Lokiwithrope wrote...
Is it just me, or would the game be slightly more roleplay-like if equipment and items and loot had common sense? In my opinion, you should be able to loot every sword, every boot and every cap that an enemy has on him or loot a model's armor. If there's a fully-armored knight taking a dirt nap with his face imbedded in the floor, you should be able to loot an entire seat of massive armor right? Alot of single-piece items should have an entire set (I'm looking at you Golem Shell armor). Next, you should always be able to loot "random" items from certain enemies; you should always get the Warden Commander Armor if you want to, right? I think so. Finally, some items just don't make sense in certain containers. You shouldn't find an intact helmet inside a dragon; you should find it in a treasure pile correct? It's only befitting a dragon.
Modifié par Lokiwithrope, 26 septembre 2012 - 02:58 .





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