Blood Magic. Great power should come with great price
#1926
Posté 26 octobre 2012 - 03:12
#1927
Posté 26 octobre 2012 - 03:12
Ah. My apologies, I didn't mean to make you sad. I may have been a bit testy there.Auintus wrote...
Xilizhra wrote...
Why?I will agree with the first and the second(except for the remark about champion), but that last one is just blasphemy.
I was trying to be funny...Sorry about that.
#1928
Posté 26 octobre 2012 - 03:13
silentassassin264 wrote...
Yeah you can. And the Wynne situation was one of the things I hated the most in DA:O. Sometimes I killed her even when I saved the mages just so I didn't have to have her ruin my party. >_<Auintus wrote...
That's what replays are for. You can't side with the templars in Broken Circle without losing Wynne. Can't spoil the Sacred Ashes without losing Leli. Descions have an impact and who you are as a character is one of them.
Seriously, you can? But she just turned and attacked me. How can you possibly avoid that?
#1929
Posté 26 octobre 2012 - 03:15
I told her that she knew who I was I that I would strike her down if she went against me and she wilted.Auintus wrote...
silentassassin264 wrote...
Yeah you can. And the Wynne situation was one of the things I hated the most in DA:O. Sometimes I killed her even when I saved the mages just so I didn't have to have her ruin my party. >_<Auintus wrote...
That's what replays are for. You can't side with the templars in Broken Circle without losing Wynne. Can't spoil the Sacred Ashes without losing Leli. Descions have an impact and who you are as a character is one of them.
Seriously, you can? But she just turned and attacked me. How can you possibly avoid that?
You have to harden her first though.
#1930
Posté 26 octobre 2012 - 03:16
Meh, these things happen.
Can we compromise that even if characters don't outright abandon or betray you, taking a spec that goes against their beliefs should still be recognized at the very least? Comprised with a boatload of disapproval(or whatever it is this time).
Modifié par Auintus, 26 octobre 2012 - 03:17 .
#1931
Posté 26 octobre 2012 - 03:17
If I can heal said disapproval, fine.Auintus wrote...
@Xilizhra
Meh, these things happen.
We can compromise that even if characters don't outright abandon or betray you, taking a spec that goes against their beliefs should still be recognized at the very least? Comprised with a boatload of disapproval(or whatever it is this time).
#1932
Posté 26 octobre 2012 - 03:17
And the kicker? The first thing I did getting back into camp was ask Leiliana back to bed.
Edit: She said yes.
Modifié par Riverdaleswhiteflash, 26 octobre 2012 - 03:20 .
#1933
Posté 26 octobre 2012 - 03:17
silentassassin264 wrote...
I told her that she knew who I was I that I would strike her down if she went against me and she wilted.
You have to harden her first though.
I've got to try that now.
#1934
Posté 26 octobre 2012 - 03:19
Xilizhra wrote...
If I can heal said disapproval, fine.
Do you mean with random shinys? I never liked that you could change anyone's mind about anything with the right gift. If you mean by agreeing with them on other points that sounds perfectly fair. However, if you go against every belief that this person has there should be serious consequences.
Modifié par Auintus, 26 octobre 2012 - 03:20 .
#1935
Posté 26 octobre 2012 - 03:19
That is why I said they should have preconceived notions. Anders should be wary of a templar Hawke and possibly even ask why he shouldn't immolate you. But ultimately, you should be able to prove to Anders whether you are Karras or Thrask. The game should not jump to conclusions about why you made your choice but it others should still react to your choice appropriately.Riverdaleswhiteflash wrote...
On the other hand, Anders really ought to have trouble trusting a templar Warden/Hawke. Maybe the player shouldn't expect the reaction you describe, but he/she has to expect a reaction.
That is why I loved the rivalry system better than approval/disapproval. If I am a blood mage, I do not expect Fenris to ever get all cozy with me but that does not mean we cannot respect each other and have (some degree of) loyalty.Auintus wrote...
Xilizhra wrote...
If I can heal said disapproval, fine.
Do you mean with random shinys? I never liked that you could change anyone's mind about anything with the right gift. If you mean by agreeing with them on other points that sounds perfectly fair. However, if you go against every belief that this person has there should be serious consequences.
Modifié par silentassassin264, 26 octobre 2012 - 03:22 .
#1936
Posté 26 octobre 2012 - 03:21
Riverdaleswhiteflash wrote...
