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Blood Magic. Great power should come with great price


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#501
Vandicus

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DuskWarden wrote...

Vandicus wrote...

Avernus would've done so anyways, as he admits. 

You don't address the problem of mind control in your post, which I think is probably the highest concern regarding blood magic. Once a blood mage learns mind control the danger they present is substantially higher, as a single blood mage(with mind control) is capable of causing an entire Circle to fall apart. That's a lot of trust to put in a person.

Now I do believe that it ought to be studied, but simply allowing all mages to study blood magic freely strikes me as incredibly risky.


The school of entropy is allowable, which also deals heavily in mind control. Spells such as Horror, Sleep and Waking Nightmare are some of the worst extremes mind control can be taken to, yet they are allowed. If mind control is not a barrier to the school of entropy, why should it be a barrier to study of blood magic?


Mind control isn't similar to any of that, although I do favor limiting instruction in harmful spells, because there's really no point in teaching a mage how to kill someone unless they're going to be going around killing people. Focus in instruction for the average student should be healing and stuff to help with daily life or some form of business.


None of those spells can get a Knight-Commander, king, or Viscount to go to war. The entropy school can be cancelled by templar abilities since its regular magic. Blood magic can't, and mind control can be used on templars as well. A sufficiently powerful blood mage with knowledge of mind control spells could easily take over a tower without anyone realizing it.

#502
Travie

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I am of the exact same opinion as OP. There were SOME consequences for blood magic in DA:O, but they almost completely abandoned this in DA2... and even in DA:O I would have liked more conflicts from this decision.

#503
Xilizhra

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None of those spells can get a Knight-Commander, king, or Viscount to go to war. The entropy school can be cancelled by templar abilities since its regular magic. Blood magic can't, and mind control can be used on templars as well. A sufficiently powerful blood mage with knowledge of mind control spells could easily take over a tower without anyone realizing it.

It can, however, be canceled by other mages, even the mage under control. Hence the need for mage governance over their own towers.

#504
DKJaigen

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DPSSOC wrote...


Hee's the fundamental flaw with your reasoning, and in fact with many people's reasoning who bring up this argument.  The non-mages you bring up have influence and people at their command that they require to be dangerous.  If nobody follows them they have no more power than anyone else.  A mage has no such limitations.  What a lord or a Knight Commander can do with soldiers a single mage can do by themself.

It's not just the belief that mages will always be evil if given freedom, it's that if they mess up it can get people killed.  Best to keep such activities restricted to a location where there are an abundance of people who can deal with the situation on hand wouldn't you agree?  We don't let people build explosives in their garages, not because we think they'll do something criminal with the explosives (well not just that) but because what they're doing puts everybody around them at risk.

A mage, by their mere existence, endangers everyone around them.  It sucks but those are the breaks.  So do we let the public face that risk with no means of protecting themselves from malicious or accidental magical harm, or do we keep a small portion of the population confined for their protection?


In short humans are dangerous and it has nothing to do with magic, Their are people in this world that could kill and your entire family and get away with it. Think about it for a moment. In our own world their people who are trained killers if they go berserk or make mistakes people die.

Saying that you need people at your command to be is idiotic. Hitler was a nobody that managed to inspire the Germans to do both great and horrible things because he was such a great orator. Do we kill great orators because they  can inspire people? no, Do we kill briljant scientist because they can develop doomsday weapons? no. Do we kill great stratergist because they can conquer the world? no. Magic at its very worst is an annoyance. Redcliff while tragic is an annoyance compared to the slaughter of the qunari converts during the exalted marches. And who where responsible for it? a few priestesses who managed to convince normal soldiers to do horrible things. 

And i dont support  weakness. if the common population canot take care of themselves then they are doing it wrong because their are plenty of ways to use supernatural abilites without the use of magic. But the they rather be sheep to the chantry then become something better.

#505
Sable Rhapsody

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Godwin's Law.

/thread. Can we get this one closed and move the discussion to a fresh one?

