Everyone has a right to request a feature (or lack thereof) from the DA Team (despite the unrealistic nature of some requests) However, I could not diagree more with the OP. You have to look at the spoken dialogue for the PC from a cinematic and narrative perspective. When you are attempting, as a game writer and designer, to impart a moment of deep emotional or significant resonace, and you have a close up on your PC and another character, and you have said character pooring their heart out or raging and so forth, their face converying the epitome of emotion...then cut to the PC and he/she is just standing there looking like a dim light bulb, the impact is significantly lessoned or even lost.
In Origins this was *barely* excusable, and only just was because of the fantastic writing and other characters. However, as Mark, Mike, and David have stated again and again...and again, the kind of story experience BioWare is trying to create just doesn't work as well and as robustly as it could with a silent protaganist.
Detractors always hold up Baldur's Gate and NWN and other BioWare titles with silent protaganists as examples of how it could/did work; however I would be willing to bet you anything that if BioWare had possessed the means, and budget, to have their player characters speak in all their games, incorporating the *massive* and varied amounts of dialogue, they would have. But they found a better way to do it starting with Mass Effect (true, not the best example to bring up now...), and said way allows them to still incorporate choice in dialogue and emotion without having a manaquin. Bottom line, silent PC is just not going to happen.
If you *really* want one that bad there are always the original BioWare titles and, possibly, Avellone's Eternity (I don't think he's confirmed a silent protaganist). While the Dragon Age forums are not the cesspool of higher ups ignoring fans that *other* parts of the BSN now are, I do think folks really need to start *listening* /*comprehending*/ and excepting it when Mark, Mike, and David say "We're not going to have a silent Protaganist or a silent Option." It just wouldn't mesh with the kind of epic cinematic RPG story their trying to tell.
Now, for the record (for those who bother to read my entire post before replying) I'm not posting this with the intent to debate. The simple fact is most if not all debates on the forums are pointless because their not really debates, merely two or more people trying to speak over each other with almost no one ever willing to admit they are/might be incorrect. As such, this is just my personal opinion. Not demanding anyone share it, just putting it out there.
Modifié par glenboy24, 26 septembre 2012 - 10:08 .