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Why are we forced to play as the most boring race?


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#376
Gileadan

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Felya87 wrote...

humans in DA:O were a sad race (roleplayng speaking) thier origins are the most banal. Or a spoiled rich brat or a sad mage. (between the two I prefer the mage). there isn't the "street rat" version of the human, who, for my taste, is the best and the one who gives greater sadisfaction.

It was up to the player to determine whether their character was a spoiled brat or not. Absence of a "street rat" origin doesn't make the race as a whole worse, that's just personal preference. Were dwarves a bad race choice because there wasn't a surface dwarf origin, for example?

I think those statistic who Anti-Dwarf and Elf references constantly, are very idiotic. The first game can be made with a human, because it seems the easiest race in the game, with no flaw etcetera. and someone who is playng for the first time, the though is: "well, I don't know how will be the game...I try the easiest race, so I can play with less problems."

Eh? What makes humans the easiest race to play? What makes dwarves or elves more complex?

So is not realistic. A lot of people may have played as human at first, but loved much more their second game with another race.

Only 15% played as elves, EVER, only 5% played as dwarves, EVER, so... no.

I appreciate when there is a choice for what race I want to play in a game, but I tend to pick humans, unless said other races have something really compelling about them. I played the dwarf commoner origin also, and while it was an interesting new take *on dwarves*, that could as well have been a human slum populated by human rabble.

I like playing humans because I like the idea of my character starting in a place of relative "normalcy" and then going on to have an amazing journey. That feeling just comes most easily with a human character to me. Were I to play an elf or dwarf, my character would already be one of the exotic things in the world and lessen that feeling for me.

Modifié par Gileadan, 10 octobre 2012 - 02:50 .


#377
en2ym3

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Why? Because it saves time and resources. Though I hope this isn't a definite thing, and they'll give us options again, because whenever there's an option I'll play anything other than a human. I've always found humans too dull, too bland, in comparison to other races. Humans are usually the average guy and the conqueror without much philosophy or history or the like with note. I'm not saying there's nothing to them and that someone would be wrong to play them but, particularly with DA, I don't really recall anything especially special about them.

#378
syllogi

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Gileadan wrote...

I appreciate when there is a choice for what race I want to play in a game, but I tend to pick humans, unless said other races have something really compelling about them. I played the dwarf commoner origin also, and while it was an interesting new take *on dwarves*, that could as well have been a human slum populated by human rabble.

I like playing humans because I like the idea of my character starting in a place of relative "normalcy" and then going on to have an amazing journey. That feeling just comes most easily with a human character to me. Were I to play an elf or dwarf, my character would already be one of the exotic things in the world and lessen that feeling for me.


Agreed on the Dwarf Commoner, and I think the Dwarf Noble story could have easily translated to a human society with a similar caste system very easily, and I always scratch my head at how some people consider that origin one of the best but Human Noble one of the worst, and yet the basic concepts of both are much the same.

When I was playing World of Warcraft, both of my mains were some of the few humans in my guild, and sometimes I would talk to hardcore roleplayers about their characters.  They were almost always Night Elves, descended from Illidan, and/or were part demon, and/or had some other extra special feature that made them super unique.  And then there was me, who had made up distinct personalities for my characters, and had imagined where my characters were born and why they became the class they were, but I just didn't need to attach them to major canon characters, or give them supernatural origins.  

Not that supernatural origins or finding out our characters are related to Flemeth (for example) would be likely in DA3, but that sort of thing wouldn't be my preference.  

#379
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If they can make time and resources to put in gender and class options, then they should have time to put in race options too. How much would it suck to play a game that has people of both genders but only be able to play one, or see multiple classes but only be able to be a warrior or a mage when other characters get to cast spells, wield swords or twirl daggers? That's how a lot of players feel when they see a game full of fantasy races but can't play any of them. BioWare is already throwing in money and resources to give player variety, might as well go all the way.

#380
ianvillan

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Sanunes wrote...

