Nashimura wrote...
Biotic Sage wrote...
More than the 3 options of:
Self-righteous and naive.
Look at how funny I am!
**** you, I gots mine.
DA:O had some great stuff, very nuanced dialogue.
It really did, you had a few options for showing your approval few for you anger some neutral - i didnt like being forced into these 3 for every responce.
Don't get me wrong, I love the concept of placing an "intent" icon next to dialogue, since intent is hard to convey with just text (especially incomplete text). However, there are more than just 6 or 7 different "intents." If you are going to do it, then do it right. Sometimes the intent is simply to convey information. For example, if I need to tell an NPC "If you cut that wire, the bomb will explode," maybe my only intent is to effectively convey that information so that the NPC understands the situation. In DA2, you would have 3 options:'
Please listen to me. I know we've had our differences but cutting that wire is a mistake!
Go ahead and cut that wire, so long as you're ok with being heretofore described as "extra crispy."
Don't you dare cut that wire! I'll chop your head off if you even think about it!