Multiplayer class ideas based on Levitahn DLC
*Spoiler-You have been warned*
Leviathan Thrall (May change race if a better suggestion comes up)
A modified reaper Marauder put to use for the Leviathans against the Reapers
Description- When Shepard uncovered the Leviathans and turned their attention to the Reapers they began to enthrall many Reaper troops and began to create their own Reaper army. The first thing the Levithans needed were enthralled soldiers they could personally control on the battlefield and thus the Marauder was selected as their suitable commanding unit thanks to its militant origions. The Marauder was modified further with more armor and improved implants to allow for the Leviathan to extend its Indoctrination range and increase its army.
The Thrall's unique placement on the field means it can support allies from a distance and at close range
Type: Adept
Abilities-Dominate
Rank 1: Dominate
Disrupt the synaptic harmonics of an organic brain so it can't differentiate between friend and foe. A single affected target will fight on your side for a short time. Targets grow resistant to the power over time.Recharge Speed: 12 sec
Duration: 10 sec
Rank 2: Recharge Speed
Increase recharge speed by 25%.
Rank 3: Duration
Increase duration by 30%.
Rank 4: Recharge Speed/Duration
Recharge Speed
Increase recharge speed by 30%.
Duration
Increase duration by 40%.
Rank 5: Lasting Damage/Frenzy
Damage
Inflict massive nerve damage to the target, doing 50 points of damage per second.
Frenzy
While under the effect of the power, the target does 40% more weapon damage.
Rank 6: Vulnerability/Rage
Vulnerability
The target takes 30% more damage from all sources.
Rage
While under the effect of the power, the target does 60% more weapon damage and takes 50% less damage.
Enthrallment Reinforcement
Rank 1:Enthrallment Reinforcement
Summon a group of enthralled husks to fight against enemy forces after a certain amount of time the husks begin to degrade and self destruct into a cloud of damaging vapor.
Recharge Speed: 50 sec
Duration: 60 sec
Rank 2: Cannibals
Replace Husk reinforcements with Cannibal reinforcements. Cannibals have a longer duration and can also devour fallen enemy organics to gain armor.
Recharge Speed: 60 sec
Duration:120 sec
Rank 3: Marauder
Adds a Marauder to the Cannibal reinforcements can bestow armor to allied Husks and Cannibals
Rank 4: Duration/Damage and Shields
Duration
Increase Duration by 40%
Damage and Shields
Increase damage for reinforcements by 20 %
Increase shields by 25 %
Rank 5: Detonation/Durability
Detonation
Anytime a reinforcement is slain a detonation will occour now and at the end of the duration.
Durability
Increase Shields by 30%
Increase Health by 20%
Rank 6: Ravager/Banshee
Ravager
Along with the reinforcements a Ravager now comes along with the reinforcements
Recharge Speed:60 sec
Duration:120 sec
Banshee
The Banshee replaces all reinforcements now and can gain armor from Blood armor
Recharge Speed:120 sec
Duration: 60 sec
Blood Armor
Rank 1:Blood Armor
Channel for a fixed amount of time to give allies and all reinforcement types armor
Duration: Infinite till armor is destroyed
Recharge Speed: 20 sec
Rank 2: Protection
Increases armor durability by 50% and increase shields by 30%
Rank 3:Infectious Armor
When armor is on allied forces suffering melee attacks from enemies cause burning damage to enemies
Rank 4: Improved Armor/Combustible Blood
Improved Armor
Armor is more durable and increases strength by 45%
Combustible Blood
When Blood armor is directed at an enemy it realeses a tracking blast of flammable blood
Rank 5: Damage and Shields/Recharge Speed
Damage
While armor is on increase damage by 20%
Increase Damage for weapons by 10%
Recharge Speed
While Armor is on reduce the recharge speed of abilties by 30%
Rank 6: Healing Matrix/Defensive Matrix
Healing Matrix
Sacrifice some of your health when targeting an ally and distribute it to allied forces
Defensive Matrix
Any armor that is on makes the user have drasticly increased Shield Regeneration and stronger armor
Reaper Mutations
Rank 1: Reaper Mutations
Reaper mutations and Implants have made this once great Turian into a true weapon of war.