We are forced to play the most boring race for 80% of the people picked a human in Dragon Age: Origins, followed by 15% for elves and 5% for dwarves.

source: http://social.biowar...x/10591085&lf=8


Before DAO was even released Bioware had already decided to go with a human only protagonist, so bringing up the percentages of the different races (which we dont even know are true by the way) is a misconception that Bioware continues to spread to try to shut up the fans of the different origin races who were asking why we could only be Human.

Modifié par ianvillan, 11 octobre 2012 - 02:19 .


#381
Felya87

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Meh. For the useless multy player the resources can be found. For the possibility of having a different character, and a greater replayability of the game, no?

Just great. >_>

#382
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In DA:O, other races have interesting background story, but afterward 70% of the story is about human political problems in which lost it sense for non-human in my opinion.

Dalish hate human, but he/she must solve human politic, select a human king

City Elf being treated like **** by human, similar as above reason, he/she take a role in the lands meet to select a human king

Dwarves politic is worse than human, so when get out from Orzamar he/she saw human politic, why do he/she care? And he/she Never set foot outside Orzamar, so everything is alien to him her

Mages being imprison in the tower for the entire of life by human religious law, the hero nearly got executed because of helping a blood mage, "saved" by becoming a Grey Warden...now look at this, he/she NEVER set foot outside, he/she will never know about politic, culture and everything, but have to solve everything...in the lands meet he/she select a king...a Mage select a king...

Maybe everything above can be justified by being a "Grey Warden", but that title doesn't make the story make sense. And don't forget that the Warden know nothing about being a Grey Warden, his/her mentor dead, Alistair in other hand is living in his own fantasy about Grey Warden. The Warden just take a role based on assumptions about the Grey Warden. Also that title doesn't mean the races will care about everything, racial sentiments do not vanish by title.

But Human Noble is a human, Ferelden is his/her home, she know about human politics, culture and everything. Human Noble is more fitting in the main story. The other quests in Orzamar and Brecilian Forests are just a bonus. So a Human Noble decision is more legitimate regarding Ferelden politic based on his/her background as Ferelden Noble, NOT as a Grey Warden.

#383
Felya87

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Nizaris1 wrote...

In DA:O, other races have interesting background story, but afterward 70% of the story is about human political problems in which lost it sense for non-human in my opinion.

Dalish hate human, but he/she must solve human politic, select a human king

City Elf being treated like **** by human, similar as above reason, he/she take a role in the lands meet to select a human king

Dwarves politic is worse than human, so when get out from Orzamar he/she saw human politic, why do he/she care? And he/she Never set foot outside Orzamar, so everything is alien to him her

Mages being imprison in the tower for the entire of life by human religious law, the hero nearly got executed because of helping a blood mage, "saved" by becoming a Grey Warden...now look at this, he/she NEVER set foot outside, he/she will never know about politic, culture and everything, but have to solve everything...in the lands meet he/she select a king...a Mage select a king...

Maybe everything above can be justified by being a "Grey Warden", but that title doesn't make the story make sense. And don't forget that the Warden know nothing about being a Grey Warden, his/her mentor dead, Alistair in other hand is living in his own fantasy about Grey Warden. The Warden just take a role based on assumptions about the Grey Warden. Also that title doesn't mean the races will care about everything, racial sentiments do not vanish by title.

But Human Noble is a human, Ferelden is his/her home, she know about human politics, culture and everything. Human Noble is more fitting in the main story. The other quests in Orzamar and Brecilian Forests are just a bonus. So a Human Noble decision is more legitimate regarding Ferelden politic based on his/her background as Ferelden Noble, NOT as a Grey Warden.


In DA:O doesn't matter who you are: you may be an Elf, or a Dwarf. no matter what, the Blight would kill your people too. The Elf in the Alienage as the human. Resolve the political solution of the various people is the only way to have enought force to stop the blight.

Ferelden is NOT only the home of the Human!!! what you say is just stupid. Where live the City Elf (the name should ring you a bell...) in the same town as human!!! Where live the mage? in the Cricle Tower or the Ferelden!!!

