Marethari was a vile traitor to the clan as a whole and to Merrill, and Merrill manipulated nothing.I don't know about Merrill; she subtly manipulated events so that her Keeper was off her back, and if she played her cards right, her entire clan destroyed. I'm not sure how you can add a "good" check to someone like that.
Blood Magic. Great power should come with great price
#1001
Posté 15 octobre 2012 - 12:31
#1002
Posté 15 octobre 2012 - 12:34
Riverdaleswhiteflash wrote...
I'll give you that one. Now what about the grey area blood magic that Finn uses in Witch Hunt? And that the Templars also use to track mages? (According to Gaider, that totally counts.)
Those are also fine examples. However, I have yet to see the Templar use blood magic for mind manipulation and demon summoning, or sacrifice others to empower themselves, which many of the mages we've seen actually use blood magic do.
Thinking on it, it really isn't fair, that it be restricted based on your status as a mage or not, but when one group can do so much more than the other, I don't see a problem with its restriction.
Xilizhra wrote...
Marethari was a vile traitor to the clan as a whole and to Merrill, and Merrill manipulated nothing.
I'm sure she was. Except that Merrill the blood mage is standing over the corpses of her clan with the human she forced into her servitude. Very tricky, that one.
#1003
Posté 15 octobre 2012 - 12:35
Edit: Well, what I read on the wiki at least. I get the impression DAII isn't always perfect about letting you refuse quests, but I think I remember reading that you can refuse this one.
Edit 2: Does Tranquility count as mind manipulation? I don't think it requires blood, but that distinction wasn't mentioned in the above post. Also, there are mind spells available without blood magic. Mostly spirit and entrophy, I think. The templars don't seem to forbid those. (I can't see the previous posts from this screen, so I don't know if that was mentioned.)
Modifié par Riverdaleswhiteflash, 15 octobre 2012 - 12:39 .
#1004
Posté 15 octobre 2012 - 12:42
How was Marethari a traitor to the Dalish?Xilizhra wrote...
Marethari was a vile traitor to the clan as a whole and to Merrill, and Merrill manipulated nothing.I don't know about Merrill; she subtly manipulated events so that her Keeper was off her back, and if she played her cards right, her entire clan destroyed. I'm not sure how you can add a "good" check to someone like that.
#1005
Posté 15 octobre 2012 - 12:43
Riverdaleswhiteflash wrote...
Hawke is perfectly free to refuse to help her*, and later in the game can even off her. I don't call that servitude.
Edit: Well, what I read on the wiki at least. I get the impression DAII isn't always perfect about letting you refuse quests, but I think I remember reading that you can refuse this one.
Edit 2: Does Tranquility count as mind manipulation? I don't think it requires blood, but that distinction wasn't mentioned in the above post. Also, there are mind spells available without blood magic. Mostly spirit and entrophy, I think. The templars don't seem to forbid those. (I can't see the previous posts from this screen, so I don't know if that was mentioned.)
Well, she was always pretty sloppy with that piece of mirror. <_<
Tranquility is a very unfortunate thing. Unfortunately it is only one of the surefire ways of seperating a mage and their powers (the other being, as we learn in Leliana's song, the removal of their hands). Remember, Spirit and Entropy spells can be resisted, Blood Magic spells can't. There's also more to blood magic spells in lore than in gameplay; Avernus notes how he should have pushed the nobles more than he did.
#1006
Posté 15 octobre 2012 - 12:46
#1007
Posté 15 octobre 2012 - 12:47
Riverdaleswhiteflash wrote...
She became an abomination to protect one person who had already refused that protection, as opposed to staying alive to protect and guide a clan that needed it. Not to mention that what Marethari feared would happen (as I understand it, it was that the demon would take physical form and attack Merrill) really loses a lot of its danger when you consider who Merrill is and who she's accompanied by.
Demons are a lot more badass in lore than in gameplay. A Pride Demon taking physical form in Thedas is bad news. As an abomination, somewhat less so.
#1008
Posté 15 octobre 2012 - 12:50
I don't know about Merrill; she subtly manipulated events so that her Keeper was off her back, and if she played her cards right, her entire clan destroyed. I'm not sure how you can add a "good" check to someone like that
She never sought the Keeper's death or the clan's death.
Perhaps Decimus; did he engage in demon summoning or mind manipulation? I don't recall.
