Do people still hate it?
#201
Posté 28 septembre 2012 - 04:40
#202
Posté 28 septembre 2012 - 05:02
Wish I could attend that.ScriptBabe wrote...
I'm getting ready to give a lecture to a screenwriting class about the writer's obligation to keep the contract with their readers/viewers/players. I'm using Mass Effect 3 as the jumping off point for that discussion. The ending fails on so many levels. Primary among them being the introduction of the "real" villain in the final 10 minutes of the game. You just can't do that, and expect it to give people a sense of closure and satisfaction. Harbinger had been set up as Shepard's nemesis. The final fight needed to be against Harbinger. And Leviathan doesn't help. They more they explain the Reapers the smaller they become. They were truly terrifying. Explaining who made them, etc. diminishes them.
#203
Posté 28 septembre 2012 - 05:04
#204
Posté 28 septembre 2012 - 05:06
#205
Posté 28 septembre 2012 - 05:12
This hate is for the sudden change of direction in the final act.
It just don't make any sense. Until it makes sense, this hate for the ending will never disappear.
Doesn't matter how much time has passed.
EC tries to clarify the ending, but the overall final ACT itself doesn't make sense.
Catalyst doesn't make sense
Leviathan doesn't make sense
the siege of Cereberus Base don't make sense
The conventional victory not being viable doesn't make sense
The disappearance of Harbinger doesn't make sense
The ending choices doesn't make sense.
In the whole of the Mass Effect universe, it was a very simple story that tries to become complicated without cause.
A) Discovery of Big Alien Machines coming to kill everyone
C) Big Alien Machines are Philosophical Beings, they are saving everyone by killing everyone and to get together to sing kum ba yah all controlled by an machine AI that could have ended this whole trilogy in the first minute of the first game.
Sure we can take what we were given, but it doesn't decrease the hate for the ending any less.
#206
Posté 28 septembre 2012 - 05:13
Reorte wrote...
Still thoroughly despise the endings and still can't get my head around how anyone could think otherwise. The rest of the game is on average OK. Still loved Mass Effect enough for that to continue to bother me. Still enjoy playing multiplayer.
Same here. Multiplayer, so far, has been the only thing stopping me from trading in my copy of ME 3.
#207
Posté 28 septembre 2012 - 05:18
#208
Posté 28 septembre 2012 - 05:22
I would move onto other games if I didn't enjoy Mass Effect. There are enough out there, after all.
#209
Posté 28 septembre 2012 - 05:24
#210
Posté 28 septembre 2012 - 05:52
1. The Mass Effect storyline was supposed to be continuous and expanding. This is not the case when Shepard has to decide which course of action he/she should take next. This action results in a death for control or synthesis which goes against a continuous storyline. Only the destroy option let's the story keep going, but is cut short and terribly by a "breath scene." So if there is to be any future games for Mass Effect, the ME 3 endings have to be corrected or else the story makes no sense.
2. There was no sense of closure. NONE. If there is to be any closure, then only the destroy option can receive the corrections because Shepard lives through this option and not the others.
The sense of closure that is needed, I can only that happening through a few ceremonies that Shepard has to visit after he/she get's treated from his/her injuries and after the Normany crew come to visit. Tthe Normandy crew would come back to Earth upon hearing that Shepard is alive. Then when they finally see Shepard, they start to rejoice (that's if he/she is awake due to so many physical injuries). All of the crew then leave for a few minutes, but not before saying hi and giving Shepard praise, to give Shepard some time alone with his/her love interest where Shepard expresses how he/she truly feels about the love interest. The next few scenes should be picture scenes showing Shepard doing his/her best on reconstruction and explaining how his/her life kept on going especially with the love interest. Then Bioware should include a final scene of what happend to Shepard and his/her love interest and fade the camera out from there and then show the "old man talking to his grandson." Then we'll know that a sense of closure has been provided and it will feel more complete than just the brething scene.
But yes I still hate the endings.
Modifié par Beta Charlie, 28 septembre 2012 - 05:56 .
#211
Posté 28 septembre 2012 - 05:54
#212
Posté 28 septembre 2012 - 05:54
MegaSovereign wrote...
