Hangover-style Quest Ideas?
#26
Posté 01 octobre 2012 - 02:18
#27
Posté 01 octobre 2012 - 08:53
garrusfan1 wrote...
I thought you were gonna use the witcher 2 hangover mission as an example. But yeah that was fun
I haven't played Witcher 2 yet. I am planning to once I finish the books, the first game, and once I've upgraded my computer.
#28
Posté 01 octobre 2012 - 11:35
The Skyrim one was hilarious, It tickles me to imagine something like that happening in Dragon Age.
#29
Posté 02 octobre 2012 - 11:33
What deeds were part of your journey? What alliances and pacts were sealed by your shaking hand? Or the justice you exerted, whose interest did it further?
You must unbind your tangled fate before forces pushed to motion by your unknowing hand destroy your very existence.
... is what I'd like to read on the back cover of the gamecase.
#30
Posté 02 octobre 2012 - 04:20
I made a similar topic before:
http://social.biowar.../index/14218383
#31
Posté 02 octobre 2012 - 05:02
That has "Oghren dlc" written allll over it.DominusVita wrote...
It's a quest style that I'd like to see at least once. When I saw the original Hangover movie, I thought "Wow. It's like an alcohol-induced mystery that needs solving. Now that's a compelling idea."
There are few things more unnerving than knowing you've done something wild and scandalous, but have no idea what it is, when/where it happened, and why it happened in the first place.
#32
Guest_Puddi III_*
Posté 02 octobre 2012 - 05:04
Guest_Puddi III_*
#33
Posté 02 octobre 2012 - 05:08
#34
Posté 02 octobre 2012 - 05:29
Plaintiff wrote...
Wait, WAIT! Brainwave, you guys.
After you create your character, the scene opens on them regaining conciousness after a bender, and they discover that in the midst of last night's antics, they enlisted with the Inquisition.
Boom! First quest: complete parade drills while trying not to puke.
That's actually a pretty good intro. I'd be cool with it.
#35
Posté 02 octobre 2012 - 05:33
#36
Posté 02 octobre 2012 - 06:20
#37
Posté 03 octobre 2012 - 07:28
BouncyFrag wrote...
Lets just make sure Bioware doesn't make the same mistake(s) Fable 3 had. As king *unnecessary Fable 3 spoilers warning* you can choose to cheapen the price of alcohol so your people will love you more. The problem is almost every npc in the game now goes around drunk and vomiting all over the place. I'm not making this up and it doesn't go away, even after you finish the freaken game.
I've always had a problem with Fable's morals. You get Eeeevilll points for eating meat, yet the game actually PREFERS you to KILL your spouse rather than divorce him/her. I mean it, you get 600(!) evil points for divorcing your spouse and only SIXTEEN for killing them. I don't like Fable for this reason and many others.
Modifié par bob_20000, 03 octobre 2012 - 07:29 .





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