Why are we forced to play as the most boring race?
#276
Posté 02 octobre 2012 - 04:01
#277
Posté 02 octobre 2012 - 04:25
It's simply more relatable, as we are humans ourselves.
#278
Posté 02 octobre 2012 - 04:27
#279
Posté 02 octobre 2012 - 04:28
I think people just want the choice back there'd still be complaints had Hawke been another race.Lethys1 wrote...
Human noble is both boring and bland, but by far the easiest to market. Making a game in which you play as a dwarf or elf would be a riskier product to market. You aren't losing purchases by making characters human. Additionally, people who impulse buy (which is a lot with direct downloading) would be more enticed by playing as a human.
It's simply more relatable, as we are humans ourselves.
#280
Posté 02 octobre 2012 - 04:31
I want KOA2 too. Maybe someday someone will buy it from Rhode Island.Arcane Warrior Mage Hawke wrote...
Yeah my Dark Elf kind of pissed on her races streotypes*she was kind,trustful and someone you could trust and helpfull*LPPrince wrote...
Sylvius the Mad wrote...
Amalur did this very well. You got to decide everything about why your character was dead and how he ended up on that corpse wagon.
Well yeah, but towards the end of the game you find out what ACTUALLY happened.
The game doesn't tell you specifically how your character died, but the game DOES tell you what your character was doing(or trying to do), the game tells you that your character failed to do it, and that that was when your character died.
It basically kept things up to your imagination for the vast majority of the game before revealing what really happened.Spoiler
...*wants Amalur 2*
#281
Posté 02 octobre 2012 - 04:35
Arcane Warrior Mage Hawke wrote...
I think people just want the choice back there'd still be complaints had Hawke been another race.Lethys1 wrote...
Human noble is both boring and bland, but by far the easiest to market. Making a game in which you play as a dwarf or elf would be a riskier product to market. You aren't losing purchases by making characters human. Additionally, people who impulse buy (which is a lot with direct downloading) would be more enticed by playing as a human.
It's simply more relatable, as we are humans ourselves.
Indeed - just the option.
Origins are a nice touch - but certainly not the meat of it. It comes back to that customisation of our character. Traits that are affected by race is also a nice touch - but once again - not critical.
Its the same kind of argument FOR face customisation - more just an extension of that.
#282
Posté 02 octobre 2012 - 04:46
Modifié par iakus, 02 octobre 2012 - 04:47 .
#283
Posté 02 octobre 2012 - 04:48
#284
Posté 02 octobre 2012 - 04:49
#285
Posté 02 octobre 2012 - 05:13
For you its boring for me its the best.
I dont want to be a nug hugging dwarf or a womanish elve thinge pixie thief what ever.
I am human my character is human every thing is fine.
Best thing Human inquisitor Great Paladin of the Inquisition, Defender of the makers will, Purifier of the tainted, Shield of the helpless, sword of forgotten, My life knows only duty.In death i shall find salivation.
Give me a nice armor a shield and a Sword and I will bring balance to the world.
#286
Posté 02 octobre 2012 - 05:33
#287
Posté 02 octobre 2012 - 05:36
#288
Posté 02 octobre 2012 - 05:45
Generalizing much.ShadyKat wrote...
Human noble origin is one of the weaker origins in DA:O. Dwarf noble, City Elf and Dwarf commoner were all better. But since the average gamer can't identify with non white human males, that's pretty much all we ever get. It sucks for fans that want something different. But until the masses learn to think outside of the box, nothing will change.
#289
Posté 02 octobre 2012 - 10:15
ShadyKat wrote...
Human noble origin is one of the weaker origins in DA:O. Dwarf noble, City Elf and Dwarf commoner were all better. But since the average gamer can't identify with non white human males, that's pretty much all we ever get. It sucks for fans that want something different. But until the masses learn to think outside of the box, nothing will change.