Random Jerkface wrote...
Kaidan.Cthulhu42 wrote...
Which one was it, out of curiosity?
You should have romanced a volus. They're so much more charming.
#213
Posté 28 septembre 2012 - 05:55
Mumba1511 wrote...
I do, then again I hate ME3 as a whole.
#214
Posté 28 septembre 2012 - 05:57
I hate the endings, I'm 40/60 on ME3, and I'm disappointed in BW, but I still love the Mass Effect series
#215
Posté 28 septembre 2012 - 07:47
ScriptBabe wrote...
I'm getting ready to give a lecture to a screenwriting class about the writer's obligation to keep the contract with their readers/viewers/players. I'm using Mass Effect 3 as the jumping off point for that discussion. The ending fails on so many levels. Primary among them being the introduction of the "real" villain in the final 10 minutes of the game. You just can't do that, and expect it to give people a sense of closure and satisfaction. Harbinger had been set up as Shepard's nemesis. The final fight needed to be against Harbinger. And Leviathan doesn't help. They more they explain the Reapers the smaller they become. They were truly terrifying. Explaining who made them, etc. diminishes them.
That's good. Tell them that if anyone in the class likes the ending of ME3, that person is wrong and should not pursue a career as a writer.
#216
Posté 28 septembre 2012 - 07:52
ScriptBabe wrote...
I'm getting ready to give a lecture to a screenwriting class about the writer's obligation to keep the contract with their readers/viewers/players. I'm using Mass Effect 3 as the jumping off point for that discussion. The ending fails on so many levels. Primary among them being the introduction of the "real" villain in the final 10 minutes of the game. You just can't do that, and expect it to give people a sense of closure and satisfaction. Harbinger had been set up as Shepard's nemesis. The final fight needed to be against Harbinger. And Leviathan doesn't help. They more they explain the Reapers the smaller they become. They were truly terrifying. Explaining who made them, etc. diminishes them.
can you make space for one more person, and give this fella a few pointers....
social.bioware.com/forum/1/topic/323/index/14159111
T'would be very much appreciated.
#217
Posté 28 septembre 2012 - 08:09
^So much this. Most of them could have been overlooked though if the rest of the game hadn't been so disappointing, and the ending so awful.Epique Phael767 wrote...
I could write a college thesis paper on all of the flaws in this one game.,
#218
Posté 28 septembre 2012 - 08:14
#219
Posté 28 septembre 2012 - 08:17
KotorEffect3 wrote...
well they won't shutup and go away they are stll whining after 6 1/2 months
you know you love us, stop fronting
#220
Posté 28 septembre 2012 - 08:18
#221
Posté 28 septembre 2012 - 08:20
It is still a piece of horrible, non-sensical, vomit-inducing, facepalm-worthy, outbursts-deserving writing. It did not seem that bad when I was watching it on Youtube, but after actually playing through? Boy was that disgusting.
Uncharted helped me get over those endings and move on. Thank heavens for Naughty Dog.
Modifié par JasonDaPsycho, 28 septembre 2012 - 08:21 .
#222
Posté 28 septembre 2012 - 08:33
EC just added a memorable scene with the LI farewell and two decent speeches (Hacket's and EDI's, though I hate synthesis with a passion IMO) at the expense of making non-destroy option even more awful. instead of reapers live, reapers and everyone get hit by green wave, and reapers fall over endings, we get: Shepard VI dictator, Husks brought to life with space magic and glowing eyes, and geth/edi die. at least the relays don't explode anymore, but you still have to commit a war crime at the end Tyranny/Forced Synthesis/Genocide. AND your war assets still don't show up for anything. All that time working on cutscenes and they couldn't do anything for the major assets? That should have been prioritized over the epilogue slides I think.
#223
Posté 28 septembre 2012 - 09:00
#224
Posté 28 septembre 2012 - 09:04
#225
Posté 28 septembre 2012 - 09:06
But I've learned to control the hatred so that I can enjoy ME again. TDKR me it only pops up when I take a Shepard to TIM's base.





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