#506
Vandicus

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Xilizhra wrote...

None of those spells can get a Knight-Commander, king, or Viscount to go to war. The entropy school can be cancelled by templar abilities since its regular magic. Blood magic can't, and mind control can be used on templars as well. A sufficiently powerful blood mage with knowledge of mind control spells could easily take over a tower without anyone realizing it.

It can, however, be canceled by other mages, even the mage under control. Hence the need for mage governance over their own towers.


Well I don't think it should be entirely mage governance, though I do believe that mages should be members of the organization that oversees it. Also mage-templars if possible. The leader of the organization should never also be a mage though, since arguably any non-mage leader always has an incentive to make sure things get out of hand and has no way to benefit from the creation of a Tevinter Imperium(whereas if a mage were ever to become leader, the potential for them to become an emperor/king arises). Thorough and proper safeguards involving the Litany of Andralla and multiple mages and templars ready to counteract any attempt to seize control of a Circle would be necessary for any proper study.

What I'm arguing against here is the idea that blood magic should be studied freely.

Modifié par Vandicus, 09 octobre 2012 - 04:03 .


#507
EmperorSahlertz

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DKJaigen wrote...

DPSSOC wrote...


Hee's the fundamental flaw with your reasoning, and in fact with many people's reasoning who bring up this argument.  The non-mages you bring up have influence and people at their command that they require to be dangerous.  If nobody follows them they have no more power than anyone else.  A mage has no such limitations.  What a lord or a Knight Commander can do with soldiers a single mage can do by themself.

It's not just the belief that mages will always be evil if given freedom, it's that if they mess up it can get people killed.  Best to keep such activities restricted to a location where there are an abundance of people who can deal with the situation on hand wouldn't you agree?  We don't let people build explosives in their garages, not because we think they'll do something criminal with the explosives (well not just that) but because what they're doing puts everybody around them at risk.

A mage, by their mere existence, endangers everyone around them.  It sucks but those are the breaks.  So do we let the public face that risk with no means of protecting themselves from malicious or accidental magical harm, or do we keep a small portion of the population confined for their protection?


In short humans are dangerous and it has nothing to do with magic, Their are people in this world that could kill and your entire family and get away with it. Think about it for a moment. In our own world their people who are trained killers if they go berserk or make mistakes people die.

Saying that you need people at your command to be is idiotic. Hitler was a nobody that managed to inspire the Germans to do both great and horrible things because he was such a great orator. Do we kill great orators because they  can inspire people? no, Do we kill briljant scientist because they can develop doomsday weapons? no. Do we kill great stratergist because they can conquer the world? no. Magic at its very worst is an annoyance. Redcliff while tragic is an annoyance compared to the slaughter of the qunari converts during the exalted marches. And who where responsible for it? a few priestesses who managed to convince normal soldiers to do horrible things. 

And i dont support  weakness. if the common population canot take care of themselves then they are doing it wrong because their are plenty of ways to use supernatural abilites without the use of magic. But the they rather be sheep to the chantry then become something better.


If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....

Modifié par EmperorSahlertz, 09 octobre 2012 - 08:22 .


#508
dragonflight288

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EmperorSahlertz wrote...

DKJaigen wrote...

DPSSOC wrote...


Hee's the fundamental flaw with your reasoning, and in fact with many people's reasoning who bring up this argument.  The non-mages you bring up have influence and people at their command that they require to be dangerous.  If nobody follows them they have no more power than anyone else.  A mage has no such limitations.  What a lord or a Knight Commander can do with soldiers a single mage can do by themself.

It's not just the belief that mages will always be evil if given freedom, it's that if they mess up it can get people killed.  Best to keep such activities restricted to a location where there are an abundance of people who can deal with the situation on hand wouldn't you agree?  We don't let people build explosives in their garages, not because we think they'll do something criminal with the explosives (well not just that) but because what they're doing puts everybody around them at risk.

A mage, by their mere existence, endangers everyone around them.  It sucks but those are the breaks.  So do we let the public face that risk with no means of protecting themselves from malicious or accidental magical harm, or do we keep a small portion of the population confined for their protection?


