Shinobu wrote...
Just remember that the destination IS as important as the journey.
Quoted because it cannot be quoted enough. THIS epic truth must NEVER BE FORGOTTEN AGAIN.
Shinobu wrote...
Just remember that the destination IS as important as the journey.
Modifié par CrimsonZephyr, 29 septembre 2012 - 05:06 .
Come on... did you have to use the $ sign? That's like those Microsoft haters who go around calling it "M$."Cerberus Commando wrote...
NO MORE CONTROVERSIAL ENDING($)
I'm... not? *world shattered!*joshko wrote...
... make you realize you don't know every thing about every thing and that your'e not always right...
Modifié par nightscrawl, 29 septembre 2012 - 06:06 .
Darth Death wrote...
"Start with a bang, end with a bang", my media teacher said once.
That's actually terrible advice because the most common problem in stories is the "sagging middle syndrome"."Start with a bang, end with a bang", my media teacher said once.
Shinobu wrote...
Just remember that the destination IS as important as the journey.
Modifié par ADeadDiehard, 29 septembre 2012 - 08:09 .
"Controversial" is not something that BioWare has much control over. The "controversy" only occurs when the community is divided on whether a new direction is good or bad. And in that case, every new game feature or change of an old game feature could be considered "controversial."Cerberus Commando wrote...
Dear Bioware, I am a loyal fan of Mass Effect and Dragon Age and.... Ok I'm just gonna cut to the god damn chase, guys, if the game that you developed has any type of controversies (like the DAO transition to dragon age 2 or mass effect 3 ending(s) for example) it's a really really bad thing. If your fans are divided into 2 mixed emotions towards the game, it's not good. I don't know how much more simple I could put it. Controversies are not good and if DA3 is gonna have any controversial endings or what not, then well... You guys done (beep!) up. So please, make it good and keep the majority of your fans on your side. PLEASE.
Might I suggest the possibility of multiple endings?
Ninja Stan wrote...
"Controversial" is not something that BioWare has much control over. The "controversy" only occurs when the community is divided on whether a new direction is good or bad. And in that case, every new game feature or change of an old game feature could be considered "controversial."Cerberus Commando wrote...
Dear Bioware, I am a loyal fan of Mass Effect and Dragon Age and.... Ok I'm just gonna cut to the god damn chase, guys, if the game that you developed has any type of controversies (like the DAO transition to dragon age 2 or mass effect 3 ending(s) for example) it's a really really bad thing. If your fans are divided into 2 mixed emotions towards the game, it's not good. I don't know how much more simple I could put it. Controversies are not good and if DA3 is gonna have any controversial endings or what not, then well... You guys done (beep!) up. So please, make it good and keep the majority of your fans on your side. PLEASE.
Might I suggest the possibility of multiple endings?
The only way to not be controversial is to either not change anything at all, in which case nothing new is introduced and nothing is ever advanced or evolved, or that any changes are so bland and unexciting as to go largely unnoticed. And neither seems like a good way for a game developer to grow their audience and make better games.
Consider also that every new game announced by BioWare becomes "controversial" because people like and are accustomed to the old and have no idea what to expect from the new. For the longest time, any new game announcement that wasn't Baldur's Gate related was met with resistance. NWN was "controversial" because it used D&D 3E rather than AD&D 2E, but is now considered one of BioWare's greatest games. KotOR was "controversial" because it was being developed for the Xbox rather than PC, but is now considered not just one of BioWare's best games, but one of the best Star Wars games ever! Jade Empire was "controversial" because it was a brand new IP, but now it is spoken of fondly and remains some users' favourite BioWare game. Mass Effect was "controversial" because it was a new sci-fi IP. ME2 was "controversial" because the game mechanics were changed. DA2 and ME3 remain "controversial" and I have no doubt that whatever project BioWare announces next will be just as "controversial."
The gamers that make up BioWare's audience are diverse, and it would be impossible to develop a game that will appeal equally to everyone. There will be disagreement and dislike, but as long as people keep their heads and provide constructive and mature feedback, the forum will be a much better place to talk about games.
Guest_Cerberus Commando_*
Darth Death wrote...
"Start with a bang, end with a bang", my media teacher said once.
Plaintiff wrote...
marshalleck wrote...
Paragon endings for everyone.
iSignIn wrote...
There is no "controversy" when practically everyone cries out in outrage at how bad it is.
That is just "bad", not "controversial".
Lithuasil wrote...
If Bioware implemented a mechanic to pet baby kittens, there'd be people around here who'd very vocally proclaim their outrage and how cancelled their pre-order is.
Also, there's more good kinds of controversy then there's bad kinds.
unbentbuzzkill wrote...
the endings weren't that bad it could be worse you could have to kill yourself to stop big giant robots from harvesting all life in the galaxy, why does that sound so familiar?