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A trailer with a male character and female character


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#101
Herr Uhl

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Chaoswind wrote...

1 more trailer is one less person for the development team...

If you see it like that...


Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.

#102
Atalanta

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Rubios wrote...

Do people actually care about these things?

:mellow:


You don't have to care about how a company markets its games, but don't belittle other people for it.

Modifié par Atalanta, 28 septembre 2012 - 09:44 .


#103
Chaoswind

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Herr Uhl wrote...

Chaoswind wrote...

1 more trailer is one less person for the development team...

If you see it like that...


Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.


read more about what I said

We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)

1 trailer is enough, **** it

#104
Cathrandir

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 yes i would absolutely love it if they made a female DA3 trailer...i was so happy when they finally gave femshep one:D

#105
Deventh

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<3 Female power :)

#106
Massakkolia

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Atalanta wrote...

Skelter192 wrote...
Aren't males still the larger demographic? Why wouldn't EA spend more marketing to them instead of women?


I doubt the male demographic is going to get much larger. However, the female demographic is growing rapidly every year.

Edit: To expand on this, why would you spend money on advertising that gets a few hundred extra male gamers to buy yet another (judging by the advertisements) male-centric RPG - when you could introduce thousands of women to BioWare games and gain them as customers, possibly for the lifetime of the company, for the same amount of money? And yeah, it really can be as simple as demonstrating that you can play as a female PC who doesnt look like Barbie.


Wholeheartedly agreed. It's mindboggling to me that big video game companies with huge professional PR departments are still focusing on a demographic (young adult males) that is completely saturated. They're not going to get new customers from that corner.

If DA3 is going to be once again about choice like DAO was, the promotional campaign should feature all classes/races and genders doing various things with quick flashes to different possible protagonists. It should be transparent to the viewer that this game let's you play a role of your choice and make your own decisions.

If the game is going to be more of a personal story like DA2 was, I'd still like both male and female protagonists be featured in the same trailer. Isolating women to their own trailer (which is usually released separately after the male trailer) has a risk of not getting the message through. Most potential buyers don't frequent these forums and only give new games a quick look. Many women may pass the game if it seems to force you to play as a conventional white male warrior. 

Modifié par Ria, 28 septembre 2012 - 09:46 .


#107
Herr Uhl

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Chaoswind wrote...

Herr Uhl wrote...

Chaoswind wrote...

1 more trailer is one less person for the development team...

If you see it like that...


Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.


read more about what I said

We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)

1 trailer is enough, **** it


Does the extra trailer with a female bring in more sales than it costs to make the trailer? Then it is a no-brainer.

I couldn't care less about how the marketing is, but I'd prefer that it is the way that brings in the most sales v costs because I like this IP and want it to continue.

#108
Atalanta

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Chaoswind wrote...
read more about what I said

We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)

1 trailer is enough, **** it


I'm pretty sure that we're talking about ONE trailer, showing that you can play as a male or a female (and the different classes/play-styles). Basically one trailer showing off one of the main staples of a BioWare game, choice.

Even if it took two trailers to demonstrate this, I would think that the resulting sales would easily cover the costs. But what do I know? I don't have a fancy marketing degree. :P

#109
slimgrin

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Herr Uhl wrote...

Chaoswind wrote...

Herr Uhl wrote...

Chaoswind wrote...

1 more trailer is one less person for the development team...

If you see it like that...


Yes, because marketing has never increased sales and thus paid for any of the wages to the development team.


read more about what I said

We are talking about 1 more trailer with the same exact content but with a female hero in it (so like ME3)

1 trailer is enough, **** it


Does the extra trailer with a female bring in more sales than it costs to make the trailer? Then it is a no-brainer.

I couldn't care less about how the marketing is, but I'd prefer that it is the way that brings in the most sales v costs because I like this IP and want it to continue.


This isn't about sales and marketing. To the fans here, it's about representaiton. So fine, EA is footing the bill for this anyway. Petition for a lady trailer. As far as her sexual orientation and race, well, you guys can settle that later. =]

Modifié par slimgrin, 28 septembre 2012 - 10:04 .


