Will we have some Closure to Hawke's story?
#1
Posté 28 septembre 2012 - 05:37
#2
Posté 28 septembre 2012 - 05:59
#3
Posté 28 septembre 2012 - 06:10
Mark has said it would be nice, but he doesn't currently know how they'd do it. So I'm not sure what to expect.
#4
Posté 28 septembre 2012 - 06:15
#5
Guest_Cthulhu42_*
Posté 28 septembre 2012 - 06:15
Guest_Cthulhu42_*
#6
Posté 28 septembre 2012 - 06:23
Cthulhu42 wrote...
Hey, he got more than Shepard did.
This is true.
I'm not sure whether that's funny or sad... :/
#7
Guest_Cthulhu42_*
Posté 28 septembre 2012 - 06:25
Guest_Cthulhu42_*
Maybe both?TNT1991 wrote...
Cthulhu42 wrote...
Hey, he got more than Shepard did.
This is true.
I'm not sure whether that's funny or sad... :/
#8
Posté 28 septembre 2012 - 06:37
68sierra wrote...
Its nothing new to Bioware stories to leave it open like that. It's possible to have similar circumstances in DAO (Witch Hunt).
I thought walking through the mirror did not need closure, it was a nice mystery ending....
Hawke needs a little though, i did feel like there was more for him to do - sadly the expansion fell through. On the flip side, i was never that in love with hawke overall, so im no that worried what they decide for him...Closure or just leaving it open for you to decide.
Modifié par Nashimura, 28 septembre 2012 - 06:40 .
#9
Guest_FemaleMageFan_*
Posté 28 septembre 2012 - 06:43
Guest_FemaleMageFan_*
#10
Posté 28 septembre 2012 - 06:50
My mage femHawke moved to the Kocari Wilds with Merrill thus keeping the witch of the wilds legends alive long after Flemeth and Morrigan left. Until otherwise noted in a future game anyways.
#11
Posté 28 septembre 2012 - 07:15
#12
Posté 28 septembre 2012 - 07:22
#13
Posté 28 septembre 2012 - 08:58
68sierra wrote...
Its nothing new to Bioware stories to leave it open like that. It's possible to have similar circumstances in DAO (Witch Hunt). KOTOR and KOTOR 2
Bioware didn't have Revan as missing at the end of KoTOR.
Obsidian had him go missing (off into the Unknown Regions to face the True Sith Empire) after KoTOR when they made KoTOR2.
They left the Hero of Neverwinter's fate as an unknown though
With the expansions to Neverwinter Nights, you could import from the end of Neverwinter Nights into Shadows of Udrentide, but you weren't the Hero of Neverwinter anymore. The same character from SoU was for Hordes of the Underdark, even if it was an import from Neverwinter Nights, but still not the Hero of Neverwinter.
As for Hawke (and the Warden) I would like Bioware to create an "end" for their stories, ideally with us playing them.
Warden first (with an imported Hawke from DA2) then Hawke afterward
Hawke is a somewhat more critical figure when it comes to the current Mages vs Templar/Chantry (and possibly Inuisition) conflict, where the Warden is a more periphery figure due to recruiting Anders to be a Grey Warden. Hawke also has involvement with a potential Qunari invasion, more than the Warden would/should due to Isabella and being directly involved with the dimplomatic relations with, and death of, the Arishok and many Qunari in Kirkwall.
The Qunari would certainly regard both the Warden and Hawke as persons of interest, but Hawke would be of higher priority for aformentioned reasons.
With one or both being missing (Female Warden can become Queen of Ferelden and not go missing), some way of "ending" their story (I mean their more direct involvement in the world) without them automatically dying or being imprisoned would be a nice thing, so long as it was done in a way that either allowed us to dictate that ending within the game, or base it upon endings to DA:O/A/WH where our Warden hasn't disappeared.
Hawke can be given a few cameos based upon outcomes from a DA2 import, just as events and characters had minor differences in DA2 based upon the DA import.
As odd as it may seem, I think an opening to DA3 similar to Metal Gear Solid 2 could be a good way to help define Hawe's role/fate/ending. Start as our Hawke (from an imported save game) like starting as Solid Snake, and change to our PC for DA3 with the potential cameos from our Hawke during the course of the game, assuming he/she is alive after the beginning of the game of course...
#14
Posté 28 septembre 2012 - 09:07
If our protagonist could have the option to kill Hawke it would be great.
As many ties with DA:2 should be cut ASAP in DA:3
Modifié par SpunkyMonkey, 28 septembre 2012 - 09:08 .
#15
Posté 28 septembre 2012 - 09:29
#16
Posté 28 septembre 2012 - 09:57
DarkKnightHolmes wrote...
Found dead and rotting. Wouldn't mind.
Even the name "Hawke" reminds me of Hawk The Slayer.......
www.youtube.com/watch
.........one of the worst Fantasy film ever. In fact, I'm starting to wonder if Bioware didn't use Hawke the Slayer as the entire foundation for DA:2 lol.
Modifié par SpunkyMonkey, 28 septembre 2012 - 10:01 .
#17
Posté 28 septembre 2012 - 10:44
I wouldn't mind to find out that she was murdered by the Warden, though
#18
Posté 28 septembre 2012 - 11:07
#19
Posté 28 septembre 2012 - 11:38
Salaya wrote...
I'll be happy if they do not mention Hawke at all.
I wouldn't mind to find out that she was murdered by the Warden, though
Maybe a conflict between both which leaves the protagnist in the position of deciding which on lives?
#20
Posté 28 septembre 2012 - 11:42
#21
Posté 28 septembre 2012 - 11:46
#22
Posté 28 septembre 2012 - 11:48
#23
Posté 28 septembre 2012 - 12:12
SpunkyMonkey wrote...
...
Maybe a conflict between both which leaves the protagnist in the position of deciding which on lives?
Of course, that would be the ideal solution
#24
Posté 28 septembre 2012 - 12:14
Plaintiff wrote...
My Hawke rode off into the sunset with Anders, leaving a trail of destroyed chantries in their wake.
Same. TBH I like being able to headcanon my ending, it saves me the messiness of something like ME3.
But if Hawke does turn up in DA3, I'd like to have my new protagonist put her down like the crazy murderous psychopath she is.
#25
Posté 28 septembre 2012 - 12:52





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