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No Closure


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252 réponses à ce sujet

#1
CommanderVyse

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We have a story that lasts 3 games. In that story we have a man who fights for what he believes in despite the odds.

However, in the third act, a god appears unprompted and unasked for. With a few words this god ends our hero's journey and renders all his actions until that point meaningless.

Then, to twist the knife even more, we get no closure. Does he survive the destruction of the Citadel? Bioware wont say. Does he reunite with his friends and loved ones? Bioware wont say.

Bioware releases an Extended Cut and it solves nothing.






That's why I support Refund Guy DLC.

#2
CaIIisto

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Bioware operate from a different dictionary and set of definitions to the rest of reality.

#3
Iconoclaste

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You can believe Shepard is alive after the "destroy" ending, because you have the "breath" scene. Search the threads a bit, it has been explained a few times now. If Shepard survived, then it answers you other question.

#4
Cainne Chapel

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We got closure. ( or at least I did)

and nothing that happened in teh final 10 minutes invalidates your decisions in the game anymoer than any of the final decisions in 1 or 2, The only difference is that outside of EMS your choices didnt factor in to the ending decisions, which once again was how it worked in 1 and 2 as well.

The outcomes however, from a storyline perspective, are much different.

Now as for closure for shepard in particular, Thats left up to us, BW doesnt need to exactly go into every single last detail with how shepard ends up after the game. In most cases shepard as he was ceases to be, in destroy, does he live or die?

Well thats the hook I guess, for us to wonder going forward.

In my destroy it can go both ways, who knows?

#5
Jadebaby

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wwinters99 wrote...

We have a story that lasts 3 games. In that story we have a man who fights for what he believes in despite the odds.

However, in the third act, a god appears unprompted and unasked for. With a few words this god ends our hero's journey and renders all his actions until that point meaningless.

Then, to twist the knife even more, we get no closure. Does he survive the destruction of the Citadel? Bioware wont say. Does he reunite with his friends and loved ones? Bioware wont say.

Bioware releases an Extended Cut and it solves nothing.






That's why I support Refund Guy DLC.


WORD! This is SOOOOO TRUE!!!

#6
Jadebaby

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Iconoclaste wrote...

You can believe Shepard is alive after the "destroy" ending, because you have the "breath" scene. Search the threads a bit, it has been explained a few times now. If Shepard survived, then it answers you other question.


Are you a member of the police?

Because what you just wrote seemed like a cop-out.

#7
Toxic Waste

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Even though I like the EC DLC the one thing I dislike totaly is that (with destroy) you don't know what happens to shepard. Yes, it is hinted at that s/he is alive. But does s/he die because no one saves him/her? Does s/he get saved? That is the only aspect of the EC I really hate.

In DA Origins there were about 7 endings, a few of which the hero dies, and there there was more closure about the hero then in the EC of ME3. And I hope BW will change that. But regardless of if they do or not I will still play.

Maybe write my own closure ending about how shep lives in destroy.

#8
CommanderVyse

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What is everyone talking about? Did you not read my post?

#9
Samtheman63

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i cant get an erection either

Modifié par Samtheman63, 29 septembre 2012 - 04:38 .


#10
Jadebaby

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That's exactly it Toxic Waste, they claim that they had to make the "survive" option ambiguous to make it on par with the sacrifice endings. But that failed to see you don't need to do this to make it work.. People who want to sacrifice their Shepard's are still going to do so, and the amount of replay value we're supposed to have should discard any worries of one ending outweighing the other.

DAO does this well, from what I hear. Currently playing it.

However, I think they just made it a rubble death so they didn't have to worry about any character plotflags because they didn't have time to give us proper closure for your squadmates, Shepard and LI..

The sheer fact that the original endings defaulted to Liara if you romanced a ME2 character is indicative of this.

#11
Necrotron

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You kind of point out the major issue with the ending, the fact that it completely nullifies Shepard's previous accomplishments.

Did you broker peace between the Quarian and the Geth over the course of three games? Well, it doesn't matter now because either you're going to commit genocide against the Geth, or you're going to make everyone a hive mind where everything is a utopia.

That, and it sort of makes the best speeches from the Reapers look like they were spouting mere nonsense (e.g. Soverign's speech to Shepard in ME1) with the 'twist' at the end.

But lots of people seem to like that the ending was bittersweet despite all of the flaws in the execution and the forced 'no win' scenario that makes you agree to the Reapers' terms (your choice of three options from their terms, of course), and the forced symbolism at the end (Adam and Eve, etc.)

Anyways, it doesn't really matter anymore, the story is done, and people who were disappointed will never have an option for anything else, so as Shakesphere said, 'what's done is done'.

#12
teh DRUMPf!!

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 We must have played different games. I got closure just fine. Mind you, I needed EC DLC to do it, but nonetheless.