#110
Atalanta

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slimgrin wrote...
This isn't about sales and marketing. To the fans here, it's about representaiton. So fine, EA is footing the bill for this anyway. Petition for a lady trailer. As far as her sexual orientation and race, well, you guys can settle that later. =]


I don't know, I think it can be about both. I want more women to play video games, and a lot of that has to do with marketing. I want to be able to go to game shows and conventions and not be one of the few women there (aside from the hired booth babes), and sit down to play a FPS demo without being talked down to or asked constantly if I need help.

Modifié par Atalanta, 28 septembre 2012 - 10:19 .


#111
Captain Crash

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Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.

#112
Massakkolia

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Captain Crash wrote...

Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.


That's exactly it though. Bioware makes games that are genuinely appealing to a wide audience, including quite a few women. Yet, many (I used to be one of them) shun these games because of misleading advertising. That's just a plain stupid way to do business. 

I actually think that while gaming has rapidly grown into a huge business, it has not matured quickly enough to be able to sustain that growth. It's no wonder that casual gaming (which tends to be much more gender neutral) is growing while "hardcore gaming" on PCs and consoles is struggling. The PR teams of AAA-titles have to shape up and start to plug into different demographics.

Even the core audience of big game studios will start to fade because the average age of gamers keeps growing. That means gamers want more maturity* to their titles, men and women alike. If that mature, inclusive approach is in the game, it should be reflected in its ads.

*maturity =/= nudity, I'm referring to things like diverse and deep storytelling and character development.

Modifié par Ria, 28 septembre 2012 - 11:03 .


#113
Kungfu Nando

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Female Rouge.. do it bioware!

#114
Fast Jimmy

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Kungfu Nando wrote...

Female Rouge.. do it bioware!


Shouldn't this belong in the 'No More Make Up' thread?

#115
slimgrin

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Ria wrote...

Captain Crash wrote...

Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.


That's exactly it though. Bioware makes games that are genuinely appealing to a wide audience, including quite a few women. Yet, many (I used to be one of them) shun these games because of misleading advertising. That's just a plain stupid way to do business. 

I actually think that while gaming has rapidly grown into a huge business, it has not matured quickly enough to be able to sustain that growth. It's no wonder that casual gaming (which tends to be much more gender neutral) is growing while "hardcore gaming" on PCs and consoles is struggling. The PR teams of AAA-titles have to shape up and start to plug into different demographics.

Even the core audience of big game studios will start to fade because the average age of gamers keeps growing. That means gamers want more maturity* to their titles, men and women alike. If that mature, inclusive approach is in the game, it should be reflected in its ads.

*maturity =/= nudity, I'm referring to things like diverse and deep storytelling and character development.



Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day. :)

Modifié par slimgrin, 28 septembre 2012 - 11:42 .


#116
Captain Crash

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slimgrin wrote...

Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day. :)


Your opinion I guess.  But the poularity of FemShep and  Lady Hawke means its very likely to continue.  The fact this threads already here asking for it to continue shows thats its something people want to see

#117
Atalanta

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slimgrin wrote...
Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day. :)


Could you elaborate, please? I saw absolutely nothing 'wrong' with Ria's post. :huh:
/soconfused

#118
RogueWriter3201

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I'm sure there have been many, many great comments, observations, etc concerning what the OP said, however I'll just keep things simple on my part by saying I agree wholeheartedly. While it may be *quite* too early to talk about Trailers, the ME3 dual gender Trailers were, perhaps, the only smart thing to come out of Mass Effect 3 and it's "new ideas."

Simple fact is we live in an awesome age where Male and Females gamers number equally, and, as such, both sides should be represented in advertising/promotional campaigns for games (especially RPGs) and especially for big Triple-A Titles like DA3. I think it's right up there with having realistic same sex oriented romances.

While it might be tricky (and damn near impossible) to cater to everyone's wishes, dual gender Trailers for DA3's Inquisitor Character would be a smart, and easy, move on BioWare's part. Ditto for the game's cover art if the Inquisitor will be featured. Let's hope Blur Studios can deliver something awesome.

#119
The Hierophant

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Can't there be trailers that show off what's really in the game(engine/gameplay/locations), then some non-canon cgi that looks nothing like the finished product?

#120
JamieCOTC

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slimgrin wrote...

Ria wrote...

Captain Crash wrote...

Bioware has been setting the bar with their female protagonists of late which is awesome to see. Its something I hope they continue. Im bored with the generic male action heros. I've really enjoyed the last few years I been playing female characters whenever I can.