Weaker based on what? I actually found the Dwarf Noble to be the weakest because it hinges entirely on your character being reality bendingly stupid. The first time I played it I was going, "Ok Bhelen's going to betray me, where's the option to go to my brother and let him in on the scheme? Seriously where is it? Come on Bioware where did you put the "don't be an idiot" button? Nothing, really? A blind man could see this coming what the hell?" I mean I knew Howe was evil but that's just because he was voiced by Tim Curry.
The City Elf and Dwarf Commoner are both well done though my first City Elf playthrough did nothing to endear me to them.
The Human Noble origin I found compelling because it has a degree of normalcy and relatability that draws me in and gets me invested. The Dwarf Noble has this to a degree as well (the interactions between Aeducans are very real) it's just dragged down by my earlier point.
Also on the "since the average gamer can't identify with non white human males, that's pretty much all we ever get." You do realize you can make any of the human characters non-white and female right?
#290
Posté 02 octobre 2012 - 10:43
ShadyKat wrote...
Human noble origin is one of the weaker origins in DA:O. Dwarf noble, City Elf and Dwarf commoner were all better. But since the average gamer can't identify with non white human males, that's pretty much all we ever get. It sucks for fans that want something different. But until the masses learn to think outside of the box, nothing will change.
#291
Posté 02 octobre 2012 - 11:01
The first time I played my human noble, I went to bed to enjoy some elven sex and sneak my way into battle on the next morning, I knew Howe was up to something when I joked about marring his daughter and his body language betrayed a sense of awkwardness, but I didn't expect to find my 7 year old nephew dead or my company for the night slain, I was pissed at Duncan because he pretty much coerced my father to force to join and hated him up to the point of logain betrayal.
Behelen was far easier to read, he was an **** and didn't hide it (with is why I made him king) the dwarfs needed an **** king to change things, because whatever they where doing before wasn't working, I made clear to Behelen that as long as he knew he owned me big time we would be cool and I was somewhat pleased with his epilogue.
#292
Posté 02 octobre 2012 - 12:04
ShimmeringDjinn wrote...
Completely agree.DarkKnightHolmes wrote...
AshenSugar wrote...
Whaaaaaaaat?
You are jesting mefinks! How can anyone not like the Human Noble origin?
... ok, you're entitled to your opinion, but for me at least the Human Noble was the most compelling of all the Origin stories. It was a tale of betrayal and revenge.
.
It was a tale about a rich and famous guy/gal who lost everything and in the end became more RICH and FAMOUS! Not to mention all the nobles suck up to the human noble and I really cannot stand any noble in Thedas.
Personally, I despise the HN Origin and found nothing remotely 'compelling' about it.
Wrong.
That's only what the Human Noble origin is about if that's what you choose to do with it. Sure, a lot of people do pick Human Noble for the sole purpose of marrying Alistair or Anora at the end, but that's their choice.
My Human Noble story is about a man of wealth and privilege who had his life destroyed in one night. He resented the Wardens and Duncan, and feels trapped in a life he never wanted. But he believes he has been given this burden and duty by the Maker and soldiers on. The Urn of Sacred Ashes quest helps convince him his duty is a sacred one. But he romanced Morrigan, thinking the whole time that he was gradually bringing her about his way of thinking and they genuinely had something, then he feels completely betrayed by the idea of the Dark Ritual and throws her out of the party (Witch Hunt was deeply unpleasant for this Warden, lemme tell yea, especially when Morrigan refused to let him see his non-Godbaby kid. There was a stabbing. Deeply unpleasant for Morrigan too.) Any optimism or enthusiasm he had left for life died in that room in Eamon's estate when he felt Morrigan never actually loved him.
He doesn't feel good about any of the respect or admiration he gets about being a Warden, either. This is an organization that exploited the deaths of almost everyone he knew to blackmail him into service, then lied to everyone including the King about their nature to protect their secrets, and didn't bother to tell him his new taint was a death sentence. This guy hates what his life has become, and no longer experiences joy. Though that might just be the blank look on the Warden's face he has all the time, I'm not sure.
So yeah, the Human Noble story is whatever you want to make it.