Maybe the only one who would be less interested is the Dalish Elf, but only because his/her Clan has gone away. but there are other clan in the ferelden!!!

the Blight would not came only for the Human. But for all the races!!! Who cares for the Human king/Queen!!! or for Orzamarr's King!!! o the Dalish!!! The PC is a Warden, and need an army to stop the Blight. To HIS/HER people, and, other.

#384
Nerevar-as

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ianvillan wrote...

Sanunes wrote...

We are forced to play the most boring race for 80% of the people picked a human in Dragon Age: Origins, followed by 15% for elves and 5% for dwarves.

source: http://social.biowar...x/10591085&lf=8


Before DA2 was even released Bioware had already decided to go with a human only protagonist, so bringing up the percentages of the different races (which we dont even know are true by the way) is a misconception that Bioware continues to spread to try to shut up the fans of the different origin races who were asking why we could only be Human.


20% of the players in a game that sold more than 3m is also a significant number. We are very probably more than the Cosplayers they claimed to want to appeal to with the unique look of companions. So it was either to cut costs (I really don´t see why DA2 couldn´t be played as elf of dwarf - HN Origin was much more significant to Origins plot than being human was to DA2) or some higher up at BW has strange priorities.

#385
Dhiro

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Felya87 wrote...

Meh. For the useless multy player the resources can be found. For the possibility of having a different character, and a greater replayability of the game, no?

Just great. >_>


This assumes that DA III will have MP, though. If you are talking about ME3, the games always made clear that Shepard is a human and that's it, so I don't see your point?

#386
Kail Ashton

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As long as i can make my characters almost as pretty as i am i don't care what race they are

#387
Felya87

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Dhiro wrote...

Felya87 wrote...

Meh. For the useless multy player the resources can be found. For the possibility of having a different character, and a greater replayability of the game, no?

Just great. >_>


This assumes that DA III will have MP, though. If you are talking about ME3, the games always made clear that Shepard is a human and that's it, so I don't see your point?


never mentioned ME3. And ME made sense to have a Human character. Human are the last race in the Galactic society. Not like in DA.

And the MP for DA3 has been mentioned many times.

#388
Gileadan

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The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.

#389
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In DA:O doesn't matter who you are: you may be an Elf, or a Dwarf. no matter what, the Blight would kill your people too. The Elf in the Alienage as the human. Resolve the political solution of the various people is the only way to have enought force to stop the blight.

Ferelden is NOT only the home of the Human!!! what you say is just stupid. Where live the City Elf (the name should ring you a bell...) in the same town as human!!! Where live the mage? in the Cricle Tower or the Ferelden!!!

Maybe the only one who would be less interested is the Dalish Elf, but only because his/her Clan has gone away. but there are other clan in the ferelden!!!

the Blight would not came only for the Human. But for all the races!!! Who cares for the Human king/Queen!!! or for Orzamarr's King!!! o the Dalish!!! The PC is a Warden, and need an army to stop the Blight. To HIS/HER people, and, other.


Well, one of dialogue path with Flemeth is "The Grey Warden is no more, let someone else do it", and another dialogue Flemeth said "No one in all over Thedas have a power to stop the Blight, thus sending you two is quite a jest"

Edit : Duncan said "If Archdemon appear, leave it to us, I WANT NO HEROIC FROM BOTH OF YOU"

From what i understand, the two Warden at that time are actually nothing, it just happen to be LUCKY they manage to unite Ferelden, gather an army to face the Blight. It is because the story demand it so.

Darkspawn Chronicle is not a canon, but showing WHAT IF they failed.

Let see, Alistair claim the nearest Grey Warden of Orlais are WEEKS away, the whole DA:O plot is ONE YEAR, see that? Weeks vs one year? Why not they leave Ferelden and going to Orlais telling the Grey Wardens there what happen. Remember that Orlais have PLENTY of Grey Wardens vs TWO NEW RECRUIT who don't know how to kill the Archdemon in Ferelden. Everything else, just leave the things to professionals. In DA2 Alistair admit that the order is not pleased with what he and Warden do in Ferelden to Hawke, meaning they both have actually doing everything following own assumption and not by the rule.

What if the two dead killed by Loghain assassins? in the Deep Road? in Brecilian Forest? In Mage Tower?