In short humans are dangerous and it has nothing to do with magic, Their are people in this world that could kill and your entire family and get away with it. Think about it for a moment. In our own world their people who are trained killers if they go berserk or make mistakes people die.

Saying that you need people at your command to be is idiotic. Hitler was a nobody that managed to inspire the Germans to do both great and horrible things because he was such a great orator. Do we kill great orators because they  can inspire people? no, Do we kill briljant scientist because they can develop doomsday weapons? no. Do we kill great stratergist because they can conquer the world? no. Magic at its very worst is an annoyance. Redcliff while tragic is an annoyance compared to the slaughter of the qunari converts during the exalted marches. And who where responsible for it? a few priestesses who managed to convince normal soldiers to do horrible things. 

And i dont support  weakness. if the common population canot take care of themselves then they are doing it wrong because their are plenty of ways to use supernatural abilites without the use of magic. But the they rather be sheep to the chantry then become something better.


If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


A trained killer's entire job description revolves around killing people. A mage can be the best doctor available. A trained killer usually only has skills to kill people.

#509
EmperorSahlertz

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dragonflight288 wrote...

EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


A trained killer's entire job description revolves around killing people. A mage can be the best doctor available. A trained killer usually only has skills to kill people.

Irrelevant to the point I was making. A mage can still be a healer if he is within the Circle.

#510
DKJaigen

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EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


One word for you: PTSD. But we are not going to lock up our veterans because they may become a danger. Also we dont know the ratio of mages succumbing to demons but i blame it soley on poor education that the chantry provides the mages

#511
DKJaigen

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EmperorSahlertz wrote...

dragonflight288 wrote...

EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


A trained killer's entire job description revolves around killing people. A mage can be the best doctor available. A trained killer usually only has skills to kill people.

Irrelevant to the point I was making. A mage can still be a healer if he is within the Circle.


Circles are an necessity the templar however are not. I dont with drug addicted criminals and the templars are just that: a bunch armed thugs with no concept of morality.

Modifié par DKJaigen, 09 octobre 2012 - 09:20 .


#512
EmperorSahlertz

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DKJaigen wrote...

EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


One word for you: PTSD. But we are not going to lock up our veterans because they may become a danger. Also we dont know the ratio of mages succumbing to demons but i blame it soley on poor education that the chantry provides the mages

Lots of soldiers suffer from PTSD, an extremely few amount of them ever go a berserk rampage. So few, that to lock them all up, would be wasted resources. About mages its another story...

#513
TEWR

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EmperorSahlertz wrote...

Horror, sleep and waking nightmare are hardly mind control, in the sense of taking complete control of a person's body and mind. They "just" project visions into the brain of a target, and the target act accordingly. There are no forced actions in either of the spells.


Not really accurate. From the description of Horror:

The caster forces a target to cower in fear, unable to move, unless it passes a mental resistance check. Targets already asleep when the spell is cast cannot resist its effect and take massive spirit damage.

Bolded mine. 

The spells state quite clearly in their lore blurbs that the Mage is forcing these acts on the foes.

#514
EmperorSahlertz

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That is not a lore description of the spell, but rather a game mechanic description.
"Terrifying visions rend an enemy's mind, leaving the target stunned." is the description of the same spell from DA2.

#515
TEWR

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I'd argue that by saying "rend an enemy's mind" it is in fact saying the same thing as the DAO description, because it's forcing these visions into a person's mind.

I consider it a lore description.

What I wouldn't consider a lore description is if it said "+36 points of Spirit Damage", as that's a game mechanic description.

#516
EmperorSahlertz

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"...unless it passes a mental resistance check..." isn't a game mechanic to you? And while the mage forces these visions into the brain of his target, he doesn't force the target to act on those visions.

#517
TEWR

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Not really. If it said "passed a mental resistance check with a number of at least 37", then I would consider it a game mechanic.

