Should past Love interest be locked out in Da3 for saves with ultimate sacrifice wardens?
#101
Posté 30 septembre 2012 - 08:26
#102
Posté 30 septembre 2012 - 08:30
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
Language sir and calm down.I think what jack recommended is really a great Idea.
#103
Posté 30 septembre 2012 - 08:33
#104
Posté 30 septembre 2012 - 08:35
#105
Posté 30 septembre 2012 - 08:37
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
I've been unapologetically uncomfortable with, and critical of, these arguments ever since so many railed against Fenris hooking up with Isabela in games where their protagonist was not romancing Fenris.
Characters, even romanceable ones, do not lose their agency when they get intimate with a protagonist. They are not owned, either whole or in part, and none are required to share your (or anyone else's) idea of the obligations of love or the implications of intimacy but their own. If the writers determine that they want to bring back a previously romanceable character, and the writers determine that said character would be open to a romance with the new protagonist, then that's that.
Modifié par Upsettingshorts, 30 septembre 2012 - 08:37 .
#106
Posté 30 septembre 2012 - 08:40
Yep.Upsettingshorts wrote...
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
I've been unapologetically uncomfortable with, and critical of, these arguments ever since so many railed against Fenris hooking up with Isabela in games where their protagonist was not romancing Fenris.
Characters, even romanceable ones, do not lose their agency when they get intimate with a protagonist. They are not owned, either whole or in part, and none are required to share your (or anyone else's) idea of the obligations of love or the implications of intimacy but their own. If the writers determine that they want to bring back a previously romanceable character, and the writers determine that said character would be open to a romance with the new protagonist, then that's that.
#107
Posté 30 septembre 2012 - 08:44
#108
Posté 30 septembre 2012 - 08:47
Upsettingshorts wrote...
I've been unapologetically uncomfortable with, and critical of, these arguments ever since so many railed against Fenris hooking up with Isabela in games where their protagonist was not romancing Fenris.
I found that to be a really nice thing that happen in DA2. I like how they did that and wish they did more stuff like that in the future with characters because it showed that they did have a life and was more then just someone you took to battle with you.
#109
Posté 30 septembre 2012 - 08:47
Emzamination wrote...
ElitePinecone wrote...
I highly doubt Leliana will be romance-able, or even in the party, for DA3. We already have Cassandra.
Cassandra is a warrior, not a rogue.I can't dismiss the possibility of leliana returning as companion because she's become fairly integral to the over-all plot post Da2.Bioware even announced plans for leliana to be included in more dlc before all Da2 projects were brought to an abrupt halt.
I think that may be the only good thing to come out of the cancellation of the DA2 DLC.
#110
Posté 30 septembre 2012 - 08:49
RinpocheSchnozberry wrote...
LIs should move on. I think it's pretty clear the Warden was a disappointing lover. After all, if you had the option to survive and live with your loved one at the cost of having sex with an amazingly hot chick, and you didn't take it because of some kind of principles, you've proven you prefer those principles to the love of your LI.
I like my principles and all, but I really like staying alive more. Second, I just can never say no to Morrigan
#111
Posté 30 septembre 2012 - 08:50
#112
Posté 30 septembre 2012 - 08:52
SwimDevil wrote...
I don't think any of the DAO characters should be returnable LIs they're better as faction leaders like Wrex in ME2/ME3. That way you can still interact with them but they've played their part in the world, time for new blood to come in. If they are allowed as romanceable companions, and the Warden is dead I have no problem with it. It has been at least seven years since The Blight, they probably creak like a rusty hinge if they haven't moved on by DA3.
lol, I agree.
#113
Posté 30 septembre 2012 - 08:52
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
There is nothing wrong with the context of this discussion in this thread. If it seems out of character to expect one known who was an LI at a previous stage "move on" so easily. For example Morrigan and Leliana, Merrill and others to me would not just move on so easily. Isabela and others might. It is in character (known character) from previous games to form expectations about how they would be after the game. Bioware has a habit though of bringing dead people back to life, retconning and (abusing imho) established characters *cough Anders* and disregarding choices in the past so maybe they will do here (though I doubt will since they do seem to be learning from past mistakes). There is legitimacy in the expectations of the characters people have got to know, there is also legitimacy in Bioware the creator altering those characters personas but there is nothing wrong with discussion about the former expectations despite your objections to them taking place.
Modifié par Dragoonlordz, 30 septembre 2012 - 09:09 .
#114
Posté 30 septembre 2012 - 08:53
RinpocheSchnozberry wrote...
LIs should move on. I think it's pretty clear the Warden was a disappointing lover. After all, if you had the option to survive and live with your loved one at the cost of having sex with an amazingly hot chick, and you didn't take it because of some kind of principles, you've proven you prefer those principles to the love of your LI.
That simple huh? Part of me is curious why you simplified the ritual to excercise your point.Is your argument not strong enough to stand on its full foundation?
Modifié par Emzamination, 30 septembre 2012 - 08:54 .
#115
Posté 30 septembre 2012 - 08:56
Dragoonlordz wrote...
