Must be my age, but I just realised there will be one thing that I will miss when the old vault does go down. OK, so maybe vanity plays a part (Vain? Moi? Flicks imaginary dust off of top hat:whistle:) but I will mourn the loss of the reviews by the reviewer's guild. I only had the one (for Hrothgar's Resting Place - Review) but it was for my first (and still my longest) module.
Wish they could be saved as well.
TR
The Vault Preservation Project
Débuté par
Rolo Kipp
, sept. 28 2012 02:55
#126
Posté 07 mai 2013 - 01:49
#127
Posté 07 mai 2013 - 02:00
<handing out...>
So do I! At the very least, until someone writes a scraper to do it, you could save each page manually (in HTML format for easier processing) and bundle them up in an archive.
I would *really* appreciate that, as we'll as the other static pages accessed through the left hand menu. Some of my own earliest contributions (an interview and a few quite clever - imonsho - top ten entries) are hidden away in there, along with some great tutorials.
If I have time after migrating the projects, I will work on those, but I simply don't have the time now. I've *got* to save the projects.
<...work permits>
So do I! At the very least, until someone writes a scraper to do it, you could save each page manually (in HTML format for easier processing) and bundle them up in an archive.
I would *really* appreciate that, as we'll as the other static pages accessed through the left hand menu. Some of my own earliest contributions (an interview and a few quite clever - imonsho - top ten entries) are hidden away in there, along with some great tutorials.
If I have time after migrating the projects, I will work on those, but I simply don't have the time now. I've *got* to save the projects.
<...work permits>
#128
Posté 07 mai 2013 - 07:45
DM Articles and Editorials done so far. Interviews cover 14 pages of links at 20 links to the page, so might take a little longer. Also is there a link to a similar list of reviews?
TR
TR
Modifié par Tarot Redhand, 07 mai 2013 - 07:47 .
#129
Posté 08 mai 2013 - 04:18
<reviewing his...>
http://nwvault.ign.c...ory_select_id=1
and
http://nwvault.ign.c...ory_select_id=1
Edit: Actually, I think I can get acomputerdood's scraper to work with reviews... So hold off on those until I have a chance to try it (Saturday), IGN willing :-P
Unless you want to give it a go? The setup can be downloaded from the developer forum on V2. I think you only need to add the "reviews" category to the list at the top of scraper1 and add in an appropriate "else if" clause in the middle (and "nwn2reviews" to scraper2).
<...notes>
http://nwvault.ign.c...ory_select_id=1
and
http://nwvault.ign.c...ory_select_id=1
Edit: Actually, I think I can get acomputerdood's scraper to work with reviews... So hold off on those until I have a chance to try it (Saturday), IGN willing :-P
Unless you want to give it a go? The setup can be downloaded from the developer forum on V2. I think you only need to add the "reviews" category to the list at the top of scraper1 and add in an appropriate "else if" clause in the middle (and "nwn2reviews" to scraper2).
<...notes>
Modifié par Rolo Kipp, 08 mai 2013 - 04:42 .
#130
Posté 08 mai 2013 - 11:05
Here are a few things I won't be attempting to save on the vault either because there are simply too many or because of the way they have been done or because I don't know how to. Pity as the first 2 definitely gave me a giggle and the last one I didn't really have time to explore properly.
item 1 (don't know how)
item 2 (Just too many)
item 3 (mix of all 3 reasons)
And I didn't even know that most of this was on there. Funny what you can find when looking for something else.
TR
item 1 (don't know how)
item 2 (Just too many)
item 3 (mix of all 3 reasons)
And I didn't even know that most of this was on there. Funny what you can find when looking for something else.
TR
#131
Posté 10 mai 2013 - 06:33
<scribbling...>
Quick update: have a new prep script from Meaglyn and have adjusted the scraper by ACD.
I am now scraping NwN1: Interviews & Reviews and NwN2: Gameinfo & Reviews.
Edit: Grabbed the raw Top Ten pages while I was at it...
<...like crazy>
Quick update: have a new prep script from Meaglyn and have adjusted the scraper by ACD.
I am now scraping NwN1: Interviews & Reviews and NwN2: Gameinfo & Reviews.
Edit: Grabbed the raw Top Ten pages while I was at it...
<...like crazy>
Modifié par Rolo Kipp, 10 mai 2013 - 06:59 .
#132
Posté 12 juin 2013 - 02:26
<red skies in the morning...>
As of this morning, I can no longer log in to the admin server on the old Vault.
This may be temporary, but it means I can no longer publish new uploads or large file updates.
The existing pages are still being served, but I have no access to update the site.
I *strongly* recommend using the alternate site of your choice ( the new Vault, the Nexus, etc ) for the time being.
<...fair warning>
As of this morning, I can no longer log in to the admin server on the old Vault.
