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Why are we forced to play as the most boring race?


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#401
marshalleck

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Todd23 wrote...

marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

If there story doesn't fit an elf then they don't get to sell it to me or alot of people like me.  Sorry.

15% (or less) of DAO's playerbase isn't impressive.

Modifié par marshalleck, 11 octobre 2012 - 04:38 .


#402
Xilizhra

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15% of DAO's playerbase isn't impressive.

No reason to lose it when it wouldn't be that hard to hold them on.

#403
marshalleck

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I see you own DA2. That didn't have playable non-human races. You will buy DA3 as well, with its human protagonist.

#404
Xilizhra

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marshalleck wrote...

I see you own DA2. That didn't have playable non-human races. You will buy DA3 as well, with its human protagonist.

Well, I'm a ****, so of course I will. However, it'd be suboptimal for many, and I implore Bioware to allow for protagonists of other races, disregarding certain racist comments made by those who oppose it.

#405
Emzamination

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Gotta respect how marshalleck gives straight forward undiluted answers, crude or no.It's refreshing really.

#406
Felya87

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marshalleck wrote...

I see you own DA2. That didn't have playable non-human races. You will buy DA3 as well, with its human protagonist.


I possess DA2 too. But that doesn't mean I liked it. And I'm ready to sell my copy if DA3 didn't have races for the PC.

I was one of those stupid people who have trust in Bioware and loved DA:O. Only to find aout the sequel of their favourite game vasn't even good as a DLC of his predecessor.

#407
Guest_Faerunner_*

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marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.


"Pointy-eared slender human"? "Drunk midget human"? If race options are mostly an aesthetic thing (as you imply) then that's all the more reason they can be involved with the main story. It doesn't take tons of extra writing just to take physical alterations into account. (Otherwise there should be no appearance customization at all.)

Even though race is more than physical appearance, there's still no reason they shouldn't be able to make minor tweaks. When you think about it, the main conflict in most games is a race-neutral problem that affects all people. DA:O's Blight was going to kill everyone, so a Warden of any race had reason to fight. DA2's Qunari Invasion and Mage/Templar power struggle was affecting everyone in Kirkwall, so a Kirkwall resident of any race would have had reason to fight. It should be no different for DA3, which involves "saving the world from itself." They wouldn't need to fundamentally change the story to get races involved, so story not a reason to exclude them.

#408
DarkKnightHolmes

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marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!

Modifié par DarkKnightHolmes, 11 octobre 2012 - 04:55 .


#409
Emzamination

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Felya87 wrote...

marshalleck wrote...

I see you own DA2. That didn't have playable non-human races. You will buy DA3 as well, with its human protagonist.


I possess DA2 too. But that doesn't mean I liked it. And I'm ready to sell my copy if DA3 didn't have races for the PC.

I was one of those stupid people who have trust in Bioware and loved DA:O. Only to find aout the sequel of their favourite game vasn't even good as a DLC of his predecessor.


Madame I suggest holding off on your purchase of Da3 until you can get confirmation that there will be differing races.That way you'll have your answer and won't be depriving someone else who doesn't care of a copy.

#410
Felya87

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DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


Is just a stupid excuse. I think 15% is a very large part of players. If you think, in economical terms, is big piece of client one is going to loose.

#411
Felya87

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Emzamination wrote...

Felya87 wrote...

marshalleck wrote...

I see you own DA2. That didn't have playable non-human races. You will buy DA3 as well, with its human protagonist.


I possess DA2 too. But that doesn't mean I liked it. And I'm ready to sell my copy if DA3 didn't have races for the PC.

I was one of those stupid people who have trust in Bioware and loved DA:O. Only to find aout the sequel of their favourite game vasn't even good as a DLC of his predecessor.


Madame I suggest holding off on your purchase of Da3 until you can get confirmation that there will be differing races.That way you'll have your answer and won't be depriving someone else who doesn't care of a copy.


Don't worry, I'we learned my lesson...
And, by the way is not the first time I say I will not buy DA3 without different races.

#412
ShimmeringDjinn

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Emzamination wrote...

Xilizhra wrote...

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

You know, it's entirely possible for them to make a story that fits, say, an elf best, rather than a human.


I don't want to be a dirty knife ears :mellow:

And some of us don't want to play as yet another HN, or a human in general  :mellow:

#413
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marshalleck wrote...

15% (or less) of DAO's playerbase isn't impressive.


False. It was at least 20%. If we assume those numbers are true, then 20% of an estimated 3 million players (as an estimated 3.2 million copies were sold) is over six hundred thousand players. That's a pretty good number in its own right.

#414
Emzamination

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ShimmeringDjinn wrote...

Emzamination wrote...

Xilizhra wrote...

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

You know, it's entirely possible for them to make a story that fits, say, an elf best, rather than a human.


