IsaacShep wrote...
LucasShark wrote...
Which is not taking choices into account
What choices?
Shepard Cmdr wrote...
yah but our choices don't matter
What choices? People throw this like a slogan without even thinking about it
Shepard Cmdr wrote...
what we needed was something similar to the SM in ME2 where our decisions mattered (do we have this fleet or not?)
The choices in ME2 didn't influence the fact that we always defeat the Collectors and Destroy/Purge the Base during SM. The choices influence people, but not the main plot.
you can fail to survive the SM, you can not fail to activate the crucible. We were promised that our choices would matter, choices such as "did the Genophage get cured", "did the quarians and Geth make peace". Yes it could be argued that if the Genophage is not cured the Krogan go extinct, and if peace is not made, then one side/ both sides(geth win,destroy) is obliterated. but these are punishments, it would be nice if there were rewards other than everyone survived, just to be sacrificed to the reaper king, as arbitrary payment for him letting you win. The main problem is that victory is handed to you, you do not earn it, you do not take losses in the final battle depending on who is there, you either win, or you win, there is no possibility of loss, there is no way to win on your own terms, you can either accept StarJar's victory on a platter, or you can refuse and commit suicide, if we could refuse and win on our own terms, as could easily be expected from the previous two games, and partly the third, then there would be no problems with the ending. also
this
Modifié par Shepard Cmdr, 01 octobre 2012 - 02:09 .