But the whole Geth Pyro thing, is a little bit crappy.. They can hit us with their flames while we are IN cover, and now we can't grab them before they kill us?.. awww!!
Upcoming Mass Effect 3 Patch 4 Patch Notes
Débuté par
Chris Priestly
, oct. 01 2012 03:37
#226
Posté 01 octobre 2012 - 07:22
Glad for all the fixes!!!
..
But the whole Geth Pyro thing, is a little bit crappy.. They can hit us with their flames while we are IN cover, and now we can't grab them before they kill us?.. awww!!
But the whole Geth Pyro thing, is a little bit crappy.. They can hit us with their flames while we are IN cover, and now we can't grab them before they kill us?.. awww!!
#227
Posté 01 octobre 2012 - 07:23
Pretty much this but then again this is bioware so who knows if this patch will even really do what it says or will it be like the last one and when they realize it doesnt fix stuff they remove that stuff from the notesCronicleChicken wrote...
mystupidmouth wrote...
"Players can no longer grab Geth Pyros over cover"
Cue the lamentations and woe of the FBWGG farmers!
Can we just make the Pyros more invincible? FBW is not the only place to grab a Pyro and now when I'm in cover and I grab a hunter or marauder, I just pray that the Pyro will ease off the god like fire till I can do something about him.
Just saying...
#228
Posté 01 octobre 2012 - 07:26
Took a while but damn if this isn't a great patch.
#229
Posté 01 octobre 2012 - 07:28
Topographer wrote...
Took a while but damn if this isn't a great patch.
Yeah but whos to say it will work it could be a dud like the last one
#230
Posté 01 octobre 2012 - 07:29
I'm a little disappointed its mostly for MP.
#231
Posté 01 octobre 2012 - 07:30
Mike Gamble's twitter regarding this update; "It also sets us up for future...things
"
How does it? :/
How does it? :/
#232
Posté 01 octobre 2012 - 07:30
I think the vorcha should get a gun to duel wield with their flamethrower.
#233
Posté 01 octobre 2012 - 07:30
Well, if everything works in this patch, then only the Journal + Citadel quests will be left to fix. Hopefully in patch #5Ghost1017 wrote...
I'm a little disappointed its mostly for MP.
#234
Posté 01 octobre 2012 - 07:30
Good work Bioware! I'm looking forward to playing the patched game, promoting and respeccing into the changes.
But what the other said about the Pyros is right, if they're too heavy to grab they should be too heavy to roll. And the Turians either need a dodge or stagger resistance, preferably a dodge. But I'm going to enjoy the Batarians even more than I do now.
But what the other said about the Pyros is right, if they're too heavy to grab they should be too heavy to roll. And the Turians either need a dodge or stagger resistance, preferably a dodge. But I'm going to enjoy the Batarians even more than I do now.
#235
Posté 01 octobre 2012 - 07:32
IsaacShep wrote...
Well, if everything works in this patch, then only the Journal + Citadel quests will be left to fix. Hopefully in patch #5Ghost1017 wrote...
I'm a little disappointed its mostly for MP.
No. There are a lot more issues that need to be fixed. Check my Sig.
#236
Posté 01 octobre 2012 - 07:34
RussianZombeh wrote...
Mike Gamble's twitter regarding this update; "It also sets us up for future...things :)"
How does it? :/
We don't currently know. It's possible that his only insinuation is that strengthening various aspects of multiplayer better prepares players to deal with looming new threats, but it could just as easily mean that there are files waiting to be mined by the same enthusiastic PC players as always which will shine some light on certain DLC-related matters going forward.
#237
Posté 01 octobre 2012 - 07:42
Yeah very nice patch YOU MADE MY DAY!! *sarcasm* -.-' So what about Singleplayer?? No bug fixes? Seems for BioWare the game is already bugfree.
Or does this prove IT?
And for this waste of time/life I MUST update my game cuz for nothing GREAT.
And BioWare want our feedback for a next Mass Effect??
Or does this prove IT?