The former, yes. The latter, no. It's a discussion I've had before where, based on what I see, I view him as a very heroic character.
I suppose to properly define him, he might be an Anti-Villain to some people. Heroic goals, not so noble methods on how to achieve them.
But once again, they have a chain on them worse than the Circle, don't they?
Eh, that'd depend on who you ask.
#1009
Posté 15 octobre 2012 - 12:51
BlueMagitek wrote...
Riverdaleswhiteflash wrote...
She became an abomination to protect one person who had already refused that protection, as opposed to staying alive to protect and guide a clan that needed it. Not to mention that what Marethari feared would happen (as I understand it, it was that the demon would take physical form and attack Merrill) really loses a lot of its danger when you consider who Merrill is and who she's accompanied by.
Demons are a lot more badass in lore than in gameplay. A Pride Demon taking physical form in Thedas is bad news. As an abomination, somewhat less so.
I thought abominations were supposed to be stronger? Since their magic was a gestalt based on both sources?
As for the above stuff, the hands thing seems like a mage might be able to work around it, maybe. If it even hurts them magically. I kind of got the impression that that was just ignorant guards who didn't know what they were talking about, suggesting a solution that may or may not work. Nor does that neccesarily interfere with a demon who takes over.
As for the Tranquility, I'm not making the moral argument. I agree with most of what you said. I'm just saying it might count as mind manipulation.
Modifié par Riverdaleswhiteflash, 15 octobre 2012 - 12:56 .
#1010
Posté 15 octobre 2012 - 12:54
The Ethereal Writer Redux wrote...
She never sought the Keeper's death or the clan's death.
The former, yes. The latter, no. It's a discussion I've had before where, based on what I see, I view him as a very heroic character.
I suppose to properly define him, he might be an Anti-Villain to some people. Heroic goals, not so noble methods on how to achieve them.
Eh, that'd depend on who you ask.
You say that, but she's more than happy to pursue their downfall with the mirror that killed her bros.
Well, demon summoning tends to go extremely poorly for at least one party involved. I would hesitate to call that valiant. How about we not put him on either side of 'good' or 'bad' blood mages and leave him in a grey area then?
Well, you know, the entire tainted blood and doom to ghoulhood (unless you're a badass like Avernus and use blood magic to balance out the taint) is a bit worse than 'stay in this tower and no blood magic'.
#1011
Posté 15 octobre 2012 - 12:54
I thought abominations were supposed to be stronger? Since their magic was a gestalt based on both sources?
In lore, yes. In gameplay, all Abominations are drunken brutes that don't use any magic.
#1012
Posté 15 octobre 2012 - 12:58
No. There's no reason to allow your statistical cooking to continue when you've already lied about Merrill.Well, demon summoning tends to go extremely poorly for at least one party involved. I would hesitate to call that valiant. How about we not put him on either side of 'good' or 'bad' blood mages and leave him in a grey area then?
#1013
Posté 15 octobre 2012 - 12:59
Modifié par Riverdaleswhiteflash, 15 octobre 2012 - 01:02 .
#1014
Posté 15 octobre 2012 - 01:03
Riverdaleswhiteflash wrote...
I thought abominations were supposed to be stronger? Since their magic was a gestalt based on both sources?
As for the above stuff, the hands thing seems like a mage might be able to work around it, maybe. If it even hurts them magically. I kind of got the impression that that was just ignorant guards who didn't know what they were talking about, suggesting a solution that may or may not work. Nor does that neccesarily interfere with a demon who takes over.
As for the Tranquility, I'm not making the moral argument. I agree with most of what you said. I'm just saying it might count as mind manipulation.
From my understanding, that's an Arcane horror. A demon can exist without a host as a Shade, but I thought what was special about the mirror was that it would let the demon step over without needing that Shade step, at full Fade power.
I would agree with that, I was just altering the alternative given to us.
Well, I thought it just involved a lyrium brand? I don't remember. It seems to be essentially a lobotomy of sorts. But in this case, there's two options, death or tranquility (as it is, once again, the only surefire way of removing a mage from their powers).
#1015
Posté 15 octobre 2012 - 01:09
BlueMagitek wrote...
From my understanding, that's an Arcane horror. A demon can exist without a host as a Shade, but I thought what was special about the mirror was that it would let the demon step over without needing that Shade step, at full Fade power.
