Hopefully I can explain what I'm trying to say here. Does anyone know how to get armor to take up the boots and hands slots? This is like the templar armor where you can equip any boots you want but the look of your boots always comes from the templar armor. (Or mage robes for that matter)
Is this done through editing the 2das? I followed this guide http://social.biowar...72/index/320619 for creating a custom model for Duncan's armor, but I need to get the armor to take up the boots and hands slots in order for it to not have clipping issues.
Getting armor to occupy hand and boot slots (like the templar armor)
Débuté par
Apu Pibat
, déc. 28 2009 03:19
#1
Posté 28 décembre 2009 - 03:19





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