Weapon Damage Bonus: 5%
Power Damage Bonus: 5
Weight Capacity Bonus: 10
Rank 2: Weapon Damage
Increase weapon damage bonus by 10%.
Weapon Damage Bonus: 10%
Rank 3: Power Damage
Increase power damage and force bonuses by 7%.
Power Damage Bonus: 15%
Rank 4: Weapon Damage/Damage & Capacity
Weapon Damage Bonus
Increase weapon damage bonus by 8%.
Damage & Capacity
Increase power damage and force bonuses by 15%.
Increase weight capacity bonus by 15 points.
Rank 5: Power Damage/Headshots
Power Damage
Increase power damage and force bonuses by 25%.
Headshots
Increase headshot damage bonus by 30%
Rank 6: Assault Rifles/Weapons Damage
Assault Rifle
Decrease the weight of Assault Rifles by 40%.
Weapons Damage
Increase weapon damage bonus by 20%.
Rank 1: Fitness
Boost Health, shields/barriers, melee damage and durability.
Health & Shield Bonus: +25%
Melee Damage Bonus: +15%
Rank 2: Durability
Increase health and shield bonuses by 15%.
Rank 3: Melee Damage
Increase melee damage by 20%.
Rank 4: Melee Damage/Durability
Melee Damage
Increase melee damage bonus by 30%.
Durability
Increase Health and shield bonuses by 20%.
Rank 5: Martial Artist/Shield Recharge
Martial Artist
Increase melee damage by 75% for 30 seconds when an enemy is killed by heavy melee.
Shield Recharge
Decrease shield recharge delay by 15%
Rank 6: Melee Synergy/Fitness Expert
Melee Synergy
Increase melee damage bonus by 30%.
Increase Weapon Damage by 30% for 20 seconds after an enemy is killed by heavy melee.
Fitness Expert
Increase health and shield bonuses by 30%.
Note For Blood Armor once the armor breaks all the benfits it gives are gone. Armor for reinforcement doesnt give a boost to recharge or abilities for the Banshee.
L.E.T. Infiltrator or Leviathan Enthrallment Team Infiltrator
Description-The L.E.T. are masters of stealth and espionage whos sole purpose is to deploy Leviathan Enthrallment Spheres. These urban espionage and subterfuge agents are masters of reourcefulness, choosing to cloak and revert to hand to hand combat to save ammunition. Now that the Leviathans have their targets and the L.E.T. are their instruments an army shall arise.
Type:Infiltration
Enthrallment Sphere
Rank 1:Enthrallment Sphere
Enthrallment Sphere
The infiltrator drops the artifact at a selected spot and leaves the trap for organic enemy forces to stumble upon and become the slaves for the Leviathan army. Synthetic enemies who approach the sphere get an energy wave when the sphere self destructs.
Duration:Its a trap self destructs upon activation
Recharge Speed: 20 sec
Max Amount:3 on field
Rank 2:Radius
Radius
Increase radius of blast by 50%
Rank 3: Duration
Duration
Increase the duration of enthrallment by 20 secs
Rank 4: Sphere Supply/Damaged Systems
Sphere Supply
Increase the amount of spheres on the field by 2
Damaged Systems
Causes synthetic enemies to be stunned for 3 secs
Rank 5: Frenzy/Zealot
Frenzy
Causes the enthralled to gain increased speed and damage by 20%
Zealot
Enemies are forced to attack enthralled forces
Rank 6: Expose/Stasis Field
Expose
Increase weapon damage taken by a target by 15%.
Increase power damage taken by enthralled targets by 15% for 10 seconds
Stasis Field
Enemies hit by the spheres detonation are locked in stasis for 5 secs
Tactical Cloak
Rank 1: Tactical Cloak
Become invisible. Gain a massive damage bonus when breaking from cloak to attack.
