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Please Bioware, give Shadow a Phase Disruptor! (NOW WITH A POLL)


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#76
Cheesylover

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So SS behind the enemy, use cloak 1 power evolution to get 1 palm blast off and run like hell? Sounds fun actually and would give the class a way to deal with a bunch of boss enemies that it can barely scratch.

#77
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Cheesylover wrote...

So SS behind the enemy, use cloak 1 power evolution to get 1 palm blast off and run like hell? Sounds fun actually and would give the class a way to deal with a bunch of boss enemies that it can barely scratch.


Exactly. And variations of this also possible. PD to stun, run and heavy melee. Melee, PD, Melee, SS. It would be much more fun in general. And less annoying to other people too. And would require more skill and situational awareness. 

#78
Richter Harken

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Eh, phase disruptor as described makes more sense as a biotic ability... then again Electric Slash makes NO SENSE whatsoever, so changing it to an electric or incinerating palm shot that temporarily drains your suit shields for power would work just fine.

It sounds like a nifty idea in theory.

Sadly, it would also make me drop the three ranks I have in ES 'just in case i need some AOE' to zero, and make a strictly cloak/SS shadow, because phase disruptor is completely unusable off-host for me.

I play my shadow as cloak5, electricbluh3, shadowstrike6, n7shadow6, swordmastery6, wraith5, carnifex10. generally snipe things with the wraith, run around stabbing and shadowstriking things, and using ES sparingly, only against large groups of shielded enemies.

Modifié par Richter Harken, 27 septembre 2012 - 08:34 .


#79
Anduin The Grey

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I'd be happier if they just got rid of ES or at the very least, changed the animation, simplify it and just make it take the same duration to activate, it's not like you are going through the motions to trigger a biotic power. The whole acrobatic hate for me started with the Drell starfish dodge.

#80
capn233

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Air Quotes wrote...

Yeap. And Fire + Cryo explosions. So PD is more of a Tech/Combat power than Biotic. 

Any direct damage power regardless of class can detonate tech or elemental combos.

#81
UEG Donkey

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Anduin The Grey wrote...

I'd be happier if they just got rid of ES or at the very least, changed the animation, simplify it and just make it take the same duration to activate, it's not like you are going through the motions to trigger a biotic power. The whole acrobatic hate for me started with the Drell starfish dodge.


They would have to add additional cd time if they did that to balance the DPS

#82
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Richter Harken wrote...

Eh, phase disruptor as described makes more sense as a biotic ability... then again Electric Slash makes NO SENSE whatsoever, so changing it to an electric or incinerating palm shot that temporarily drains your suit shields for power would work just fine.

It sounds like a nifty idea in theory.

Sadly, it would also make me drop the three ranks I have in ES 'just in case i need some AOE' to zero, and make a strictly cloak/SS shadow, because phase disruptor is completely unusable off-host for me.

I play my shadow as cloak5, electricbluh3, shadowstrike6, n7shadow6, swordmastery6.


PD is NOT a Biotic ability as stated in this topic many times already. 

Also Shadows PD should be much more off-host friendly, less need to spam it, not like Slayer. 

#83
Richter Harken

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PD is NOT a Biotic ability as stated in this topic many times already. 

Also Shadows PD should be much more off-host friendly, less need to spam it, not like Slayer. 


You claimed it a lot of times, but I didn't see any convincing argument. Anyway, it's a moot point, because it's merely a descriptive issue, and writing in a lore-consistent description for a tech palm blaster would take 5 seconds. In terms of gameplay does it take bonuses from Engineering Kits? Narida's class builder assigns it bonuses from Adaptative War Amps, but I have to confess I've never actually gone and tested it, so it could be wrong.

As for the second thing, its shield interaction would require it to use the same shoddy code used for charge and PD. When Bioware "fixed" biotic charge to prevent the vanguard glitch, they added a host shield-state verification that may seem quick if you live in the land of ~50ms latency. In my world of ~200-350ms latency, it means that charge and PD both require me to stand in the open mashing the button for nearly an entire second before I can -maybe- get the ability to fire, if I'm not hosting.

Vanguards are my favorite class in single player, but they're absolutely unplayable for me on MP :(

Anyways, aside from my latency problems, I agree with you. It would be a far more interesting class to play if it had a palm blaster instead of ES.

Modifié par Richter Harken, 27 septembre 2012 - 09:07 .


#84
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Richter Harken wrote...

PD is NOT a Biotic ability as stated in this topic many times already. 

Also Shadows PD should be much more off-host friendly, less need to spam it, not like Slayer. 


You claimed it a lot of times, but I didn't see any convincing argument. Anyway, it's a moot point, because it's merely a descriptive issue, and writing in a lore-consistent description for a tech palm blaster would take 5 seconds. In terms of gameplay does it take bonuses from Engineering Kits? Narida's class builder assigns it bonuses from Adaptative War Amps, but I have to confess I've never actually gone and tested it, so it could be wrong.