My impression is that the Shade is not a unique interaction with the mortal realm, but rather a Sloth Demon in its true form. An abomination of Sloth, I believe, would be more powerful than that, except that the Gameplay is segregated from the Story. As for the mirror's power, I thought it would just let the demon enter the world at its full power orders of magnitude more easily.
I would agree with that, I was just altering the alternative given to us.
Well, I thought it just involved a lyrium brand? I don't remember. It seems to be essentially a lobotomy of sorts. But in this case, there's two options, death or tranquility (as it is, once again, the only surefire way of removing a mage from their powers).
As I previously mentioned, I didn't think you mentioned blood magic mind manipulation. I thought you mentioned mind manipulation by the templars. That, I gave an example of. Maybe. Is a lobotomy mind manipulation? And arguably for a good cause, too.
Modifié par Riverdaleswhiteflash, 15 octobre 2012 - 01:10 .
#1016
Posté 15 octobre 2012 - 01:09
Xilizhra wrote...
No. There's no reason to allow your statistical cooking to continue when you've already lied about Merrill.Well, demon summoning tends to go extremely poorly for at least one party involved. I would hesitate to call that valiant. How about we not put him on either side of 'good' or 'bad' blood mages and leave him in a grey area then?
Yes, I'm sure we can go back to mind controlling our companions to agree with whatever we do later.
Alternate Character Interpretation. Why do you think Merrill isn't intelligent enough to set it up? It all makes sense now.
Riverdaleswhiteflash wrote...
I think he has a point. Does it ever
go right? (Apart from Tarohne, who is a statistical outlier unless you
can find someone else, and also does a good job proving a point he made
previously.)
Hawke's Dad and Jowan seem to get along alright.
#1017
Posté 15 octobre 2012 - 01:11
BlueMagitek wrote...
Riverdaleswhiteflash wrote...
I think he has a point. Does it ever
go right? (Apart from Tarohne, who is a statistical outlier unless you
can find someone else, and also does a good job proving a point he made
previously.)
Hawke's Dad and Jowan seem to get along alright.
I meant the demon summoning thing. Does Malcom ever do that? I thought he just sealed them away.
Edit: And why do I think Merrill isn't smart enough to set all that up? Because it takes years, and revolves around playing everyone in the exact correct way. Anyone smart enough to set that up would realize that Hawke might blow it by talking down the clan when they come to lynch them (which is an option in-game) and think of a smarter way to work this.
Modifié par Riverdaleswhiteflash, 15 octobre 2012 - 01:17 .
#1018
Posté 15 octobre 2012 - 01:16
Riverdaleswhiteflash wrote...
My impression is that the Shade is not a unique interaction with the mortal realm, but rather a Sloth Demon in its true form. An abomination of Sloth, I believe, would be more powerful than that, except that the Gameplay is segregated from the Story. As for the mirror's power, I thought it would just let the demon enter the world at its full power orders of magnitude more easily.
As I previously mentioned, I didn't think you mentioned blood magic mind manipulation. I thought you mentioned mind manipulation by the templars. That, I gave an example of. Maybe. Is a lobotomy mind manipulation? And arguably for a good cause, too.
Is it? I suppose I must conceed the point then. Though, the Fade Beast (who is probably a Pride Demon taken form in Thedas) is pretty badass. ~_^
Hmm? I thought that was one of my reasons the entire topic. Blood magic allows for a different sort of mind control than the other two schools.
Riverdaleswhiteflash wrote...
I meant the demon summoning thing. Does Malcom ever do that? I thought he just sealed them away.
Oh. I do not recall a point where demon summoning went as planned (unless the plan was for failure).
#1019
Posté 15 octobre 2012 - 01:17
Edit: I just remembered. You can summon demons without blood magic. You do it in origins during the broken circle part.
Modifié par amggrunt, 15 octobre 2012 - 01:22 .
#1020
Posté 15 octobre 2012 - 01:18
#1021
Posté 15 octobre 2012 - 01:19
amggrunt wrote...
Well you have too summon them first, then trap them. Atleast thats how it works in most fantasy stuff.
Dragon Age Malconvokers must suck. ~_~"
#1022
Posté 15 octobre 2012 - 01:26
amggrunt wrote...
Edit: I just remembered. You can summon demons without blood magic. You do it in origins during the broken circle part.
Technically, I don't think those are demons. Not that I understand what the difference is in this instance. Probably that they have no interest in taking a host.