This may be temporary, but it means I can no longer publish new uploads or large file updates.
The existing pages are still being served, but I have no access to update the site.
I *strongly* recommend using the alternate site of your choice ( the new Vault, the Nexus, etc ) for the time being.
<...fair warning>
#133
Posté 12 juin 2013 - 02:51
<ignoring the raven's...>
...and, after two hours of "server not responding", I'm in.
Not the first time I've had to eat crow, but my recommendation stands. :-P
<...insufferably smug look>
...and, after two hours of "server not responding", I'm in.
Not the first time I've had to eat crow, but my recommendation stands. :-P
<...insufferably smug look>
#134
Posté 27 juin 2013 - 12:32
Well, it looks like nwvault.ign.com is no longer in the ign.com DNS servers. One hopes this is also a hiccup, but this may be the day...
#135
Posté 27 juin 2013 - 02:45
Not sure if its really relevant to the topic, but did anyone think of backing up the old nwvault comic series Generika?
Id occasionally browse it again. Be a shame if somehow all that work of Maximus's was lost
Id occasionally browse it again. Be a shame if somehow all that work of Maximus's was lost
#136
Posté 27 juin 2013 - 02:16
I've made an upload database also, but only for Neverwinter Nights 1:
It's not done yet, but upload and download should work without problems!
I will upload any kind of tools there! It's very dangerous that we will lose a lot of work, so please upload everything you have!
http://nwn.incursio.net
It's not done yet, but upload and download should work without problems!
I will upload any kind of tools there! It's very dangerous that we will lose a lot of work, so please upload everything you have!
http://nwn.incursio.net
#137
Posté 27 juin 2013 - 02:25
Be more helpful to help me process the vault data - hop onto nwn2cr or friend / message me if you want to help. I have automated tools that can process the thousands of projects, but need a lot of processing power and bandwidth ( ie bodies willing to run my application ).
( we have the files all archived, but we need to get them migrated to the API I've built before they are usable by the community again, the module listing in Never Launcher is an example of this API )
If you can convert http://nwn.incursio.net into being a Vault Storage API server, I can get you a rsync of the complete vault which will be usable with the vault API itself. I already have many features of downloader accelerators and if I can get multiple mirrors, i can actually download one file from 5 servers at the same time, lowering both bandwidth to any one server, and also speeding it up for end users.
( we have the files all archived, but we need to get them migrated to the API I've built before they are usable by the community again, the module listing in Never Launcher is an example of this API )
If you can convert http://nwn.incursio.net into being a Vault Storage API server, I can get you a rsync of the complete vault which will be usable with the vault API itself. I already have many features of downloader accelerators and if I can get multiple mirrors, i can actually download one file from 5 servers at the same time, lowering both bandwidth to any one server, and also speeding it up for end users.
#138
Posté 27 juin 2013 - 06:30
This will be hard be made. :S Because don't know how..
But I will have a look if it is possible!
Maybe we can upload the important Custom Content of the vault to incursio.net? Best rated and Hall of Fame (CEP, Q, ModernD20)!
But I will have a look if it is possible!
Maybe we can upload the important Custom Content of the vault to incursio.net? Best rated and Hall of Fame (CEP, Q, ModernD20)!
#139
Posté 27 juin 2013 - 06:39
This is already being done to the neverwintervault.org, all of it is safe and being migrated as we speak.
( and i am still able to move things from the vault, and have a lot of people processing now, uploading would take forever, we are dealing with a LOT of files so it has to be automated. )
If you download Never Launcher and browse the modules, i have all those files and just need to add the download button. I also have the rest of the vault in the same format.
( and i am still able to move things from the vault, and have a lot of people processing now, uploading would take forever, we are dealing with a LOT of files so it has to be automated. )
If you download Never Launcher and browse the modules, i have all those files and just need to add the download button. I also have the rest of the vault in the same format.
#140
Posté 27 juin 2013 - 06:40
Social-Incursio - we already have a website replacement for the vault. Why not get on board and work with us?
#141
Posté 27 juin 2013 - 07:14
Have register waiting for approval! Okay, I've not done that if I known that when i started project.
Searching for helpers? Site looks good but header picture looks a bit Photoshopedstyles you know? 
Regards!
Edit: Guys (and girls) a chat will be great to discuss how to work on?
Regards!
Edit: Guys (and girls) a chat will be great to discuss how to work on?
Modifié par Social-Incursio, 27 juin 2013 - 07:16 .
#142
Posté 27 juin 2013 - 07:19
I have to agree with henesua as usual...
Better to focus on one site as to separate things that late.
#143
Posté 27 juin 2013 - 07:22
Have the option to make mirrored downloads? Than we can save traffic! I've unlimited - this site too but If really many users will download same time, we will get in trouble.