However, mental resistance is an element of the lore, as demonstrated by the Templars and in-game with Hawke.

EmperorSahlertz wrote...

And while the mage forces these visions into the brain of his target, he doesn't force the target to act on those visions.


Ah, but he does! The blurb I quoted says that the Mage forces the target to cower in fear after having forced those visions into the target's mind.

Modifié par The Ethereal Writer Redux, 09 octobre 2012 - 10:39 .


#518
EmperorSahlertz

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Mental Resistance "Check", is definitely a game mechanic. There even is a Mental Resistance counter in the game. So, sorry, but it is a mechanic description, and not a lore description. Just like ALL the other spells of DA:O were game mechanic descriptions and not lore description.

#519
Warrior Craess

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DPSSOC wrote...

Warrior Craess wrote...

I really hadn't paid much attention to this conversation aside from my little part in it. But are people really advocating that mages be kept as second class citizens with out the basic freedoms that others have? That simple because they could do something that they are all inherently untrustworthy and should be kept in a prison?

Yet the ruler of a nation who wields much more temporal power than a mage, is not only allowed to do whatever, but his scions are also deemed worthy to rule (without question)? The Divine who as no checks or balance to her power, is simply chosen from the ranks of the Chantry with only the requirement that she maintain Chantry law? Or a Knight-Commander of the Templar's is chosen for her zealotry?

So you can be born into a position of power of others, you can be chosen for your religious knowledge to be in power over others, and you can be placed in command of others based on your zeal. But heaven forbid you be born with a power not limited by the above (which themselves have no limits)... I'm confused. So which power hungry madman/woman though up that system and convinced everyone it was a good idea.

 
Here's the fundamental flaw with your reasoning, and in fact with many people's reasoning who bring up this argument.  The non-mages you bring up have influence and people at their command that they require to be dangerous.  If nobody follows them they have no more power than anyone else.  A mage has no such limitations.  What a lord or a Knight Commander can do with soldiers a single mage can do by themself.

More over a mage can cause massive devastation by accident.  Let's look at Shale for a moment.  Now Wilhelm was tinkering in things he didn't fully understand, it went bad, and Shale killed him.  Now what if everyone else hadn't been that lucky?  Could anybody in Honleath have stopped her?  Would anybody have survived if instead of killing Wilhelm and shutting down she'd just moved on to the next available target?  Or the apprentice in the magi Origin who's trying to control a flame and it engulfs him?  Imagine that happening in a place like Redcliffe where most everything's made of wood.  Then there's the possibility of splitting the Veil, which Jowan points out Connor could have done by accident.

It's not just the belief that mages will always be evil if given freedom, it's that if they mess up it can get people killed.  Best to keep such activities restricted to a location where there are an abundance of people who can deal with the situation on hand wouldn't you agree?  We don't let people build explosives in their garages, not because we think they'll do something criminal with the explosives (well not just that) but because what they're doing puts everybody around them at risk.

A mage, by their mere existence, endangers everyone around them.  It sucks but those are the breaks.  So do we let the public face that risk with no means of protecting themselves from malicious or accidental magical harm, or do we keep a small portion of the population confined for their protection?


wow so much error in that. 

Your one mage example only works if there is 1 mage, with nothing to counter him. Considering that there is an entire army of people dedicated to negating a mages power your argument is poinmtless. This also only assumes that mages (blood or otherwise) would all be interested in gaining power regardless of the cost. There are plenty of mages who would work to counter selfish, power hungry mages, such as Wynn, Anders, Irving etc...  Yes I said anders, who really wanted nothing more than to be free, and it was his link to Justice that created the perfect storm that lead him to bomb the Chantry. Something that wouldn't have happened if mages were treated better.

It also fails to take into account the keepers. Who while very powerful, don't seem to be abusing their power, nor do they seem to be trying to subjugate other clans or humans... (getting even for crimes commited against them? yes and overly zealous in that at times.. but not typically.)  

So again individual power or capability doesn't justify treating people as having less rights than others.


