Arokel wrote...
What BioWare needs to do is create an actual physical copy of In Pursuit of Knowledge: The Travels of a Chantry Scholar.
^ I agree, should be a Collector's Edition thing. Sounds lame, but I would seriously drop money pay for that.
Hanz54321 wrote...
I'm a lore guy. I love the detail. I read the codexes.
That said, the reality is a lot of people who game do not want to be stopped every 10 minutes to have some boring-to-them crap read out loud or even as a pop-up that covers the screen. To have a voiced codex that runs during game play or causes game play to pause until the 'esc' key is hit would be death of the franchise. Casual players would quit in droves. Edit: And like it or not games need casual players to survive.
The current codex delivery system is fine.
Also agree, I didn't like DA2's *pause the game* collection method, so I'm sure a lot of casual gamers went batty over it. I tend to sit down, and read a bunch at once for 30min-1 hour.
Blacklash93 wrote...
Well I 'd like there to be more new entires of significance, which DA2 lacked in. I would also like picture to accompany the text with things looking badass in them like Mass Effect.
Don't really want Bioware wasting time on voicing the codex.
I like that idea, a lot. Especially for weapons and armor.
BrookerT wrote...
I liked it in Dragon Age 2, when Companion codex entries updated though the years, and each had new quotes from the characters.
Me too, but I wish the issues that were brought up were touched on more (they seemed like they weren't, to me at least, but the game has already been made, can't always get what you want)
Modifié par Palipride47, 28 septembre 2012 - 03:21 .