#144
Posté 27 juin 2013 - 07:33
I know the download counts for cc on the vault a bit and it has decreased so much in the last 2 years that it hurts. I dont think that will be a problem. To make the files available is the priority imo.
Realistic you can release the uber nude sex mod for every game bundled in a nwn hak and upload it to a nwn related site and after one month you dont even have a 100 downloads i throw my hand in the fire for that. IT´s just that nwn is not cool today!
Realistic you can release the uber nude sex mod for every game bundled in a nwn hak and upload it to a nwn related site and after one month you dont even have a 100 downloads i throw my hand in the fire for that. IT´s just that nwn is not cool today!
Modifié par NWN_baba yaga, 27 juin 2013 - 07:35 .
#145
Posté 27 juin 2013 - 07:34
Unlimited storage sounds nice.
Please register on the vault, i can give you developer access. Also join nwn2cr irc channel to discuss. Both of us don't know a lot of what we are setting up, but by working together we can figure it out. ( along with the rest of the community ) This is a project which a simple system just won't be able to handle.
I have a Vault File Storage API, which allows mirroring, segmenting, swarming, etc. Basically it's a php script and apache configuration which makes your server work as a special file distribution point. ( you can customize this too, but want a common language and location for all files between mirrors )
The files are centrally on the Vault, but then we also have permission given to the vault for all these files. I am opening up access to that data, and letting others run mirrors.
I would need ssh access to your system ( create a new user with limited rights is a good idea )
I can then rsync from the central server to your server periodically, and vice versa.
If any server shuts down, the central hub ( which organizes things ) can just move on to the next one - with some effort to ensure we don't get in anyone beyond what they can handle distributing. This is all open data, so hoping other things pop up, such as tools to patch the game, browsers, even websites like yours.
Please register on the vault, i can give you developer access. Also join nwn2cr irc channel to discuss. Both of us don't know a lot of what we are setting up, but by working together we can figure it out. ( along with the rest of the community ) This is a project which a simple system just won't be able to handle.
I have a Vault File Storage API, which allows mirroring, segmenting, swarming, etc. Basically it's a php script and apache configuration which makes your server work as a special file distribution point. ( you can customize this too, but want a common language and location for all files between mirrors )
The files are centrally on the Vault, but then we also have permission given to the vault for all these files. I am opening up access to that data, and letting others run mirrors.
I would need ssh access to your system ( create a new user with limited rights is a good idea )
I can then rsync from the central server to your server periodically, and vice versa.
If any server shuts down, the central hub ( which organizes things ) can just move on to the next one - with some effort to ensure we don't get in anyone beyond what they can handle distributing. This is all open data, so hoping other things pop up, such as tools to patch the game, browsers, even websites like yours.
#146
Posté 27 juin 2013 - 07:37
NWN_baba yaga wrote...
I know the download counts for cc on the vault a bit and it has decreased so much in the last 2 years that it hurts. I dont think that will be a problem. To make the files available is the priority imo.
They are all downloadable now via url. Mildly concerned about the ISP shutting down the 2 servers involved ( they are not supposed to be doing file sharing sites ) Want to get a current copy of the File storage API and data mirrored to more than one location and get that safe, so no one can shut us down.
The only piece missing is the connector to the Drupal website, and the connector to the Never Launcher. Modules will be in never launcher probably by the weekend. ( rest shortly thereafter )
The API is open, so others can work on making it accessible too in other ways. Just need an agreement to cooperate and to give the api.neverwintervault.org site authority on what is the current correct files. ( ie if any file is newer or more correct it needs to be shared all ways and not split things up )
Modifié par painofdungeoneternal, 27 juin 2013 - 07:40 .
#147
Posté 27 juin 2013 - 07:42
i think i understand the problem. I must admit i have not a little clue of hosting a site and whatnot is all involved technically behind it. I have 101% trust in you guys you know what to do
#148
Posté 27 juin 2013 - 07:46
Other option is getting lots of donations ... if we have a good budget we can do the cloud based storage, just hoping we can get offers to help from the community since i don't know any one in this community winning the lottery.
If I can get enough mirrors, it won't be a noticeable amount of traffic hitting any single server.
If I can get enough mirrors, it won't be a noticeable amount of traffic hitting any single server.
Modifié par painofdungeoneternal, 27 juin 2013 - 07:49 .
#149
Posté 27 juin 2013 - 08:19
I should have a mirror up within the week. just need to transmit the vault to an old computer. getting a usb 2.0 card today or tomorrow to handle the transfer. tried uploading the vault via usb 1.0 and laughed at how slow that was. this computer is OLD but still has decent specs for a server.
I'll be in touch for specifics, pain.
I'll be in touch for specifics, pain.
#150
Posté 27 juin 2013 - 09:15
Take a coffee or two!





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