Chaoswind wrote...
1 more trailer is one less person for the development team...
If you see it like that...
Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.
Chaoswind wrote...
1 more trailer is one less person for the development team...
If you see it like that...
Rubios wrote...
Do people actually care about these things?
Modifié par Atalanta, 28 septembre 2012 - 09:44 .
Herr Uhl wrote...
Chaoswind wrote...
1 more trailer is one less person for the development team...
If you see it like that...
Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.
Atalanta wrote...
Skelter192 wrote...
Aren't males still the larger demographic? Why wouldn't EA spend more marketing to them instead of women?
I doubt the male demographic is going to get much larger. However, the female demographic is growing rapidly every year.
Edit: To expand on this, why would you spend money on advertising that gets a few hundred extra male gamers to buy yet another (judging by the advertisements) male-centric RPG - when you could introduce thousands of women to BioWare games and gain them as customers, possibly for the lifetime of the company, for the same amount of money? And yeah, it really can be as simple as demonstrating that you can play as a female PC who doesnt look like Barbie.
Modifié par Ria, 28 septembre 2012 - 09:46 .
Chaoswind wrote...
Herr Uhl wrote...
Chaoswind wrote...
1 more trailer is one less person for the development team...
If you see it like that...
Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.
read more about what I said
We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)
1 trailer is enough, **** it
Chaoswind wrote...
read more about what I said
We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)
1 trailer is enough, **** it
Herr Uhl wrote...
Chaoswind wrote...
Herr Uhl wrote...
Chaoswind wrote...
1 more trailer is one less person for the development team...
If you see it like that...
Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.
read more about what I said
We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)
1 trailer is enough, **** it
Does the extra trailer with a female bring in more sales than it costs to make the trailer? Then it is a no-brainer.
I couldn't care less about how the marketing is, but I'd prefer that it is the way that brings in the most sales v costs because I like this IP and want it to continue.
Modifié par slimgrin, 28 septembre 2012 - 10:04 .
slimgrin wrote...
This isn't about sales and marketing. To the fans here, it's about representaiton. So fine, EA is footing the bill for this anyway. Petition for a lady trailer. As far as her sexual orientation and race, well, you guys can settle that later.
Modifié par Atalanta, 28 septembre 2012 - 10:19 .
Captain Crash wrote...
Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.
Modifié par Ria, 28 septembre 2012 - 11:03 .
Kungfu Nando wrote...
Female Rouge.. do it bioware!
Ria wrote...
Captain Crash wrote...
Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.
That's exactly it though. Bioware makes games that are genuinely appealing to a wide audience, including quite a few women. Yet, many (I used to be one of them) shun these games because of misleading advertising. That's just a plain stupid way to do business.
I actually think that while gaming has rapidly grown into a huge business, it has not matured quickly enough to be able to sustain that growth. It's no wonder that casual gaming (which tends to be much more gender neutral) is growing while "hardcore gaming" on PCs and consoles is struggling. The PR teams of AAA-titles have to shape up and start to plug into different demographics.
Even the core audience of big game studios will start to fade because the average age of gamers keeps growing. That means gamers want more maturity* to their titles, men and women alike. If that mature, inclusive approach is in the game, it should be reflected in its ads.
*maturity =/= nudity, I'm referring to things like diverse and deep storytelling and character development.
Modifié par slimgrin, 28 septembre 2012 - 11:42 .
slimgrin wrote...
Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day.
slimgrin wrote...
Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day.
slimgrin wrote...
Ria wrote...
Captain Crash wrote...
Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.
That's exactly it though. Bioware makes games that are genuinely appealing to a wide audience, including quite a few women. Yet, many (I used to be one of them) shun these games because of misleading advertising. That's just a plain stupid way to do business.
I actually think that while gaming has rapidly grown into a huge business, it has not matured quickly enough to be able to sustain that growth. It's no wonder that casual gaming (which tends to be much more gender neutral) is growing while "hardcore gaming" on PCs and consoles is struggling. The PR teams of AAA-titles have to shape up and start to plug into different demographics.
Even the core audience of big game studios will start to fade because the average age of gamers keeps growing. That means gamers want more maturity* to their titles, men and women alike. If that mature, inclusive approach is in the game, it should be reflected in its ads.
*maturity =/= nudity, I'm referring to things like diverse and deep storytelling and character development.
Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day.
Modifié par JamieCOTC, 29 septembre 2012 - 01:07 .
BrotherWarth wrote...
I don't know why they don't just do one trailer that shows both sexes. They could just transition back and forth.
Male hero jumps up to bring his blade down on the enemy, quick wipe and change of angle, and the female hero brings down the blade.
Female hero gathers energy around her hands and body, quick wipe and a change of angle, and the male hero looses a fireball.
Etc.
Modifié par frostajulie, 29 septembre 2012 - 01:25 .
Guest_Lathrim_*
Modifié par Quicksilver26, 29 septembre 2012 - 01:38 .
Quicksilver26 wrote...
! but some women might have seen the Dragon Age 2 Champion Trailer (or any of the other ones) and been like that looks cool BUT it's just anther game with some macho dude in it why should i play it?