silentassassin264 wrote...
The games make it quite clear that Wardens do not turn into darkspawn if they ignore their calling. They turn into the tainted ghouls but not outright Darkspawn. In the books, the had in there that the Wardens would outright turn into darkspawn. Being tainted and being a Darkspawn is a pretty big difference. And according to the dwarf warriors, it is not like a 327-round revolver. Considering you have like 9 or so companions and one can get it, it would be more like a slightly larger round revolver than the standard six shooter. It is still a pretty good chance. IIt is however possible to play with a 9 or 10 chamber revolver and win a whole bunch of times in a row. But every time you do it, there is still a 10% chance of biting the bullet that didn't magically go away.
I am not bashing your opinion but even you admit it deviates from the norm. If you acknowledge it is not the norm, you can't act like Merrill is insane or in some particularly bad obsession for trying to get into a better situation. I skipped meals plenty of times studying in college often times completely forgetting I was supposed to be hungry. Skipping meals is not the end of the world.
It never says they turn into darkspawn. They advance heavily and become darkspawn-like, but never actually turn, that's why the Architect is so interested.
Oh, I think all of you are insane.

Why sacrifice everything to gain a sliver of a past that you personally can't remeber? Why not just work to improve your current situation, going forward instead of back. You know, like Merril does at the end of her quest.
Modifié par Auintus, 26 octobre 2012 - 02:11 .