Fast Jimmy wrote...
But then for DA4 (or DA5, if the series goes on that long) we then have custom content, where the ruler of Ferelden is now this child, where otehrwise it would be someone else. It could be barely mentioned in DA3, but then that would be, in the words of How I Met Your Mother, a problem for Future Bioware.
I think they saw how much choice they offered with DA:O and then realized how much work it would take to live up to all of those choices... and so have instead said "Okay, well, we won't ever offer choices like that ever again." Hence the increased lack of impactful choice in DA2, ME2 and ME3... all it does is change a number, or add a small cutscene or change a Codex entry. You don't feel like you are changing the world anymore, like we felt with ME1 and DA:O. And I lay that directly at the feet of the import system.
Only Bioware knows if we will ever go back to Ferelden at all. That still doesn't change the fact that, even if we did, the custom ruler might only appear outside mentions and the codex if they wanted that. Neither you nor I know what their views on this matter are.
I certainly agree that Bioware needs to save the majority of their "importing" budget for the big choices. However, it remains the case that many past decisions could be carried forward without needing a huge budget in this way, if they were only mentioned or touched story in some way from afar. I don't think you've really said anything that refutes this argument.
Maybe, for you, it feels like changes that just impact codex entries, lead to you getting mail, or sometimes come up in conversation, have no impact. But personally I like these kinds of callbacks and think that they matter. They may not affect big things like whether a core character is dead or alive, but they could affect how you or a character feels at a certain time, views a particular situation, etc. I like these little touches.
EDIT: By the way, I'm not saying that, storywise, Alistair should necessarily have a child apart from the OGB. I'm saying that it makes me sad that he wouldn't have a child except in the case of the Dark Ritual. But evoking sadness in the player can be good.
Modifié par Estelindis, 15 octobre 2012 - 10:56 .