When I first played ME1 and DAO, the idea of the Codex both interested me and confused me. It was the first time I really came across this concept, so as a semi-new RPG fan and as an xbox player, here's my thoughts :
I actually find it a bit frustrating when some information is only made available in the Codex, since I'm of the opinion that if I'm supposed to know it, it should be told through conversations or similar. But I also understand that it's a smart way of expanding the game universe and making it richer without draining resources, so I'm willing to accept its use and function. The problem that remains is the presentation.
- I found the ME1 Codex easy to read (good font, clear and easily accessed information), but the voiced part of the Codex drove me crazy (I simply can't read and process information when someone sloooooowwwwlllyyyy reads what I read 3 sentences ago). I actually skipped pretty much all of the Codex in ME2 and ME3 because I felt that it didn't add anything to my experience.
- I loved the story element and the writing style in the DAO Codex, but the font type and size made it impossible to read on the TV-screen (I play on the Xbox). I would happily read it all if it was released in an app for iOS/Android/etc, like the ME3 app.
DAO and DA2 both had problems with the interface and design of the Codex. I'd find something in the game, but when I tried to locate it in the Codex it was impossible to see where the note/lore thingy had ended up. And when I scrolled through the different chapters of the Codex, everything was marked as having been read, even though I hadn't even paused on them as I scrolled. Possibly this works better on PC when you can click on the specific note you want to read?
For Xbox, I'd like to see all notes etc pop up, like in DA2 but more frequently (I may be misremembering but I think that not all entries had pop-ups). Some players may dislike this, so the function would have to be able to toggle on/off in the options.
Also, a font designed for easy reading on a TV-screen (which is generally placed on a farther distance from the console gamer than the PC gamer) should be considered.
And PLEASE no more light text on dark backgrounds. Actually, that goes for the forum as well. It makes everybody's eyes tired. Light, but not completely white, background with darker, not completely black, text makes it easier to read for all kinds of eyesight problems.
Anyways, I'd love to be able to use the Codex more and I hope my suggestions/thoughts can help somewhat to push in a more accessable direction. ^^;;
Modifié par Momiji.mii, 29 septembre 2012 - 12:36 .