If you harden Leliana, you get an intimidate option saying "Before you do anything stupid, remember who I am." It's a really difficult persuade, but I pulled it off. Part of the reason it was so difficult was because I was playing a mage, thus losing me some skill points and a lot of cunning. On the other hand, it meant that I didn't need Wynne as a healer, which meant that I could wait to recruit her until after defiling the Ashes, meaning she has never tried to desert me.
And the kicker? The first thing I did getting back into camp was ask Leiliana back to bed.
That...is...perfect.
#1937
Posté 26 octobre 2012 - 03:22
I carried something of a preference for the rivalry system; I'm not sure how we're supposed to explore either side of this war without it, unless all of our companions are blank slates on the thing.Auintus wrote...
Xilizhra wrote...
If I can heal said disapproval, fine.
Do you mean with random shinys? I never liked that you could change anyone's mind about anything with the right gift. If you mean by agreeing with them on other points that sounds perfectly fair. However, if you go against every belief that this person has there should be serious consequences.
#1938
Posté 26 octobre 2012 - 03:23
Wait a minute... that's identical to my first playthrough.Riverdaleswhiteflash wrote...
If you harden Leliana, you get an intimidate option saying "Before you do anything stupid, remember who I am." It's a really difficult persuade, but I pulled it off. Part of the reason it was so difficult was because I was playing a mage, thus losing me some skill points and a lot of cunning. On the other hand, it meant that I didn't need Wynne as a healer, which meant that I could wait to recruit her until after defiling the Ashes, meaning she has never tried to desert me.
And the kicker? The first thing I did getting back into camp was ask Leiliana back to bed.
Edit: She said yes.
#1939
Posté 26 octobre 2012 - 03:24
silentassassin264 wrote...
That is why I loved the rivalry system better than approval/disapproval. If I am a blood mage, I do not expect Fenris to ever get all cozy with me but that does not mean we cannot respect each other and have (some degree of) loyalty.
There was an idea on another thread about having two meters. One measures personal loyalty(approval), while another measures agreement on cornerstone issues(friendship/rivalry)
#1940
Posté 26 octobre 2012 - 03:26
I am all for a bunch of meters and stats but Bioware would most likely say it would turn off most casuals having a cluttered screen or "info overload".Auintus wrote...
silentassassin264 wrote...
That is why I loved the rivalry system better than approval/disapproval. If I am a blood mage, I do not expect Fenris to ever get all cozy with me but that does not mean we cannot respect each other and have (some degree of) loyalty.
There was an idea on another thread about having two meters. One measures personal loyalty(approval), while another measures agreement on cornerstone issues(friendship/rivalry)
#1941
Posté 26 octobre 2012 - 03:30
silentassassin264 wrote...
I am all for a bunch of meters and stats but Bioware would most likely say it would turn off most casuals having a cluttered screen or "info overload".
If they can't take the heat, they should get out of the kitchen.
Nah, kidding. Honestly, though, I don't think an X/Y axis would be that much.
Modifié par Auintus, 26 octobre 2012 - 03:30 .
#1942
Posté 26 octobre 2012 - 03:42
Auintus wrote...
Oh, I think all of you are insane.
Why sacrifice everything to gain a sliver of a past that you personally can't remeber? Why not just work to improve your current situation, going forward instead of back. You know, like Merril does at the end of her quest.
She says that is what she is also trying to do. She says this to Aveline. She believes the Eluvian can help them build a new future while restoring a piece of their past. 2 birds in one stone, as it were.
#1943
Posté 26 octobre 2012 - 03:43
#1944
Posté 26 octobre 2012 - 03:55
astreqwerty wrote...
if specializations arent earned through storyline i dont expect them to have any effect on any possible situation...the way it was done in da2 spcs seemed so atificial it was stupid
There was a video. Devs said specs will be more "special, not only in terms of how you get them, but what happens after you have them." Sound good?
#1945
Posté 26 octobre 2012 - 04:02
CodyMelch wrote...
She says that is what she is also trying to do. She says this to Aveline. She believes the Eluvian can help them build a new future while restoring a piece of their past. 2 birds in one stone, as it were.
She doesn't say that exactly. She sees this piece of the past as a way to move forward. She's wrong. To move forward, you let go, of anything and anyone that you can't bring with you, anything or anyone that is holding you back. Arlathan is dead. It should be allowed to rest.
And we had this thread nicely shying away from Merril.
