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Weird dichotomy of foul language and word usage


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#1
hobbit of the shire

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Playing through DA2 again now I can't help but notice the discrepancies in handling coarse language. This is a mature game, so I'd expect swear words to take part in some situations (I mean *some*, not like the swear-fest that was in TW2). So, say when the dwarf with the poisons is caught, yeah, I expect him to swear a mean streak. But no, he just mutters some jargon which is painfully obvious that it's supposed to be a swear but the writers are trying to be politically correct. On the other hand, I'm not sure how many times I heard the word b*ch in the game already. So calling people (especially females) by an offensive word is okay but coarse language in any other context is not allowed? Did they forget to translate that into the Fereldan equivalent? Considering they basically created their own dictionary of DA swear words, why wasn't this one translated? There are also quite a few coarse phrases regarding women's parts. Yet, when a few serious lines regarding r*p*, the characters seem to almost fumble with the word or not even say it. Many times in the game the characters seem tongue-tied, yet if it's anything suggestive (about women), that's fair game and to be liberally sprinked throughout the dialogue.

I'd like to see this rectified in DA3.  Either make the dialogue as realistic as it needs to be, or to tone down everything equally.  Lop-sided now.

Modifié par hobbit_of_the_shire, 30 septembre 2012 - 11:33 .


#2
KiwiQuiche

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Well, Aveline calls one of her guards a Mabari b!tch and he's male. :/

#3
upsettingshorts

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The actual terms used are less important than their intended reaction when it comes to profanity.

Deadwood (HBO) is a particularly effective example of this. They don't speak realistically for the era or setting, because what would be considered shocking profanity then would be comically out-of-date to our ears (think Foghorn Leghorn mixed with blasphemy). So to convey a realistic effect they sacrificed realistic language, and used modern slang.

I wager that instances of fake swear words in DA are used when the writers do not feel that the impact of profanity is necessary or warranted. When real world swear words are used, the opposite is true. By limiting them in such a fashion, their shock when actually used is felt more profoundly.

That is just my guess though.

Modifié par Upsettingshorts, 30 septembre 2012 - 12:14 .


#4
Plaintiff

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I imagine that part of it is to do with ratings. The use of certain words/phrases could mean the game would no longer qualify for an "M" rating. Despite that, I don't perceive Bioware as shying away from language/topics that would be considered risque.

Thedas is not medieval Europe, or any other place and time from our world, so we don't know what words do or don't exist, and what dialogue would be realistic. Few, if any, of the insults (or other rude words) used in the games are "made up" however. For instance, "slattern" is most definitely a word that exists in English.

 "B*itch" is not an innately offensive term, just throwing that out there, and in a culture like Ferelden's, where dogs are a prominent cultural symbol, it makes sense that it would be in common use. Whether or not it's insulting is dependent on the situation.

Few characters are directly labelled as "b*tches" however. The term they use in DA2 at least twice that I remember, is "b*tch-born", which I interpret to be an olde-worlde/fantasy way of saying "child of a ****", a phrase that could be applied to either gender equally.

It's all about context. In DA:O, which is set in Ferelden, I would interpret a term like "Dog Lord" to be a title that commands respect, given the way dogs are viewed in their culture. Having a Mabari imprint on you and accept you as its master is considered to be a mark of some prestige. In Kirkwall, however, it is a slur directed at anyone from Ferelden, and implies a disdain for their culture and beliefs.