Modifié par Upsettingshorts, 02 octobre 2012 - 12:30 .
#293
Posté 02 octobre 2012 - 12:09
Would the human origin have been better if the basically same story had happened to a dwarven noble instead?ShadyKat wrote...
Human noble origin is one of the weaker origins in DA:O. Dwarf noble, City Elf and Dwarf commoner were all better. But since the average gamer can't identify with non white human males, that's pretty much all we ever get. It sucks for fans that want something different. But until the masses learn to think outside of the box, nothing will change.
Would the city elf origin have been worse if it had happened to a group of oppressed humans instead?
Or in other words, did you think it was the story that made the human origin worse than the others, or just the lack of beards or pointy ears?
#294
Posté 02 octobre 2012 - 12:20
Gileadan wrote...
Would the human origin have been better if the basically same story had happened to a dwarven noble instead?ShadyKat wrote...
Human noble origin is one of the weaker origins in DA:O. Dwarf noble, City Elf and Dwarf commoner were all better. But since the average gamer can't identify with non white human males, that's pretty much all we ever get. It sucks for fans that want something different. But until the masses learn to think outside of the box, nothing will change.
Would the city elf origin have been worse if it had happened to a group of oppressed humans instead?
Or in other words, did you think it was the story that made the human origin worse than the others, or just the lack of beards or pointy ears?
Oh there wasn't any lack of pointy ears in HN origin.
#295
Posté 02 octobre 2012 - 12:27
FaWa wrote...
Title. Seriously, lets review
-Human Noble was the most boring Origin Story. Literally every other Origin was fantastic and I'd put HN as good at best.
-There isn't any flair to being a human.
-We are humans in our every day life. Why be one in a video game?
Seriously. Why?
This is assuming we are forced into being a human. If thats not the case I will be pleasently surprised, and proceed to jump back on the BioWare train.
You're making the mistake of assuming your opinion on playing as a human is everyone's opinion. Don't do that.
#296
Posté 02 octobre 2012 - 12:36
Upsettingshorts wrote...
ShimmeringDjinn wrote...
Completely agree.DarkKnightHolmes wrote...
AshenSugar wrote...
Whaaaaaaaat?
You are jesting mefinks! How can anyone not like the Human Noble origin?
... ok, you're entitled to your opinion, but for me at least the Human Noble was the most compelling of all the Origin stories. It was a tale of betrayal and revenge.
.
It was a tale about a rich and famous guy/gal who lost everything and in the end became more RICH and FAMOUS! Not to mention all the nobles suck up to the human noble and I really cannot stand any noble in Thedas.
Personally, I despise the HN Origin and found nothing remotely 'compelling' about it.
-snip-
So yeah, the Human Noble story is whatever you want to make it.
Indeed. Apart from this, it really doesn't matter at all. People can like different things and find them compelling, and people can play how they want. There's nothing bad about liking the HN origin or liking the option to marry the monarch, just like there's nothing bad about liking the CE, DE, DN, DC and mage origins.
And really, you can ask for different race options without bashing other people's preferences in the process. I don't go around bashing the CE origin just because I didn't find it all that compelling and I'mm all for race selection even if I don't see myself playing non humans a lot. CE is a great origin that a lot of people love and race selection is a good thing that a lot of people love.
#297
Posté 02 octobre 2012 - 01:25
Role playing games are about options, and when they start to be removed, people will start to complain. I prefer dwarves to humans, some prefer elves. Some prefer gay romances, some hate them. People only tend to care when something they want or like is removed, or just ignored. Options is a good thing in role playing games, because everyone doesn't have the same taste.
#298
Posté 02 octobre 2012 - 01:32
but the minority of them complain about being forced into being a human.
Personally, I'd like the option to be there. That way everyone (except the worst of the worst who complain about stuff that is optional and that they don't like in their game... you know what I speak of) is happy. Plus it adds to replayability if you have racial checks in dialogues... but that means more dev time.
#300
Posté 02 octobre 2012 - 03:18





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