Recharge Speed: 10 sec
Duration: 4 sec
Damage Bonus: 40%
Rank 2: Recharge Speed
Increase recharge speed by 25%.
Rank 3: Duration
Increase power duration by 30%.
Rank 4: Duration/Damage
Duration
Increase power duration by 150% multiplayer
Damage
Increase damage bonus by 40%
Rank 5: Recharge Speed/Melee Damage
Recharge Speed
Increase recharge speed by 30%.
Melee Damage
Increase melee damage by 50% while cloaked.
Rank 6: Bonus Power/Sniper Damage
Bonus Power
Fire one power while cloaked and remain hidden
Sniper Damage
Increase sniper rifle damage by 25% while cloaked.
Tactical Scan
Rank 1: Tactical Scan
Reveal weaknesses in defenses, increasing all damage done to the target and slowing its movement speed. Provide the entire squad with a tactical readout. Only one scan can be active on a target.
Recharge Speed: 4 Sec
Duration: 20 sec
Movement Speed Penalty: 15%
Damage Taken Bonus: 15%
Rank 2: Recharge Speed
Increase Recharge speed by 50%
Rank 3: Duration
Increase Duration by 30%
Rank 4: Weapon Damage/Power Damage
Weapon Damage
Increase all weapon damage done to the target by 7.5%
Power Damage
Increase all power damage done to the target by 7.5%
Rank 5: Headshots/Movement Speed
Headshots
Increase all Headshot damage by 25%.
Movement Speed
Increase the target's movement speed penalty by 15%.
Rank 6: Damage/Area Scan
Damage
Increase all damage done to the target by 10%
Area Scan
Increase scan duration by 100%. Momentarily reveal enemies within 20 meters of the target with an initial scanning pulse
Stealth Mastery
Rank 1: Stealth Mastery
Boost health, shields, melee damage, durability, and movement speed.
Health & Shield Bonus: 20%
Melee Damage Bonus: 15%
Movement Speed Bonus: 10%
Rank 2: Durability
Increase health and shield bonuses by 15%.
Rank 3: Hand to Hand Combat Damage
Increase Heavy Melee damage by 20%
Increase melee damage bonus 15%
Rank 4: Heavy Melee Damage/Durability
Heavy Melee Damage
Increase Heavy Melee damage by 30%.
Durability
Increase health and shield bonuses by 20%.
Rank 5: Martial Artist/Shield Recharge & Speed
Martial Artist
Increase sword damage by 50% for 20 seconds after an enemy is killed by a sword attack.
Shield Recharge & Speed
Decrease shield-recharge delay by 10%.
Increase movement speed by 10%.
Movement Speed Bonus:
Rank 6: Shield Damage/Armor Damage
Shield Damage
Increase melee damage to shields/barrier by 50%.
Armor Damage
Increase melee damage to armor by 50%
Rank 1: Leviathan Enthrallment Team
Stealth skills are put to the test when behind enemy lines
More power damage. More weapon damage. More strength.
Weapon Damage Bonus: 5%
Power Damage Bonus: 5%
Weight Capacity Bonus: 10
Rank 2: Power Damage
Increase power damage and force bonuses by 5%.
Rank 3: Weapon Damage
Increase weapon damage bonus by 5%.
Rank 4: Weapon Damage/Damage & Capacity
Weapon Damage
Increase weapon damage bonus by 7.50%.
Damage & Capacity
Increase power damage and force bonuses by 10%.
Increase weight capacity bonus by 20 points.
Rank 5: Power Damage/Headshots
Power Damage
Increase power damage and force bonuses by 15%.
Headshots
Increase headshot damage bonus by 20%.
Rank 6: Weapon Weight/Weapon Damage
Weapon Weight
Decrease weight of all weapons by 20%.
Weapon Damage
Increase weapon damage bonus by 10%.
Note The Infiltator is an urban survivalist and trap layer so use stealth and the traps to your advantage
Modifié par aliasofall, 04 octobre 2012 - 04:55 .