And for this waste of time/life I MUST update my game cuz for nothing GREAT.
And BioWare want our feedback for a next Mass Effect??
#238
Posté 01 octobre 2012 - 07:44
And in other news, geth pyros are now almost as OP as phantoms. It would have been nice if you had changed them from having armor to simply having health (and less of it), like every other geth mook, to compensate for this change. You just added a bunch more encouragement for everyone to use the piranha despite nerfing it in the last patch. And even then, what do you do once a pyro is right in front of your cover, shooting its flamethrower at you over it? No other standard enemy can do that and you just made it pretty much impossible to deal with them..
Also, in regards to the boss damage bonuses: Does the damage multiplier for back shots (on the atlas) and headshots (on the others) apply at all times, or only once their shield/barrier is down?
Also, in regards to the boss damage bonuses: Does the damage multiplier for back shots (on the atlas) and headshots (on the others) apply at all times, or only once their shield/barrier is down?
#239
Posté 01 octobre 2012 - 07:45
Bonus credits for extraction! YAAY
#240
Posté 01 octobre 2012 - 07:51
- Fixed the health bar position of Tactical Scan on Swarmers
<< I never heard of this 'issue' before
<< I never heard of this 'issue' before
#241
Posté 01 octobre 2012 - 07:52
There are a *few* single-player bug fixes. Not many, but they're there.
#242
Posté 01 octobre 2012 - 07:52
Melee creatures? Aren't most the creatures melee creatures?
#243
Posté 01 octobre 2012 - 07:53
This patch is going to be epic!!!
Thanks!
Thanks!
#244
Posté 01 octobre 2012 - 07:57
no more sync kill by a Banshee while I am running away from her....yes please!!
i cant wait to get a headshot on a Banshee too!!
i cant wait to get a headshot on a Banshee too!!
#245
Posté 01 octobre 2012 - 08:00
Does Shepard still get stuck behind Joker on the bridge of the Normandy? That would be a nice bug to patch.
#246
Posté 01 octobre 2012 - 08:02
Solid work. I'm glad this isn't the N7 day reveal too. Crossing my fingers for at least a discount on leviathan if not new mp dlc.
#247
Posté 01 octobre 2012 - 08:03
Excellent list. Provided all of the fixes actually work, this should be an awesome patch.
(PS. The Rio crash bug was just on PC? No wonder so many people claimed to have never had any problems with it.)
(PS. The Rio crash bug was just on PC? No wonder so many people claimed to have never had any problems with it.)
#248
Posté 01 octobre 2012 - 08:05
Wow thanks, I can't believe it, I'm so happy!
Part of me wants to shove this changelog into people's faces who claimed that this stuff wasn't bugged.
WHERE ARE YOU NOW!
Can't wait for this to come out and play with it. I really hope my top issues are fixed this time for good. I so love to play e.g. Vanguards! Hopefully no one has to be afraid to play on Firebase Rio again and... so many other things everyone got bummed out by!
It really seems to fix most of the stuff I've been suffering from for these past 7 (!) months now!
Way better and so much more important than "just" another DLC!
Can't wait for this to come out and play with it. I really hope my top issues are fixed this time for good. I so love to play e.g. Vanguards! Hopefully no one has to be afraid to play on Firebase Rio again and... so many other things everyone got bummed out by!
It really seems to fix most of the stuff I've been suffering from for these past 7 (!) months now!
#249
Posté 01 octobre 2012 - 08:08
DJRackham wrote...
Does Shepard still get stuck behind Joker on the bridge of the Normandy? That would be a nice bug to patch.
Since it's not listed among the fixes, I'd say yes, it's still happening.
#250
Posté 01 octobre 2012 - 08:10
This patch would be ok but you guys are ****s for removing ability to grab pyros and removing ability to use reegar with the flamer. looks like I'm done with this game online since these petty fixes and crap additions to MP such as the argus and BF3 soldier have been severely disappointing. Good thing Borderlands 2 is out so I can forget about the ME3 BS





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