~> Ross went out in a beam-of-glory.
~> Abby is trollan the universe with the Reapers.
~> Erika served the Reapers cold, hard justice... and lived. She'll have her reunion with the squad when they return.
.... Boss got killed by TIM and the Reapers won. Yeah, sucks to be him.

Modifié par HYR 2.0, 29 septembre 2012 - 04:43 .


#13
Ajensis

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Iconoclaste wrote...

You can believe Shepard is alive after the "destroy" ending, because you have the "breath" scene. Search the threads a bit, it has been explained a few times now. If Shepard survived, then it answers you other question.


That is true. It doesn't bestow any closure on the ending, though.

I dare say I'm not one to be extraordinarily lacking when it comes to imagination. I can imagine all the things I would've liked to see just fine. It still doesn't beat actually seeing it, however. Instead, it feels more like wishful thinking, a desperate act of day-dreaming to reach a satisfying end that we'll never have.

(and by 'we', I simply mean those players who dislike the endings :))

Also... I wonder if someone years from now will take it upon themselves to make a count of how many of these threads were created in the aftermath of the Mass Effect 3 debacle? :P

Modifié par Ajensis, 29 septembre 2012 - 04:47 .


#14
Guest_Imperium Alpha_*

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Deal with it?

There more than enough clue to know if Shepard survived. As for reunite or anything in that regard. That was most likely cut due to deadline and financial aspect of the game and will probably never be brought up again except if they go onward with ME4,5,6.

#15
Jadebaby

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Well, you wont get Forum Admiral with opening lines like that...

#16
CommanderVyse

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I wasn't talking about Shepard.

#17
Gewehr_fr

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Cainne Chapel wrote...

Thats left up to us, BW doesnt need to exactly go into every single last detail with how shepard ends up after the game.


Well in my opinion there's a minimum amount of closure needed for the last game of a 150 hours + trilogy... instead of leaving us with our hero's fate left to interpretation, with a terrible cliffhanger cutscene. Anyways, the harm is done and they're not gonna try to fix it a second time.

And I have no problem with a tragic ending where our hero dies, as long as it's well done. In fact DAO's sacrifice was by far my favorite ending of the game, it was my choice, fitted perfectly in the story and was brillantly executed. If this wasn't enough you also get an epilogue explaining in details the consequences of your actions, and what happened to your companions. It was perfect but I suppose too video-gamey and not symbolic enough for ME3.

Modifié par Gewehr_fr, 29 septembre 2012 - 04:50 .


#18
Grogimus

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I liked the game for what it was. My ending was my own...which I think was the grand plan....For my part I don't need my hand held and told that everything's gonna be alright. Harsh, yes, but that's what I feel others really need.

#19
CaIIisto

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Grogimus wrote...

I liked the game for what it was. My ending was my own...which I think was the grand plan....For my part I don't need my hand held and told that everything's gonna be alright. Harsh, yes, but that's what I feel others really need.


Translated as "I got what I wanted, the rest of you can f*ck off."

Gee, thanks.

#20
Hudathan

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ME3 ending will not be LotR, Dark Knight, or any of those things not called MASS EFFECT. Bioware stuck with their story, they said "sorry if you don't like it" and that's just not enough for some people.

#21
babachewie

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Sucks to be you I guess

#22
Cainne Chapel

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Now dont get me wrong Gewehr, I WOULD have liked something MORE concrete, that'd would of been great.

I would of like a bit more for all 3 choices honestly, but I did enjoy what I got with the EC honestly. Besides I have the inkling that no matter HOW they carried shepard off into the future, there would be rampant complaints of "MY shepard wouldnt do that!" and so on. so leaving it up the air I guess, works for them on that level.

But as you said, some brief description would have been nice or at least a nod to them finding him in the rubble.

But to me, finding out what happened to the universe is FAR more important I think than what happened individually to shepard.  As much as I loved my shepards and their relationships, knowing I saved everyone and everything moved on better/faster/stronger than before was more than enough closure in my eyes to make me happy.

Thats what I felt was lacking from the original ending, not knowing what the state of the universe was after our choice.

Modifié par Cainne Chapel, 29 septembre 2012 - 05:45 .


#23
Jadebaby

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wwinters99 wrote...

I wasn't talking about Shepard.


Oh hahaha very smart. At least he got his refund tho, no?

Bester76 wrote...

Grogimus wrote...

I liked the game for what it was. My ending was my own...which I think was the grand plan....For my part I don't need my hand held and told that everything's gonna be alright. Harsh, yes, but that's what I feel others really need.


Translated as "I got what I wanted, the rest of you can f*ck off."

Gee, thanks.



Don't mind Grogi, he believes in IT.

#24
CaIIisto

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Whilst I agree that you can't provide an ending to every minute detail - whether the character actually lives or dies isn't really that minute.

We can head-canon it, but I really didn't put hundreds of hours into the franchise just so that I could dream up my own ending.

#25
Jadebaby

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Yea, it works in a 100 minute feature film.. In a 100 hour trilogy spanning 5 years... Not so much.