Next comes the flawed argument of accidental devastation. What about Dvorkin Glavonak? Seems to me that his explosive recipe would allow just about anyone to be devestating by accident. Whose to say that some human doesn't decide to follow up his idea's and provide a non magical means of countering the Qunari? Who also have this non magical means of destruction.  As for the poor mage apprentice who might accidently set redcliff ablaze. I'll remind you that Chicago is called the second city becuase it burned to the ground, and there was no magic involved in that accident either. A missplaced torch, or an bad oil spill will create the same devastation to a wooden city as a poor magic who fails to control his campfire spell..

Again you blame a mages indiviual power for treating him worse than anyone else. Mages making mistakes are not the only way that lots of people can die by accident.  I'll point out that a simple grass fire started by carelss children can and has devestated farming communities.. which leads to starvation in that community if not others. That a miscalculation by a navigator can run ships aground or worse...

People by they're very existance endanger others around them. How much danger they represent is based not on if they can cast a spell or not, but on their genetics and environmental development. 

treating people who are individually more powerful than you, as a second class person, leads not to their control, but eventually to their rebellion. It's called a self fulfilling prophcey. The Chantry and Templars are prime examples of just how not to treat mages. 

#520
Warrior Craess

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Xilizhra wrote...

None of those spells can get a Knight-Commander, king, or Viscount to go to war. The entropy school can be cancelled by templar abilities since its regular magic. Blood magic can't, and mind control can be used on templars as well. A sufficiently powerful blood mage with knowledge of mind control spells could easily take over a tower without anyone realizing it.

It can, however, be canceled by other mages, even the mage under control. Hence the need for mage governance over their own towers.


pretty sure it can be cancelled by the templars as well. Can't tell you the number of times Cleanse area was a mistake.....

#521
Warrior Craess

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EmperorSahlertz wrote...

DKJaigen wrote...

DPSSOC wrote...


Hee's the fundamental flaw with your reasoning, and in fact with many people's reasoning who bring up this argument.  The non-mages you bring up have influence and people at their command that they require to be dangerous.  If nobody follows them they have no more power than anyone else.  A mage has no such limitations.  What a lord or a Knight Commander can do with soldiers a single mage can do by themself.

It's not just the belief that mages will always be evil if given freedom, it's that if they mess up it can get people killed.  Best to keep such activities restricted to a location where there are an abundance of people who can deal with the situation on hand wouldn't you agree?  We don't let people build explosives in their garages, not because we think they'll do something criminal with the explosives (well not just that) but because what they're doing puts everybody around them at risk.

A mage, by their mere existence, endangers everyone around them.  It sucks but those are the breaks.  So do we let the public face that risk with no means of protecting themselves from malicious or accidental magical harm, or do we keep a small portion of the population confined for their protection?


In short humans are dangerous and it has nothing to do with magic, Their are people in this world that could kill and your entire family and get away with it. Think about it for a moment. In our own world their people who are trained killers if they go berserk or make mistakes people die.

Saying that you need people at your command to be is idiotic. Hitler was a nobody that managed to inspire the Germans to do both great and horrible things because he was such a great orator. Do we kill great orators because they  can inspire people? no, Do we kill briljant scientist because they can develop doomsday weapons? no. Do we kill great stratergist because they can conquer the world? no. Magic at its very worst is an annoyance. Redcliff while tragic is an annoyance compared to the slaughter of the qunari converts during the exalted marches. And who where responsible for it? a few priestesses who managed to convince normal soldiers to do horrible things. 

And i dont support  weakness. if the common population canot take care of themselves then they are doing it wrong because their are plenty of ways to use supernatural abilites without the use of magic. But the they rather be sheep to the chantry then become something better.


If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


How many of those mages succumbed simply becuase they felt hopeless? Even if they escaped their current situation, unless they got to Tevinter they would simply be hunted or possibly killed.  If you teach people from the moment that they can understand language that magic is evil, you really have no one but yourself to blame, when mages turn to evil to escape you.  