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
There is nothing wrong with the context of this discussion in this thread. If it seems out of character to expect one known who was an LI at a previous stage "move on" so easily. For example Morrigan and Leliana, Merrill and others to me would not just move on so easily. Isabela and others might. It is in character (known character) from previous games to form expectations about how they would be after the game. Bioware has a habit though of bringing dead people back to life, retconning and (abusing imho) established characters *cough Anders* and disregarding choices in the past so maybe they will do here (though I doubt will). There is legitimacy in the expectations of the characters people have got to know, there is also legitimacy in Bioware the creator altering those characters personas but there is nothing wrong with duscussion about the former expectations despite your objections to them taking place.
^ Couldn't have worded this better myself
#116
Posté 30 septembre 2012 - 09:36
Emzamination wrote...
Teddie Sage wrote...
"It's betrayal---" *snip*
Moving on to anything isn't a betrayal to me, if the love interest died many years ago. Different morals for different people.
I... that's a vague answer with vague reasoning but you restricted it to yourself so not much more I can say
Wasn't trying to offend you but to me, it's okay to move on if you're a widdow and found someone who will make your heart flutter again. Your other loved one will understand, wherever he or she is. For the Ultimate Sacrifice Love Interests, either they're blocked as LI insterest or free to flirt with if they moved on.
Modifié par Teddie Sage, 30 septembre 2012 - 09:37 .
#117
Posté 30 septembre 2012 - 09:38
#118
Posté 30 septembre 2012 - 09:45
Dragoonlordz wrote...
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
There is nothing wrong with the context of this discussion in this thread. If it seems out of character to expect one known who was an LI at a previous stage "move on" so easily. For example Morrigan and Leliana, Merrill and others to me would not just move on so easily. Isabela and others might. It is in character (known character) from previous games to form expectations about how they would be after the game. Bioware has a habit though of bringing dead people back to life, retconning and (abusing imho) established characters *cough Anders* and disregarding choices in the past so maybe they will do here (though I doubt will since they do seem to be learning from past mistakes). There is legitimacy in the expectations of the characters people have got to know, there is also legitimacy in Bioware the creator altering those characters personas but there is nothing wrong with discussion about the former expectations despite your objections to them taking place.
How is it not in Leliana's character? She thought Marjolaine was the love of her life, then had her heart broken, then moved on to the Warden, who died, ten years later it's not necesarilly "easy" to move on, but it's definitely "in character".
If the warden is still alive it doesn't make sense, but if they died ten years ago it is in no way "out of character" for her to move on.
#119
Posté 30 septembre 2012 - 09:52
Dragoonlordz wrote...
Bioware has a habit though of bringing dead people back to life, retconning and (abusing imho) established characters *cough Anders*
If all the hordes of people who misjudge and mischaracterize Anders got together and pitched in a couple bucks each, they could probably fully fund a Kickstarter game where Anders can be whatever nonsense they imagine him to be, instead of what he actually is in the games that already exist.
#120
Posté 30 septembre 2012 - 10:00
#121
Posté 30 septembre 2012 - 10:02
It can be a kind of mini game called "home wrecker" and you have to work harder to woo her - convincy her the warden never really loved her and you can offer her so much more. The opportunities for down the track with a living Warden in a gameplay sense are phenomenal.
#122
Posté 30 septembre 2012 - 10:07
Barbantious wrote...
How is it not in Leliana's character? She thought Marjolaine was the love of her life, then had her heart broken, then moved on to the Warden, who died, ten years later it's not necesarilly "easy" to move on, but it's definitely "in character".
If the warden is still alive it doesn't make sense, but if they died ten years ago it is in no way "out of character" for her to move on.
I don't know. One of Leliana's favourite stories is of Alindra and her soldier, a "tale of a love so great and so enduring that it defies death".
She should be able to move on after 10 years, but I'm not sure she would.
#123
Posté 30 septembre 2012 - 10:19
Barbantious wrote...
Dragoonlordz wrote...
Barbantious wrote...
If the warden is dead that could lead to some very interesting dialogue, i'd certainly want to romance Leliana again if it made sense for the character. People need to stop being so possessive over a god damn video game love interest.
There is nothing wrong with the context of this discussion in this thread. If it seems out of character to expect one known who was an LI at a previous stage "move on" so easily. For example Morrigan and Leliana, Merrill and others to me would not just move on so easily. Isabela and others might. It is in character (known character) from previous games to form expectations about how they would be after the game. Bioware has a habit though of bringing dead people back to life, retconning and (abusing imho) established characters *cough Anders* and disregarding choices in the past so maybe they will do here (though I doubt will since they do seem to be learning from past mistakes). There is legitimacy in the expectations of the characters people have got to know, there is also legitimacy in Bioware the creator altering those characters personas but there is nothing wrong with discussion about the former expectations despite your objections to them taking place.
How is it not in Leliana's character? She thought Marjolaine was the love of her life, then had her heart broken, then moved on to the Warden, who died, ten years later it's not necesarilly "easy" to move on, but it's definitely "in character".
If the warden is still alive it doesn't make sense, but if they died ten years ago it is in no way "out of character" for her to move on.
Marjolaine stabbed her and tried to kill her more than once, pretty easy to get over someone like that. My Warden did not however try to murder her over and over, so not the same thing.
Modifié par Dragoonlordz, 30 septembre 2012 - 10:22 .
#124
Posté 30 septembre 2012 - 10:24
#125
Posté 30 septembre 2012 - 10:31





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