A Suicide mission for DA3
#26
Posté 01 octobre 2012 - 01:32
#27
Posté 01 octobre 2012 - 02:57
I liked that a lot, and I think one for DA3 could work. It could also have the suicide mission element to it....
#28
Posté 08 octobre 2012 - 07:59
Tali-vas-normandy wrote...
I don't know about you guys but I would love a Suicide mission for DA3, somthing that grips you to the edge of you're seat.
But the question is what would make a good Suicide Mission for DA3?
I like this idea!!
#29
Posté 08 octobre 2012 - 08:01
+1Genuine_666 wrote...
worked grate in ME2 but would be crap for DA3
#30
Guest_simfamUP_*
Posté 08 octobre 2012 - 08:19
Guest_simfamUP_*
Knight of Dane wrote...
No thank you, the suicide theme is pretty milked already.
Suicide-LIKE is different though. Wouldn't you like to have a major quest that kept you at the edge of your seat all the time due to you not knowing if that NPC you've fallen in love with is about to get impaled through the eye by an arrow? That's what made that mission awesome, I must driven my adrenaline gland mad that day xD
#31
Guest_EntropicAngel_*
Posté 08 octobre 2012 - 08:22
Guest_EntropicAngel_*
#32
Guest_Logan Cloud_*
Posté 08 octobre 2012 - 08:25
Guest_Logan Cloud_*
It's just not a very good idea. It's good for the current game, yes, but later on, when sequels come out, they're gonna take a hit for it.
#33
Guest_RAGING_BULL_*
Posté 08 octobre 2012 - 08:25
Guest_RAGING_BULL_*
#34
Posté 08 octobre 2012 - 08:27
Tali-vas-normandy wrote...
I don't know about you guys but I would love a Suicide mission for DA3, somthing that grips you to the edge of you're seat.
But the question is what would make a good Suicide Mission for DA3?
I wasn't at the edge of my seat when I was solving daddy issues in ME2.
#35
Posté 08 octobre 2012 - 08:32
DarkKnightHolmes wrote...
Suicide mission was great for ME2..... come ME3, it was a pain in the ass for the writers and it really showed in the game. So no, I don't think Bioware would be able to handle it properly for sequels.
Solution? The DA games don't revolve around the same core group of heroes fixing the universe's problem. If everyone dies on a DA suicide mission the next game starts off with a new group of plucky adventurers setting out to... do whatever they're told to do.
If they all survive a suicide mission than there might be a cameo from a few of them in another DA game. But nothing major.
And I loved the Suicide Mission. Choices with instant consquences that relied on your own good judgement and what you've learned from your companions throughout the game. How good do you think they are at certain tasks. It was great and refreshingly tense as holy hell. One of the best video game moments I've ever experienced.
I don't know if I'd like it repeated by the DA series (although I would have placed money it would be reused at least once in ME3... and I would have lost that money). Damn good idea for any game, really fantastic idea for a role-playing game.... but I don't want to see it overused.
Not that that's a real concern right now since only ME2's done it.
Modifié par Foolsfolly, 08 octobre 2012 - 08:34 .
#36
Posté 08 octobre 2012 - 08:38
The Teryn of Whatever wrote...
Tali-vas-normandy wrote...
I don't know about you guys but I would love a Suicide mission for DA3, somthing that grips you to the edge of you're seat.
But the question is what would make a good Suicide Mission for DA3?
I like this idea!!
Maybe take on 2 dragons and Like 5 ogres the toughest of them all and you and your squad tries to kill them all?
that would be a good idea but i personally don't really like this idea to be honest but me i want more Free Roam more abilities more to the armor and Weapons and maybe Some Form of Mounts maybe a drake or a horse or something idk after DA2 i felt to hurt to really care much about the franchise BW and EA Really hurt the true Fans with that Sloppy Story Line and Mechanics amongst other things that the true fans saw that went horribly Wrong that practically destroyed the franchise for us.
Look at DAO and DAA in DAO if you wer Dalish you got the battle Ground that you and Alistair fought on and the Land was rightfully given to the Dalish elves in DAA you had a fortress that use to belong to the Logain family which is now the Grey wardens base of operations and where Sanders oghren the drunken funny dwarf and a few other wardens resided. "amongst the ability to choose your path" whether your a mage partly human/elf or a full Dalish elf in DA2 its where it struck the true fans like me very hard not only did they Remove that they also Made it Seem that your character Died off and cut his or herself off from the clan like your choices never really Meant a thing in Fereldan Regardless of what you did which in turn what started the fiasco on Me3...
Honestly i'm not Sure if i will Get DA3 because of DA2 in reality for me it kinda died for me on 2 that was the same Said about Mass effect as well but since they added MP to Me3 and fixed their Errors i'm holding a small tiny hope that they can Correct their Biggest mistake in DA serries on top of them removing the ability to choose your race ... any who i said my views on DA3 and all that i know i typed allot and sorry for any Grammar issues in advance Good night every one take care and have fun.
#37
Posté 08 octobre 2012 - 08:38
franciscoamell wrote...
I really loved the Suicide Mission in Mass Effect 2, but it was what that game was all about. It's time to be original, some people complain A LOT that DA2 was too much like ME.
Other than the dialogue wheel I don't see how anyone can say there's a lot of ME in DA2. The major problem with DA2 was that it was unfinished and the resolution was weak. "Who did you side with? Too bad everyone's a crazy monster and you walk away to Parts Unknown or to be Viscount for three days before walking off to Parts Unknown."
#38
Posté 09 octobre 2012 - 10:28





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