game design, but aren't they going to have to model armour and weapons for different races anyway? I mean, assuming the entire world isn't suddenly populated exclusively by humans, aren't they going to have to arm and armour dwarven, elven, and kossith Companions and NPC's anyway? How difficult would it be to apply that same technology to the protagonist? (Plus, I read that cinematics and height differences would be the most difficult part anyway.)They could just give Elves a similar body structure as Humans.
I don't think they would do it. The whole reason they changed the elven design so dramatically for DA2 was because many fans and devs didn't want them to look like "pointy-eared humans." Giving elves the exact same body as humans would do exactly that.
I agree on most of your points. I find the "uploaded feedback" Bioware/EA use makes me very nervous. Like you said, you don't know the reasoning behind the data. Were they too ugly for most people to play? Did the majority even turn their uploaded feedback on?
It's like I said in another thread - looking at surveys as fact is another flawed way at looking at statistics. You don't know the data behind the survey or who they're surveying. Too many variables.
One would think Bioware gets a general idea from the feedback and it helps make their decisions but they don't necessarily make a single decision based on the uploaded data. I don't think Bioware is that narrow-minded...
As for armor/weapons, yes, it would be different. Unless Bioware devoted resources to showing EVERY piece of armor/weapon in the game on Elves/Dwarves, it would be extra resources to 3D model them on three different races. It's like running around in DA2 seeing all the Quanari basically looking the same. A more reasonable approach would be they only 3D model certain armors/weapons on different races, not all. And that's why it would take more resources to model them on all the PC races. You'd have to model every single armor/weapon in the game for him/her because the PC has access to them all.
Cinematics is also another good example. Like I said, a lot of technical hurdles. When you get your piece of the pie, another piece disappears. Compromise happens in game development.
Modifié par deuce985, 26 septembre 2012 - 09:48 .
#33
Posté 26 septembre 2012 - 09:57
Huntress wrote...
Emzamination wrote...
I don't know why people keep saying the inquisition is linked to the chantry.
I don't know how many time we have to post the codex..
http://dragonage.wik...eekers_of_Truth
Codex text
Ser Whitmore,
When I mentioned powers greater than the templars, I didn't mean the Chantry. Sure they command the templars, but that was not always so—the Inquisition once hunted heretics and cultists as well as mages, and their reign of terror ended only with the inception of the Circle of Magi. They Became the Templar Order, for good or ill the watchers of the mages and the martial arm of the Chantry.
So because the Inquistion was indpendent of the Chantry, when it joined it dropped the name, we are assuming that the inquistion is part of the Chantry:huh:
I don't get it, you are inquiring as to the cause of the state of the world, and Inquistors were indpendent mage/hertic hunters in the past.
So why would they use to OLD name if they were still part og the Chantry, they would just call themseleves Seekers.
Or hay here's a weird thought maybe we could wait for some word from the Devs before jumping to conclusions.
OR People could stop reading real word proaganda into a game.
#34
Posté 26 septembre 2012 - 10:34
Hopefully we get to be something else when Thedas comes to it's next world changing event.
#35
Posté 26 septembre 2012 - 11:40
#36
Posté 26 septembre 2012 - 11:43
JamesStark wrote...
For this game, I'd prefer human. It just seems like it would mesh better with the whole Templar/Mage thing.
Hopefully we get to be something else when Thedas comes to it's next world changing event.
I dunno, I'd like the chance to be an outsider to the whole templar mage thing, being a dalish or dwarf for example
#37
Posté 27 septembre 2012 - 12:24
SirGladiator wrote...
If anybody here has played SWTOR, which of course is also a Bioware game, then you know that in that game they use the same voice regardless of race, I would assume that DA3 will use that same model. If there's some storyline reason why you couldn't be an elf or a dwarf that's one thing, but voice clearly is not a reason, having the same voice regardless of whether you're a human, elf, or dwarf is quite easily done, there are even more races than that, that share a single voice, in SWTOR, and that works just fine.
SWTOR is a PC-only MMORPG, DA3 is a multiplatform action rpg. There really is no point looking at one for clues about the other.
Honestly you're dreaming if you expecting anything like the origins to return. There will be a male and female voice for the protagonist, and the protagonist will be human. Watch and see.
Modifié par marshalleck, 27 septembre 2012 - 12:25 .
#38
Posté 27 septembre 2012 - 12:29
marshalleck wrote...
SirGladiator wrote...
If anybody here has played SWTOR, which of course is also a Bioware game, then you know that in that game they use the same voice regardless of race, I would assume that DA3 will use that same model. If there's some storyline reason why you couldn't be an elf or a dwarf that's one thing, but voice clearly is not a reason, having the same voice regardless of whether you're a human, elf, or dwarf is quite easily done, there are even more races than that, that share a single voice, in SWTOR, and that works just fine.
SWTOR is a PC-only MMORPG, DA3 is a multiplatform action rpg. There really is no point looking at one for clues about the other.
Honestly you're dreaming if you expecting anything like the origins to return. There will be a male and female voice for the protagonist, and the protagonist will be human. Watch and see.
It's refreshing to see a user accept the inevitable instead of hopelessly swimming against the tide.
#39
Posté 27 septembre 2012 - 12:33
marshalleck wrote...
SWTOR is a PC-only MMORPG, DA3 is a multiplatform action rpg. There really is no point looking at one for clues about the other.
Swtor does prove, that a single voice-actor per gender does not mean there's only one race - and that the fans don't scream bloody murder, even in a game where (unlike DA3, for all we know) it's entirely possible to have two characters with the same voice in the same conversation.
(But then, people around these parts found it unbearably immersion-breaking that in a different universe someone of another gender had the chance to romance their LI as well)
#40
Posté 27 septembre 2012 - 12:35





Retour en haut