I don't want to be a dirty knife ears :mellow:

And some of us don't want to play as yet another HN, or a human in general  :mellow:


Knife ears don't have opinions

#415
Seboist

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DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


In hindsight it would have been best if they had cutout femshep. The space saved from not having her lines could have been diverted to other content.

#416
Guest_Faerunner_*

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Felya87 wrote...

DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


Is just a stupid excuse. I think 15% is a very large part of players. If you think, in economical terms, is big piece of client one is going to loose.


Agreed. Especially since it was 20% of DA players playing other races. As KNH said, only 20% of ME gamers played FemShep. Since they didn't get rid of FemShep based on those numbers, they shouldn't get rid of multiple races based on those numbers. It's an excuse, not a reason.

#417
unbentbuzzkill

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calling ejves dirty knife ears is a tid bit harsh don't you think?

#418
Emzamination

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unbentbuzzkill wrote...

calling ejves dirty knife ears is a tid bit harsh don't you think?


No, elves aren't people and have no rights.They are slaves and the help, which is just glorified slaves.As a human, I can say what I want about them.

Modifié par Emzamination, 11 octobre 2012 - 05:20 .


#419
marshalleck

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Faerunner wrote...

Felya87 wrote...

DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


Is just a stupid excuse. I think 15% is a very large part of players. If you think, in economical terms, is big piece of client one is going to loose.


Agreed. Especially since it was 20% of DA players playing other races. As KNH said, only 20% of ME gamers played FemShep. Since they didn't get rid of FemShep based on those numbers, they shouldn't get rid of multiple races based on those numbers. It's an excuse, not a reason.

Except they already did get rid of other races when it suited the story. If the PC really is supposed to be a head inquisitor, I can't imagine that person being non-human. 

#420
DarkKnightHolmes

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Seboist wrote...

DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


In hindsight it would have been best if they had cutout femshep. The space saved from not having her lines could have been diverted to other content.


Well the fanbase wouldn't like that one bit.

#421
Shadow Fox

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marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

If a mage can become the most influental person in Templar central I don't why an elf or dwarf can't.

#422
Melca36

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Faerunner wrote...

Felya87 wrote...

DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


Is just a stupid excuse. I think 15% is a very large part of players. If you think, in economical terms, is big piece of client one is going to loose.


Agreed. Especially since it was 20% of DA players playing other races. As KNH said, only 20% of ME gamers played FemShep. Since they didn't get rid of FemShep based on those numbers, they shouldn't get rid of multiple races based on those numbers. It's an excuse, not a reason.


The developers have always said you can't compare the ME series with the Dragon Age Series.

There are alot of people who played the ME series but have never played the Dragon Age Series and I am sure its the other way around as well.

I do agree there should be different races but they are going to do what works for them.

Suppose they have to remove elements from the game because people want different races?

Its not easy making a videogame you know.

#423
Shadow Fox

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marshalleck wrote...

Todd23 wrote...

marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

If there story doesn't fit an elf then they don't get to sell it to me or alot of people like me.  Sorry.

15% (or less) of DAO's playerbase isn't impressive.

By that logic they should have cut out the gender,Mage and Rogue class options.

#424
Emzamination

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Arcane Warrior Mage Hawke wrote...

marshalleck wrote...

Faerunner wrote...

Gileadan wrote...

The dilemma is mostly voiced main character vs multiple races... and they went with voiced main character. As long as they do that, there probably won't be a race option during character creation, unless they *really* wanted to invest a lot into different VAs for the protagonist.


Not true, David Gaider has said that voiced protagonist is not the main obstacle of race options. A simple change in background can easily explain why an elf or a dwarf (or kossith) has the same accent as a human surfacer, and thus one voice actor can work for different races. Especially since we've heard elves with baritones and British, French, and Spanish accents (Fenris, Erlina, and Zevran) and we've heard one voice work for different races. 

But that doesn't mean there aren't other reasons for not including playable races, such as story concerns which always take precedence. If being a pointy-eared slender human, or a drunk midget human doesn't fit the story they're telling, you don't get to be one. Sorry.

If a mage can become the most influental person in Templar central I don't why an elf or dwarf can't.


Elves aren't templars and Dwarves are neither mage nor templar.

#425
Melca36

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Seboist wrote...

DarkKnightHolmes wrote...

marshalleck wrote...
 15% (or less) of DAO's playerbase isn't impressive.


I don't get this logic. In the ME series, only 1/5 (20%) play FemShep. Maybe we should cut her out next!


In hindsight it would have been best if they had cutout femshep. The space saved from not having her lines could have been diverted to other content.



So you basically want to deprive women gamers of having the choice to play a femSHEP. You do realize 45% of gamers are women now...don't you? Oh and its 2012 not 1997. <_<