Modifié par Auintus, 26 octobre 2012 - 04:03 .
#1946
Posté 26 octobre 2012 - 04:19
If the mirror is capable of helping the Dalish move forward and advance then why not?
#1947
Posté 26 octobre 2012 - 04:24
I don't buy it. After the fall of Rome we had the Dark Ages in Europe with feudal lords fighting to see who would rise from the ashes. Catholic monks/scholars recorded most of what was preserved from classical Greece and Rome about math and science, some engineering, etc. etc. Because of them, when the Dark Ages ended, we more or less went straight into the Renaissance. If the classical lore was lost and we just decided to start all over again with the conclusion of the dark ages, we would probably be only slightly past the fall of Rome in tech right now...unless the Arabs who were in a golden age conquered all of Europe and force enlightened them.Auintus wrote...
CodyMelch wrote...
She says that is what she is also trying to do. She says this to Aveline. She believes the Eluvian can help them build a new future while restoring a piece of their past. 2 birds in one stone, as it were.
She doesn't say that exactly. She sees this piece of the past as a way to move forward. She's wrong. To move forward, you let go, of anything and anyone that you can't bring with you, anything or anyone that is holding you back. Arlathan is dead. It should be allowed to rest.
And we had this thread nicely shying away from Merril.
#1948
Posté 26 octobre 2012 - 06:50
A pox on you and your name for ages to come.
#1949
Posté 26 octobre 2012 - 12:40
Auintus wrote...
Yes, but it doesn't always have to be a personality-embodying thing. They could just think it would be useful.
I would think there is some dedication in ingesting something potentially deadly or addicting (Reaver, Templar) or dedicating a way to unlock your anger or valor (Berserker, Champion). Unless you're, you know, Chaotic. But then I expect you to, you know, do a bunch of random things as well.
Riverdaleswhiteflash wrote...
My Cousland was a Berserker-Reaver. How'd that embody his personality?
It didn't. He was a nice guy, I just felt like being ironic that playthrough. [smilie]http://social.bioware.com/images/forum/emoticons/grin.png[/smilie]
Well as a Berserker, he was focusing his anger, so he had some issues, probably. As a Reaver he defiled some ashes, so he probbaly either had a dragon fetish or didn't buy into something about the Ashes. And a thing for death, if I remember the reaver abilities correctly.
silentassassin264 wrote...
It is a part of their character
but it shouldn't be all that defines them. I had a Hawke in Kirkwall
who chose the Templar spec. True she was kind of sympathetic to them
although Bethany did guilt trap her into siding with the mages, but the
main reason she chose the spec was because Kirkwall was filled with
insane mages and she wanted to protect herself from magic. Just because
she was a templar did not mean she believed that mages should be locked
up in the Gallows or Tranq'd or murdered or whatever. You can see the
range in the Templar characters themselves. Ser Karras is quite gung ho
about removing the mage threat by any means necessary but Thrask is a
templar that believes in mercy up to letting mages go free and working
with a known blood mage (Grace). You can't just say, "oh you chose
templar so you hate mages. Any Anders like companion you get in DA3
leaves immediately." And likewise for blood mage.
Not all that defines them, but it should be a part of their character. Most people don't decide 'I feel like addicting myself to a constricted substance today!' without some reason for it. Think of it this way. You want to class into a Hexblade, but you want to be a good character. Unfortunately, a Hexblade cannot be good. Doing so causes you to lose just about everything that would make you a hexblade. So if you wanted to have the hexblade class, you could be neutral at best. This doesn't stop you fro doing good now and then, but too many and suddenly you're down a level and your class features.
And yes, a Templar specialization warrior should have trouble with a non Loyalist mage. And a Bard specialization should be trusted by no one!
#1950
Posté 26 octobre 2012 - 12:46
Well, what I would do is talk to the DM about how it makes no sense. If I really wanted to be a hexblade, which is kind of terrible in any case.Not all that defines them, but it should be a part of their character. Most people don't decide 'I feel like addicting myself to a constricted substance today!' without some reason for it. Think of it this way. You want to class into a Hexblade, but you want to be a good character. Unfortunately, a Hexblade cannot be good. Doing so causes you to lose just about everything that would make you a hexblade. So if you wanted to have the hexblade class, you could be neutral at best. This doesn't stop you fro doing good now and then, but too many and suddenly you're down a level and your class features.





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