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Should Pro-templar Inquisitors be able to invoke the rite of tranquility?


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#126
Emzamination

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Xilizhra wrote...

Basically, Cerberus is a pro-human terrorist organization that made people start complaining about unfair characterization when Cerberus started doing to the player what it had been doing to the rest of the galaxy for the entirety of its existence. Remarkably like the templars in some ways, except not an establishment power.


The only terrorist I've seen are mages that blow up innocent people in neutral religious structures because they got angry.

Modifié par Emzamination, 28 septembre 2012 - 02:21 .


#127
Plaintiff

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Emzamination wrote...

Xilizhra wrote...

Basically, Cerberus is a pro-human terrorist organization that made people start complaining about unfair characterization when Cerberus started doing to the player what it had been doing to the rest of the galaxy for the entirety of its existence. Remarkably like the templars in some ways, except not an establishment power.


The only terrorist I've seen are mages that blow up innocent people in neutral religious structures because they got angry.

What game was that in?

#128
Emzamination

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Plaintiff wrote...

Emzamination wrote...

Xilizhra wrote...

Basically, Cerberus is a pro-human terrorist organization that made people start complaining about unfair characterization when Cerberus started doing to the player what it had been doing to the rest of the galaxy for the entirety of its existence. Remarkably like the templars in some ways, except not an establishment power.


The only terrorist I've seen are mages that blow up innocent people in neutral religious structures because they got angry.

What game was that in?


This one

#129
Plaintiff

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Emzamination wrote...

Plaintiff wrote...

Emzamination wrote...

Xilizhra wrote...

Basically, Cerberus is a pro-human terrorist organization that made people start complaining about unfair characterization when Cerberus started doing to the player what it had been doing to the rest of the galaxy for the entirety of its existence. Remarkably like the templars in some ways, except not an establishment power.


The only terrorist I've seen are mages that blow up innocent people in neutral religious structures because they got angry.

What game was that in?


This one

I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.

#130
Emzamination

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Plaintiff wrote...

Emzamination wrote...

Plaintiff wrote...

Emzamination wrote...

Xilizhra wrote...

Basically, Cerberus is a pro-human terrorist organization that made people start complaining about unfair characterization when Cerberus started doing to the player what it had been doing to the rest of the galaxy for the entirety of its existence. Remarkably like the templars in some ways, except not an establishment power.


The only terrorist I've seen are mages that blow up innocent people in neutral religious structures because they got angry.

What game was that in?


This one

I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.


I could've sworn orsino was going to get the fair and unbiased Grand cleric to settle the mage/templar dispute before Anders flipped out.The templar arm is apart of the chantry but does not represent it entirely.

Modifié par Emzamination, 28 septembre 2012 - 02:40 .


#131
LobselVith8

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XxDeonxX wrote...

LobselVith8 wrote...

Blood magic is a necessity. Fueling powerful spells with living templars could allow the rebels to accomplish grandiose spells. Mind control is also an effective way to make a templar surrender. I'm sure the lyrium withdrawal would be a factor for their mental health, depending on their access to it, but blood magic should work regardless.


It's also a very effective way to loose public support, Ferelden for starters. Making the rebel's chances of loosing the war much higher. I approve =D


Cynic. :P

I wonder if I could hand over some templars to Branka and get some golems in return? I could use some steel soldiers marching for my cause. :devil:

#132
Xilizhra

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The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.

Not, at any rate, when all of them are templars.

I could've sworn orsino was going to get the fair and unbiased Grand
cleric to settle the mage/templar dispute before Anders flipped out.

Ahaha. She's neither, she was just dragging the conflict out.

Modifié par Xilizhra, 28 septembre 2012 - 02:41 .


#133
DPSSOC

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Plaintiff wrote...
I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.


How about the stretch where not every member of an organization is accountable for the actions (or inaction) of it's leadership?  Most of the people in the Chantry hadn't done anything, at least not that we know of, and with the exception of Elthina none of them could have done anything to make things better.

#134
Xilizhra

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DPSSOC wrote...

Plaintiff wrote...
I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.