Edit: Or, if the Chantry wanted to make some logicians cry, (I've noticed they aren't always above this) they could say that they aren't demons, because they aren't summoned with blood magic, which a lot of templars decry because it let's you summon demons.
Modifié par Riverdaleswhiteflash, 15 octobre 2012 - 01:30 .
#1023
Guest_Faerunner_*
Posté 15 octobre 2012 - 01:32
Guest_Faerunner_*
Ah, so that's what it all boils down to. "I can't control it, therefore it's evil." Good to know.Xilizhra wrote...
Indeed. The templars propagandize against it because they fear it, not due to moral issues.Part of it, I believe, has to do with how magic works. Spirit and Entropy spells, while nasty, can be defeated by Templar. Blood Magic can't. It's unblockable. It also boosts the strength of your magic in general.
Lotion Soronnar wrote...
The Ethereal Writer Redux wrote...
Even moreso in the middle ages when there was more poverty to go around (and less resources).
You're incredibly ignorant is you can still claim such stupid things.
You put up standards no one can ever meet.
Yes, because telling a damn King to let Elves join the military, or the Guard, or have them hired by other people, that's so damn hard.
And leading by example is even harder. Letting Elves join the Chantry ranks as lay brothers and sisters, initiates, clerics, chanters, and even templars and then telling said Kings and Guards, "See? I'm doing it. Now it's your turn," is obviously asking too much.
The Ethereal Writer Redux wrote...
What I am asking them to do is to make an effort to help the people of all races. Have a divine decree made to a King saying Elves should be able to get better jobs, send some Mages to help the Dwarves who fight the Darkspawn eternally, give shelter to those poor and downtrodden that they can handle, or even recruiting Elves and Dwarven converts into the Templars.
So far, I've seen them helping only humans. Never Elves. Never Dwarves.
I'm not asking them to help everyone. Just help members of every race in Thedas instead of ignoring two and focusing on one race. Because... you know, the Church of our world doesn't turn aside anyone.
I really don't consider the Chantry's allowance of the Elves to live in filthy, squalid, decrepit areas of the City with no opportunity at living a decent life as an act of "generosity". If Elves got to join the Guard because the Chantry told nobles to start doing so, then I'd view the Chantry in a better light.
I personally find it funny how a religion that preaches: "The Maker loves all races equally" does not have an equal number of races within its own ranks (or even that proportional to the population), never mind charities. When the Chantry wants a tithe or a conversion, "All are equal in the Maker's eyes," but when the Chantry needs to buckle down and actually start hiring and helping, suddenly it's a human religion and they can't be responsible for the affairs of other races.
Also, notice that every Chantry we encounter is built in the "rich people" or "most populated" part of town. In Kirkwall, it's in Hightown. In Denerim, it's in the affluential Market District. In Redcliffe, it's in the middle of the Town Square. In Lothering, it's in the most populated part of town. Heck, there are chapels situated in many nobles' castles with priests that tutor nobles' and knights' children on the nobles' dime, if Castle Cousland is to be believed.
Yes, they're so poor and so uninfluential that they can provide services for the human masses and nobles, but they just don't have the resources to march over to the local alienages (or Darktown) to provide relief for the filth, disease, starvation and squalor that we know is always going on in there. It's too far to walk.
EDIT: They can also teach the human masses and nobles' heirs history and morality, but it's simply far too much to ask them to include lessons of equality and tolerance toward elves while they're at it. And encouraging a kinder view of elves by teaching of elves' positive involvement in history and religion, such as the defeat of the 4th Blight by Garahel and re-installing the Canticles of Shartan back into the Chant of Light? NAH! Better to just keep harping on the supposed evils of magic and the supposed attrocities of the Dales, rather than actually promote the tolerance and peace they claim to be spreading.
Modifié par Faerunner, 15 octobre 2012 - 01:44 .
#1024
Posté 15 octobre 2012 - 01:35
The line between Justive and Vengeance, or Valor and stupid, can be very thin.
#1025
Posté 15 octobre 2012 - 01:35
Faerunner wrote...
Ah, so that's what it all boils down to. "I can't control it, therefore it's evil." Good to know.
It's actually "I can't fight against it, therefore it should be restricted". The Litany is literally the only defense they have, and it doesn't help once the blood magic takes effect.





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