Aller au contenu

Photo

What DA3 should be... IMHO and not only mine i think.


  • Veuillez vous connecter pour répondre
10 réponses à ce sujet

#1
abyss-reaver

abyss-reaver
  • Members
  • 40 messages
 At first I would like to recall a statement - DA is a spiritual successor of BG series.
WELL. DA:O tried and not everything was shiny, DA2 was rushed and streamlined (for me) so;
 1) Infitity's engine games had real side quest; they were side-stories, nevertheless there was depth, immersion (ofc not in all cases). I do not know who the hell accepted the... "QUEST-BAGS!" in DA:). At least for me it was ruining immersion, made the lore shallow and oriented only to the main storyline.
 2) Mechanics. I won't say much about DA2 - after DA:O I felt it was good direction, there was one problem though; Infinity engine games were semi-turn based; you had real time with pause, but there was a rhythm - DAO's combat needed an improvement, instead DA2 combat was made to be "awesome" -damn... We've got Diablo for hack&slash style. Party based RPG is meant to be tactical - don't be afraid that players are forced to think about the area, abilities of their team, the plan of the assault. It is more awesome that a good plan works than making combat more fast or as you called "satisfactionary" - no enemies from the air in 3 waves aren'r awesome, satisfactionary or believable*
3)* Make the story believable (and logical). DA:O was fine, DA2 with all its faults also did decent work - just DO NOT make the same mistake as with ME franchise - you've lost many devoted fans by this "closure", and then by calling this disaster an "artistic vision" (games can be a work of art, but crafting a believable setting, story; which had logic and sense, and then ending it with things such an OUT OF SPACE ending is not a good thing) - ofc, writing team is changing, but the roots are in DA:O story - do not put at 10 minutes before the end a character or situation that would be unbelievable in comparison to the rest of the setting -such as this damned holo-child of ME3 with its logic like: "organics are so stupid, they make robots. robots will eventually kill them... so we made our own robots to kill organics, so they won't make their robots which kill'em" TADAAA! ARRRRTISSSSTIC!
4) Companions. Put more dialogues - even if they are not crucial for the plot/combat/achievements. You are capable of creating interesting npcs. Many players truly liked DA crew... Morrigan, Alistair... (and ofc ME too; Liara, Tali, Garrus, Thane. Ashle.. ekhmmm well...), cared about them. Hearing their stories, thoughts, opinions is worth more than 10 DLC with "horse armor", new weapons or so...

Modifié par abyss-reaver, 26 septembre 2012 - 02:30 .


#2
Emzamination

Emzamination
  • Members
  • 3 782 messages
My eyes hurt.

#3
Icinix

Icinix
  • Members
  • 8 188 messages
I think they just need to stop trying so hard to be arty and out smart themselves.

Just focus on making the game the best game it can be.

#4
Emzamination

Emzamination
  • Members
  • 3 782 messages

Icinix wrote...

I think they just need to stop trying so hard to be arty and out smart themselves.

Just focus on making the game the best game it can be.


It's called evolution.Every new installment in the franchise has to be better than the last.

#5
abyss-reaver

abyss-reaver
  • Members
  • 40 messages
If lack of character customization (ME1>ME2, DAO>DA2), rushed game developing (ME1>2>3,DAO>DA2), having forget about former installment logic, story (ME1>2>3) is an evolution... well then I am really afraid of DA3 :P

#6
Guest_franciscoamell_*

Guest_franciscoamell_*
  • Guests

Emzamination wrote...

Icinix wrote...

I think they just need to stop trying so hard to be arty and out smart themselves.

Just focus on making the game the best game it can be.


It's called evolution.Every new installment in the franchise has to be better than the last.

Whether a game is better than another is just amatter of opinion.

#7
Morroian

Morroian
  • Members
  • 6 396 messages

abyss-reaver wrote...

 At first I would like to recall a statement - DA is a spiritual successor of BG series.

But it isn't, and never was. IIRC even Bioware stopped marketing it as such before the game was released.

I've said this for a long time but DAO to me was like Kotor in a fantasy setting with more actiony combat.

#8
GodWood

GodWood
  • Members
  • 7 954 messages

Icinix wrote...
I think they just need to stop trying so hard to be arty and out smart themselves.

They're not. They're actually being the complete opposite and it's terrible.

#9
Malsumis

Malsumis
  • Members
  • 256 messages

Emzamination wrote...
It's called evolution.Every new installment in the franchise has to be better than the last.


Oh dear, that hasn't gone to plan then.

Modifié par Malsumis, 27 septembre 2012 - 02:23 .


#10
Morroian

Morroian
  • Members
  • 6 396 messages

GodWood wrote...

Icinix wrote...
I think they just need to stop trying so hard to be arty and out smart themselves.

They're not. They're actually being the complete opposite and it's terrible.


Wrong, the story of DA2 can be equated to an arthouse style film with its seemingly delibarate contrasting of Hawke the hero to the fact that hawke had no actual power.

Whether one thinks Bioware should go back to basics with just simple wish fulfilment heroic fantasy is personal opinion.  

#11
Emzamination

Emzamination
  • Members
  • 3 782 messages

franciscoamell wrote...

Emzamination wrote...

Icinix wrote...

I think they just need to stop trying so hard to be arty and out smart themselves.

Just focus on making the game the best game it can be.


It's called evolution.Every new installment in the franchise has to be better than the last.

Whether a game is better than another is just amatter of opinion.


Yeah...those were eaten by cousin Bias.In its stead, we must look to sales and goty awards.

Modifié par Emzamination, 27 septembre 2012 - 03:34 .