Sparticus was a slave until he rebelled. What might he have been if he'd never been a slave to begin with? 

#522
Warrior Craess

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EmperorSahlertz wrote...

dragonflight288 wrote...

EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


A trained killer's entire job description revolves around killing people. A mage can be the best doctor available. A trained killer usually only has skills to kill people.

Irrelevant to the point I was making. A mage can still be a healer if he is within the Circle.


Really so there are no skilled healer Keapers? or appostates? Pretty sure Anders was a skilled healer, and he wanted nothing to do with the circle. 

#523
Warrior Craess

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EmperorSahlertz wrote...

DKJaigen wrote...

EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


One word for you: PTSD. But we are not going to lock up our veterans because they may become a danger. Also we dont know the ratio of mages succumbing to demons but i blame it soley on poor education that the chantry provides the mages

Lots of soldiers suffer from PTSD, an extremely few amount of them ever go a berserk rampage. So few, that to lock them all up, would be wasted resources. About mages its another story...


two words for you...

Hells Angels... look up who started that group. And they were not even suffering from PTSD. Just how much human misery can be laid directly at their feet? 

Some poor shmuck looking for a better cleaner mixes bleach and ammonia together... bad combination, but someone else say ohhh hey that would be a heck of a weapon... and next thing we have is mustard gas.  You know that there are still fields in france that seep mustard gas and are very dangerous to unwary travelers? and that was from WW1.. almost 100 years ago.  

Magic isn't the danger, not even accidently.  People are the danger.  only way to remove the danger that people (humans elf, dwarf, Qunari, or darkspawn) represent it to make them all extinct. Other that that, treat them appropriately raise them properly and count on the good ones to counter the bad ones. 

#524
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EmperorSahlertz wrote...

"...unless it passes a mental resistance check..." isn't a game mechanic to you? And while the mage forces these visions into the brain of his target, he doesn't force the target to act on those visions.


it's a game mechanic, to describe a lore component.  Some people will be strong willed enough to resist. other less so. 

#525
EmperorSahlertz

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Warrior Craess wrote...

EmperorSahlertz wrote...

Irrelevant to the point I was making. A mage can still be a healer if he is within the Circle.


Really so there are no skilled healer Keapers? or appostates? Pretty sure Anders was a skilled healer, and he wanted nothing to do with the circle. 

Also irrelevant to the point I was making... I wasn't saying that you had to be in the Circle to be a healer, I said you could be a healer and STILL be in the Circle...

Warrior Craess wrote...

EmperorSahlertz wrote...

DKJaigen wrote...

EmperorSahlertz wrote...

If the ratio for trained killers to go on a berserk rampage was anywhere near the ratio of mages succumbing to demons, I would want trained killers under surveillance aswell.....


One word for you: PTSD. But we are not going to lock up our veterans because they may become a danger. Also we dont know the ratio of mages succumbing to demons but i blame it soley on poor education that the chantry provides the mages

Lots of soldiers suffer from PTSD, an extremely few amount of them ever go a berserk rampage. So few, that to lock them all up, would be wasted resources. About mages its another story...


two words for you...

Hells Angels... look up who started that group. And they were not even suffering from PTSD. Just how much human misery can be laid directly at their feet? 

Some poor shmuck looking for a better cleaner mixes bleach and ammonia together... bad combination, but someone else say ohhh hey that would be a heck of a weapon... and next thing we have is mustard gas.  You know that there are still fields in france that seep mustard gas and are very dangerous to unwary travelers? and that was from WW1.. almost 100 years ago.  

Magic isn't the danger, not even accidently.  People are the danger.  only way to remove the danger that people (humans elf, dwarf, Qunari, or darkspawn) represent it to make them all extinct. Other that that, treat them appropriately raise them properly and count on the good ones to counter the bad ones. 

Are you honestly trying to compare a motorcycle club (with some criminal branches) to an abomination outbreak? :huh: That is just dumb....

Modifié par EmperorSahlertz, 10 octobre 2012 - 12:41 .