Human Vanguard
Uses teleports and acrobatics like the N7 Fury.
Heavy melee – Forms a biotic sphere around there fist then back hands the foe. Knocks back unprotected enemies.
This guy is a civilian so he’s just wearing a hoodie, camouflage trousers, some big military boots and something similar to the capacitor helmet.
A few other people have come up with some good bubble shield powers so I thought I’d have a crack at it.
Powers
Biotic Charge
Throw
Barrier Sphere
Rank 1: Barrier Sphere
Supercharges your barrier and forces it out into a sphere to protect yourself and allies. Weapons, powers and melee attacks can’t be used while active. Shields do not regenerate while active.
Recharge Speed: 5 sec
Shield Strength: 200%
Radius: 1.5 m
Rank 2: Recharge Speed
Increase recharge speed by 20%.
Recharge Speed: 4 sec
Rank 3: Shield Strength
Increase shield strength by 50%.
Shield Strength: 250%
Rank 4: Damage Reduction/Radius
Damage Reduction
Drop the sphere with barrier strength remaining to increase damage protection by 10% for 5 seconds.
Radius
Increase the sphere’s radius by 50%.
Radius: 2.25 m
Rank 5: Shield Strength/Burst
Shield Strength
Increase shield strength by 100%.
Shield Strength: 350%
Burst
Sphere detonates when dropped to cause 200 damage over 3 meters.
Rank 6: Cyclonic Barrier/Damage Returned
Cyclonic Barrier
Each shot fired at the sphere has a 10% chance of being deflected and causing no damage.
Damage Returned
Damages enemies that melee the sphere. 80% melee damage returned.
(Instead of activating the power, the player would hold down one of the power buttons to keep the bubble up, with the recharge only kicking in once the button is released. The Player can move with the bubble up but they move slower and can’t shoot, run, use other powers, use equipment or activate devises. The bubble would work off the players barrier so if the bubble is taken down, the players barriers would be depleted.)
(If an enemy is in the bubble when it’s activated they will be staggered backwards until they are pushed out. However, while the enemy is within the bubble they are immune to damage and the bubble gradually takes some damage. Hopefully this would discourage exploits of the bubble such as pushing an enemy into a corner.)
Modifié par 3DMatt, 04 octobre 2012 - 09:28 .





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