How about the stretch where not every member of an organization is accountable for the actions (or inaction) of it's leadership?  Most of the people in the Chantry hadn't done anything, at least not that we know of, and with the exception of Elthina none of them could have done anything to make things better.

Well, they could have aided the mage underground via their potential knowledge of goings-on with the templars.

#135
Emzamination

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Xilizhra wrote...

DPSSOC wrote...

Plaintiff wrote...
I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.


How about the stretch where not every member of an organization is accountable for the actions (or inaction) of it's leadership?  Most of the people in the Chantry hadn't done anything, at least not that we know of, and with the exception of Elthina none of them could have done anything to make things better.

Well, they could have aided the mage underground via their potential knowledge of goings-on with the templars.


That's taking sides.

#136
Plaintiff

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DPSSOC wrote...

Plaintiff wrote...
I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.


How about the stretch where not every member of an organization is accountable for the actions (or inaction) of it's leadership?  Most of the people in the Chantry hadn't done anything, at least not that we know of, and with the exception of Elthina none of them could have done anything to make things better.

They could've stopped preaching mage-hate in every sermon and on every street corner. They could've stopped and thought "Wait a minute, just because the Chant of Light says something doesn't mean it's true."

Everyone is responsible for their own actions. If you support oppression through your words and behaviour, then you deserve every bad thing that happens to you.

#137
Emzamination

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Xilizhra wrote...

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.

Not, at any rate, when all of them are templars.

I could've sworn orsino was going to get the fair and unbiased Grand
cleric to settle the mage/templar dispute before Anders flipped out.

Ahaha. She's neither, she was just dragging the conflict out.


How was she dragging it out? She reprimanded both the First enchanter and Knight commander when they had that dispute in the square about who was really ruling kirkwall.

#138
Xilizhra

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That's taking sides.

Yes. So they should.

How was she dragging it out? She reprimanded both the First enchanter and Knight commander when they had that dispute in the square about who was really ruling kirkwall.

She's keeping Meredith in power and tacitly endorsing everything she does while pretending to stay neutral.

#139
Plaintiff

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Emzamination wrote...

Xilizhra wrote...

DPSSOC wrote...

Plaintiff wrote...
I know what game you meant. I was making a point.

The Chantry isn't neutral and the people in it aren't innocent by any stretch of the imagination.


How about the stretch where not every member of an organization is accountable for the actions (or inaction) of it's leadership?  Most of the people in the Chantry hadn't done anything, at least not that we know of, and with the exception of Elthina none of them could have done anything to make things better.

Well, they could have aided the mage underground via their potential knowledge of goings-on with the templars.


That's taking sides.

Yes, the right side.

There is no such thing as neutrality when you're dealing with obvious injustice.

#140
LobselVith8

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Emzamination wrote...

XxDeonxX wrote...

LobselVith8 wrote...

Blood magic is a necessity. Fueling powerful spells with living templars could allow the rebels to accomplish grandiose spells. Mind control is also an effective way to make a templar surrender. I'm sure the lyrium withdrawal would be a factor for their mental health, depending on their access to it, but blood magic should work regardless.


It's also a very effective way to loose public support, Ferelden for starters. Making the rebel's chances of loosing the war much higher. I approve =D


Right!? Lobsel's demented maleficar rantings just reinforce how insane blood mages are and why every available weapon and rite are conceivable & viable options for pro-templars in this war.


History will absolve me. La historia me absolverá for the Latino blood mages out there).

#141
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I really enjoy seeing the extremist pro-mages and the extremist pro-templars debating. Saying that their faction is completely right while the other is completely evil/bad or whatever, without realizing that both have their flaws, and that in DA2 both of them are extremely bad.
Watching those conversation really make me wish that Bioware will make a third neutral option where the two side will make peace, and that this option will be the best solution, and then make that option canon for the next game. The aumont of rage in the BSN alone will make DA3 the GOTY for me.

#142
Xilizhra

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hhh89 wrote...

I really enjoy seeing the extremist pro-mages and the extremist pro-templars debating. Saying that their faction is completely right while the other is completely evil/bad or whatever, without realizing that both have their flaws, and that in DA2 both of them are extremely bad.
Watching those conversation really make me wish that Bioware will make a third neutral option where the two side will make peace, and that this option will be the best solution, and then make that option canon for the next game. The aumont of rage in the BSN alone will make DA3 the GOTY for me.


Golden mean fallacy and false equivalencies ahoy!

#143
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Plaintiff wrote...


There is no such thing as neutrality when you're dealing with obvious injustice.


If the game in question is DA2, neutrality should be an option in the game, since both sides are wrong and completely insane.

#144
Xilizhra

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hhh89 wrote...

Plaintiff wrote...


There is no such thing as neutrality when you're dealing with obvious injustice.


If the game in question is DA2, neutrality should be an option in the game, since both sides are wrong and completely insane.

The templars are completely wrong. The mages are mixed, but they're right in not wanting to be genocided.

#145
The Elder King

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Xilizhra wrote...

hhh89 wrote...

I really enjoy seeing the extremist pro-mages and the extremist pro-templars debating. Saying that their faction is completely right while the other is completely evil/bad or whatever, without realizing that both have their flaws, and that in DA2 both of them are extremely bad.
Watching those conversation really make me wish that Bioware will make a third neutral option where the two side will make peace, and that this option will be the best solution, and then make that option canon for the next game. The aumont of rage in the BSN alone will make DA3 the GOTY for me.


Golden mean fallacy and false equivalencies ahoy!


Sorry, I don't understand what you mean. The false equivalencies is about comparing mages to the templars?

#146
Emzamination

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Xilizhra wrote...

Yes. So they should.


That kind of defeats the whole point of neutrality.

She's keeping Meredith in power and tacitly endorsing everything she does while pretending to stay neutral.


The grand cleric isn't privy to how the knight commander runs the circle.Tho they are the same faction, they are different arms and offices.But that's all a moot point seeing as meredith was right all along and the whole tower including the first enchanter was swimming in blood magic.

#147
LobselVith8

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hhh89 wrote...

I really enjoy seeing the extremist pro-mages and the extremist pro-templars debating. Saying that their faction is completely right while the other is completely evil/bad or whatever, without realizing that both have their flaws, and that in DA2 both of them are extremely bad.
Watching those conversation really make me wish that Bioware will make a third neutral option where the two side will make peace, and that this option will be the best solution, and then make that option canon for the next game. The aumont of rage in the BSN alone will make DA3 the GOTY for me.


When did this thread become so serious?

#148
The Elder King

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Xilizhra wrote...

hhh89 wrote...

Plaintiff wrote...


There is no such thing as neutrality when you're dealing with obvious injustice.


If the game in question is DA2, neutrality should be an option in the game, since both sides are wrong and completely insane.

The templars are completely wrong. The mages are mixed, but they're right in not wanting to be genocided.


Because every templars want to genocide mages?

#149
Xilizhra

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That kind of defeats the whole point of neutrality.

Neutrality here is useless.

The grand cleric isn't privy to how the knight commander runs the circle.Tho they are the same faction, they are different arms and offices.But that's all a moot point seeing as meredith was right all along and the whole tower including the first enchanter was swimming in blood magic.

Then she should pay attention. In any case, Orsino and most of the others never used blood magic until forced into it by the templars, and plenty never used it at all.

Because every templars want to genocide mages?

Every templar aids the system that does.

#150
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LobselVith8 wrote...

hhh89 wrote...

I really enjoy seeing the extremist pro-mages and the extremist pro-templars debating. Saying that their faction is completely right while the other is completely evil/bad or whatever, without realizing that both have their flaws, and that in DA2 both of them are extremely bad.
Watching those conversation really make me wish that Bioware will make a third neutral option where the two side will make peace, and that this option will be the best solution, and then make that option canon for the next game. The aumont of rage in the BSN alone will make DA3 the GOTY for me.


When did this thread become so serious?


Because you think that there aren't people who really want the possibily to tranquilize mages in DA3? Or that some people don't want templars to be the main enemy in DA3?