As for the second thing, its shield interaction would require it to use the same shoddy code used for charge and PD. When Bioware "fixed" biotic charge to prevent the vanguard glitch, they added a host shield-state verification that may seem quick if you live in the land of ~50ms latency. In my world of ~200-350ms latency, it means that charge and PD both require me to stand in the open mashing the button for nearly an entire second before I can -maybe- get the ability to fire, if I'm not hosting.

Vanguards are my favorite class in single player, but they're absolutely unplayable for me on MP :(

Anyways, aside from my latency problems, I agree with you. It would be a far more interesting class to play if it had a palm blaster instead of ES.


IMHO biotic ability should either prime or detonate another biotic ability. PD does neither. 

#85
Ledgend1221

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First you should give her back her helmet.
Now.

#86
Installation17

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Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.

#87
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Installation17 wrote...

Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.


Yeap, I also believe that's how it works. ^_^

#88
Installation17

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Air Quotes wrote...

Installation17 wrote...

Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.


Yeap, I also believe that's how it works. ^_^

Yes!
I get to be right for once!

#89
DeathIsHere

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Installation17 wrote...

Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.


I still disagree with this. It's a biotic power that counts as combat instead, similar to Arc Grenades being tech but counting as combat. It doesn't siphon power from your shield generator, it siphons energy from your barriers. Because you're a biotic. The only other character in the game that has a phase disruptor is the Phantom and they're biotics too. The little light on the palm doesn't necessarily have to be a palm blaster, it could be something else. There's no " if it's on the palm and has lights, it HAS to be a palm blaster" rule anywhere. I don't see the point in changing the power other than, as mentioned, killing spamming which only hurts the people actually like Electric Slash for legitimate reasons.

#90
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DeathIsHere wrote...

Installation17 wrote...

Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.


I still disagree with this. It's a biotic power that counts as combat instead, similar to Arc Grenades being tech but counting as combat. It doesn't siphon power from your shield generator, it siphons energy from your barriers. Because you're a biotic. The only other character in the game that has a phase disruptor is the Phantom and they're biotics too. The little light on the palm doesn't necessarily have to be a palm blaster, it could be something else. There's no " if it's on the palm and has lights, it HAS to be a palm blaster" rule anywhere. I don't see the point in changing the power other than, as mentioned, killing spamming which only hurts the people actually like Electric Slash for legitimate reasons.


Of course it's a blaster. 

Image IPB

Look at the stance. It's clear that it's a weapon. 

You may dissagree that ES is dumb and that's fine. That's what discussions are for. 

Modifié par Air Quotes, 27 septembre 2012 - 09:36 .


#91
P3G4SU5

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Karsciyin wrote...

Uhh... it consumed barrier, as it is a biotic power. As the phantoms are biotic.
Plus, the Slayer is already a powerhouse at single-target damage, tech slash is useful as a situational power for clearing enemy clusters.
As an Infi, shields are simply too valuable. One should be in cloak the majority of the time, and while cloaked, shields do not regenerate.

If we were to propose a transfer between these two of any kind, I would say give the Slayer sword mastery and maybe he'd suck less. As it is, all of his potential is pivoted on Biotic Slash spam.


Not true. If anything the most effective Slayers rely heavily on the PD nd BC IMO. For my own builds, BS never even enters the equation.

Take a look here for proof:

Linky 1

Linky 2

On the main subject, swapping the Shadow's slash for PD could be possible as long it was a weaker version that had reduced shield drain. This would make it more survivable whilst making it's management different to the Slayer's.

#92
DeathIsHere

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Air Quotes wrote...

DeathIsHere wrote...

Installation17 wrote...

Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.


I still disagree with this. It's a biotic power that counts as combat instead, similar to Arc Grenades being tech but counting as combat. It doesn't siphon power from your shield generator, it siphons energy from your barriers. Because you're a biotic. The only other character in the game that has a phase disruptor is the Phantom and they're biotics too. The little light on the palm doesn't necessarily have to be a palm blaster, it could be something else. There's no " if it's on the palm and has lights, it HAS to be a palm blaster" rule anywhere. I don't see the point in changing the power other than, as mentioned, killing spamming which only hurts the people actually like Electric Slash for legitimate reasons.


Of course it's a blaster. 

Image IPB

Look at the stance. It's clear that it's a weapon. 

You may dissagree that ES is dumb and that's fine. That's what discussions are for. 


What if it's just a light? Helps her see in the dark. There's no set thing saying it has to be a phase disruptor. The model was just copied from the Phantoms, they may have just not even thought about it. Both sword classes have the slash moves. Only the biotic one has the phase disruptor. It'd need major adjustments to work on a non-biotic class and the shield drain would need a change for it to work. The shield drain makes the Shadow even more squishy and makes its usage more dangerous. ES is fine.

#93
Rebel_Raven

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I dunno. Having ES gives me an excuse to spec it up to 4, and leave it there speccing more important things.

Maybe if it was like the phantoms allowing for something of a hyper accurate weapon, and it didn't kill my shields since I have to rely on the shield/barrier stealing to get them back, or stay in cover and wait.

I can't claim familiarity with phase disruptor, save that it has a knockdown mechanic. Does it crowd control well? Coz that's essentially why we have ES to begin with.

Do I get to stay in cover and use PD?

#94
AresKeith

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Ledgend1221 wrote...

First you should give her back her helmet.
Now.


no, she looks pretty

#95
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DeathIsHere wrote...

Air Quotes wrote...

DeathIsHere wrote...

Installation17 wrote...

Phase disruptor is a combat power*, and would be a fun power to use on the shadow. Cool picture BTW.

*Phase disruptor detonates all combos except biotic explosions, the barrier drain is because the it siphons power from your shield generator to maximize damage.


I still disagree with this. It's a biotic power that counts as combat instead, similar to Arc Grenades being tech but counting as combat. It doesn't siphon power from your shield generator, it siphons energy from your barriers. Because you're a biotic. The only other character in the game that has a phase disruptor is the Phantom and they're biotics too. The little light on the palm doesn't necessarily have to be a palm blaster, it could be something else. There's no " if it's on the palm and has lights, it HAS to be a palm blaster" rule anywhere. I don't see the point in changing the power other than, as mentioned, killing spamming which only hurts the people actually like Electric Slash for legitimate reasons.


Of course it's a blaster. 

Image IPB

Look at the stance. It's clear that it's a weapon. 

You may dissagree that ES is dumb and that's fine. That's what discussions are for. 


What if it's just a light? Helps her see in the dark. There's no set thing saying it has to be a phase disruptor. The model was just copied from the Phantoms, they may have just not even thought about it. Both sword classes have the slash moves. Only the biotic one has the phase disruptor. It'd need major adjustments to work on a non-biotic class and the shield drain would need a change for it to work. The shield drain makes the Shadow even more squishy and makes its usage more dangerous. ES is fine.


Barriers and Shields function in the same way. I don't see anything hard about adding PD to the Shadow. 

If the PD's damage is good or if it staggers then it'll be a risky, but rewarding move. And you would require awareness when to use it and when not to. Not mindlessly spam ES trough walls like the majority of Shadow players I encoutered do. In any case it would a more fun, more involving and not as cheap and boring as ES. 

#96
Richter Harken

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Air Quotes wrote...
IMHO biotic ability should either prime or detonate another biotic ability. PD does neither. 


All the other biotic abilities do, but this does not mean that all biotic abilities must behave this way. Anyway it does act more like a combat/tech power than a biotic power terms of gameplay. On the other hand, it uses barrier power, the blasts produce the telltale blue glow of a biotic ability. He also fires it with a hand gesture instead of using an omnitool or his gun's secondary barrel, which is more in line with biotics. The firing mechanism in his hand could be a biotic amp, or a combat launcher like one on the N7 Destroyer's shoulder. Biotics is just mass effect fields manipulation anyway, and Tech can do that just fine, so making a blaster that feeds off armor processors and batteries, or from biotic amps would just be different ways of doing the same thing.

I'm actually not sure now. The N7 classes all bend the established game rules, it's part of what makes them so fun. I suppose I'll check if it gains bonuses from adaptative war amps or enginering kits to settle the matter instead of guessing.

Modifié par Richter Harken, 27 septembre 2012 - 10:18 .


#97
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Edited the OP with a link to the poll to vote.

#98
landylan

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Make it a different power with a cooldown fast than throw(or consume shields) that doesn't have any crowd control abilities but deals decent damage. Make the cast time faster than PD,so that it can be a ranged weapon for the shadow. That's what I would do.

Also, wall spamming powers should be burned on a flaming pit of teddy bears.

#99
Untonic

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No thanks.

As much as I'd like to, it just wouldn't fit. I don't want to lose damage bonus from SS to jsut recharge shields. And ES can be fun to use, just because it's spammable doesn't mean it will be spammed 24/7.

Take example Concussive Shot and Throw, they can be spammed ALOT.

I will only take the PD if it acts like the Phantom's--it doesn't drain shields and can be shot like a pistol, not a Death Star beam.

#100
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Untonic wrote...

No thanks.

As much as I'd like to, it just wouldn't fit. I don't want to lose damage bonus from SS to jsut recharge shields. And ES can be fun to use, just because it's spammable doesn't mean it will be spammed 24/7.

Take example Concussive Shot and Throw, they can be spammed ALOT.

I will only take the PD if it acts like the Phantom's--it doesn't drain shields and can be shot like a pistol, not a Death Star beam.


There's A BIG DIFFERENCE between Concussive Shot/Throw and ES my friend. :lol:  

What type of PD it should be needs another topic. I just gave an idea.