That's exactly it though. Bioware makes games that are genuinely appealing to a wide audience, including quite a few women. Yet, many (I used to be one of them) shun these games because of misleading advertising. That's just a plain stupid way to do business. 

I actually think that while gaming has rapidly grown into a huge business, it has not matured quickly enough to be able to sustain that growth. It's no wonder that casual gaming (which tends to be much more gender neutral) is growing while "hardcore gaming" on PCs and consoles is struggling. The PR teams of AAA-titles have to shape up and start to plug into different demographics.

Even the core audience of big game studios will start to fade because the average age of gamers keeps growing. That means gamers want more maturity* to their titles, men and women alike. If that mature, inclusive approach is in the game, it should be reflected in its ads.

*maturity =/= nudity, I'm referring to things like diverse and deep storytelling and character development.



Going to sound like a ****** here, but everything in your post is what's wrong with Bioware. I really hope other devs don't follow their 'bar setting' or your advice. Good day. :)


Well, maybe if they stopped rushing the games while trying to set that bar, their games wouldn't be so bad and everyone could be happy. 

On Topic: I don't even need a trailer.  I just don't want to have to beg to see and hear the female protagonist, which is pretty much what happened w/ ME1 and DA2.  Of course then once they were out there both femshep and LadyHawke acquired a rather loyal following that promoted them better than BW ever could.  Maybe they shouldn’t put a female PC into a trailer or any of the PR campaign then.  :P

Seriously, I’d like to see the protagonist represented by gender, class, race or whatever when the DA3 PR campaign starts rolling. The Inquisitor does not need to be Ronald McDonald since the star of the show is the world of Thedas, or so the devs keep telling us.

Modifié par JamieCOTC, 29 septembre 2012 - 01:07 .


#121
frostajulie

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BrotherWarth wrote...

I don't know why they don't just do one trailer that shows both sexes. They could just transition back and forth.
Male hero jumps up to bring his blade down on the enemy, quick wipe and change of angle, and the female hero brings down the blade.
Female hero gathers energy around her hands and body, quick wipe and a change of angle, and the male hero looses a fireball.
Etc.


Some fan made a beautiful trailer for ME3 that flowed from male shep to fem shep Liara narrated much of it  I was moved to tears by it  I know ME is different I had 2.90 games to fall in love with the world the characters the story and the PC but I never played a manshep and yet watching the trailer it just flowed so naturally between Shepards.  Now a fan made that surely Bioware could make something even better for their protagonists.

LOL so I posted this and then noticed the link in my sig.  Thats the video I was talking about. I forgot I linked it in my signature.

Modifié par frostajulie, 29 septembre 2012 - 01:25 .


#122
Guest_Lathrim_*

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Going with the Mages vs Templars conflict, I'd love a trailer where a female PC fights against a male one, with each supporting a different faction.

#123
Quicksilver26

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 to those who ask why it matters. riddle me this what is the point of a CGI trailer in the first place? i would say it's to show off the game as a whole to persuade people to buy the game it's all about the varry first imprecision of the game witch it shows who you can play and alittle about the story its to go  omg that just looks so god dang awesome i so have to play that game! but some women might have seen the Dragon Age 2 Champion Trailer (or any of the other ones) and been like that looks cool BUT it's just anther game with some macho dude in it why should i play it? and if it showed lady Hawke  and been finally a game with an awesome none sankey female main protagonist and bought it because of that. so what do you think?

Modifié par Quicksilver26, 29 septembre 2012 - 01:38 .


#124
slimgrin

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Quicksilver26 wrote...

! but some women might have seen the Dragon Age 2 Champion Trailer (or any of the other ones) and been like that looks cool BUT it's just anther game with some macho dude in it why should i play it?


Why not? I'll play a female character at the drop of a hat. 

#125
hobbit of the shire

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How about less focus on the hero in the trailer and more on the world and companions? Since we are creating our own character, I think we shouldn't be too focused on the default character. I have the default Hawkes engrained in my head but is that really the right thing? When I think "Hawke" I don't even think of my own custom character because I've been so bombarded with the defaults in the media, trailer, art, etc.... I suppose default male Hawke is now the defining *image* of DA2.... which from a brand-name stand point stands out. But still... not my Hawke.

But yeah, DA2 male Hawke stands totally out with his particular look while F!Hawke isn't memorable at all.