Edit : What if Riordan is dead or they don't happen to be meet Riordan?

If I was in the game, no matter if I am a Human Noble or other race, I will go to Orlais and leave Ferelden behind. If anything happen, Grey Warden of Orlais should know what to do.

Modifié par Nizaris1, 11 octobre 2012 - 03:54 .


#390
Felya87

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Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


i don't think that may be the greater problem...if they *really* was the issue, they could use just the same voice for all the races. One for female, and one for male. I would not mind the same voice for a Female Dwarf or a Human, or an Elf. It would br just an estetic thing that I would not mind.

#391
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Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

#392
Puzzlewell

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While I did enjoy the HN origin (still haven't finished that playthrough), CE was my first and favorite. Yeah HN does have a lot of tie ins to the rest of the story but CE has it's moments as well (correct me if I'm wrong, it's been about three years since I completed DA:O but I think it was revealed that Howe was responsible for the lockdown on the Alienage so there's a reason to want him dead there too). Yes I prefer playing elves but that doesn't mean I disliked DA2 any less for not having the option. I still like Hawke quite a bit in fact. I would be bummed if there was no race choice in DA3 but it certainly would not be a deal breaker for me at all.

#393
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CalamityRanger wrote...

While I did enjoy the HN origin (still haven't finished that playthrough), CE was my first and favorite. Yeah HN does have a lot of tie ins to the rest of the story but CE has it's moments as well (correct me if I'm wrong, it's been about three years since I completed DA:O but I think it was revealed that Howe was responsible for the lockdown on the Alienage so there's a reason to want him dead there too).


You're correct. Arl Howe was not only responsible for the lockdown of the alienage, but the mass slaughter of the people inside (a purge is a legal massacre, after all), so the CE has a personal reason to kill Howe as well. The CE also learns of how Loghain greenlit slave trading in the alienage, so the CE also has a personal reason to take down Loghain. I'd say the CE is just as involved in the human plot as the HN, if not more so.

EDIT: Other races can be personally involved in the so-called "main plot" (aka human plot) if written correctly.

Even if not, the "main conflict" is usually a race neutral problem that affects everyone. In DA:O, the Blight was going to kill everyone, so Wardens of every race had a reason to fight. In DA2, the Qunari were going to kill and convert everyone in Act 2 and the mage/templar power struggle was going on everywhere in Act 3 (from the Hightown nobles to the lowliest Alienage elves and Darktown refugees) so a Kirkwall resident of any race would have a reason to try to stop it (or try to leave, but that wasn't an option). In DA3, the writers have hinted that the entire world is spiralling into chaos, and I don't think I need to point out there are other people in this world besides humans. I would like the option to tell their stories and enact their adventures. 

Modifié par Faerunner, 11 octobre 2012 - 04:32 .


#394
marshalleck

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Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

Modifié par marshalleck, 11 octobre 2012 - 04:23 .


#395
Giga Drill BREAKER

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FaWa wrote...

 Title. Seriously, lets review 

-Human Noble was the most boring Origin Story. Literally every other Origin was fantastic and I'd put HN as good at best. 
-There isn't any flair to being a human.
-We are humans in our every day life. Why be one in a video game?


Seriously. Why?
This is assuming we are forced into being a human. If thats not the case I will be pleasently surprised, and proceed to jump back on the BioWare train.


In your opinion, I like playing as a human.

#396
Xilizhra

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But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

You know, it's entirely possible for them to make a story that fits, say, an elf best, rather than a human.

#397
Todd23

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marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

If there story doesn't fit an elf then they don't get to sell it to me or alot of people like me.  Sorry.

#398
unbentbuzzkill

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If we are forced to play as humans it is because Bioware demands it and we can't do anything about it, sucks huh.

#399
Felya87

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Todd23 wrote...

marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

If there story doesn't fit an elf then they don't get to sell it to me or alot of people like me.  Sorry.


me too. Image IPB

#400
Emzamination

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Xilizhra wrote...

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

You know, it's entirely possible for them to make a story that fits, say, an elf best, rather than a human.


I don't want to be a dirty knife ears :mellow: