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Upcoming Mass Effect 3 Patch 4 Patch Notes


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#351
Bone3ater

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All in all, awesome patch. I have one complaint though, in SP it still isn't fixed that Liara remembers the reconciliation during the Shadow Broker with Shepard, right? Or was it already fixed?

EDIT: Can't grab Pyros anymore? Well, I don't even play against Geth anymore so not that it matters that much. Could've used some bug fixing though...(second complaint).

Modifié par Bone3ater, 02 octobre 2012 - 12:40 .


#352
realgundam

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boss head shots just make crusader that much more awesome, and Typhoon not as good comparatively

#353
alhamel94

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turian soldier with mm and typhoon is gonna be a beast

#354
djspectre

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Disruptor Rounds consumable (all ranks) damage multiplier against shields and barriers increased from 100% to 400%
Ops Survival Packs now grant a one second damage immunity when consumed
Fixed an issue with the Banshee being able to sync-kill players farther than she should be able to
Fixed SMG Ultralight Materials Mod not having impact on power recharge speed
Marksman will instantly reload weapon ammunition when activated
Can now headshot Banshees, Geth Primes, and Brutes for an extra 40% weapon damage.
Can now shoot the Atlas’ exhaust port on his back for an extra 40% weapon damage.
Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members – you must extra personally to get the reward.
Fixed an issue in which purchasing multiplayer card pack purchases would not complete


This abbreviated list here is entirely the best parts of this patch! My personal faves on this list are the mega-boost to Disruptor ammo vs barriers/shields and the ops survival packs giving a 1 second invulnerability. The sync kill long range being fixed is great as is adding instant reload for marksman. And adding a bonus in credits for completing wave 11 is awesome as well. 


(PC)
Fixed an issue that made Origin users display their game as joinable when their game is full


YES thank god! finally! This was SOOOO aggrevating!

Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving


Aww...really? They actually removed the 'mercy' feature? :-(

Fixed pathing for Banshees so they don't get stuck in a teleport routine

So much for hiding behind the desks on Firebase White now lol

Modifié par djspectre, 02 octobre 2012 - 12:53 .


#355
alhamel94

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we'll see how much of this is actually "fixed" and how many new glitches this patch introduces

#356
mybudgee

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Incoming: Fully functional Kroguard Code Bloodpack
Designation - Urdnot Murder
Danger level (to Geth/Cerberus units) Very High
Audio Trans: "Mwuahhhh!! Ha-Ha-Ha!"
B)

Modifié par mybudgee, 02 octobre 2012 - 12:51 .


#357
ELSQuantum0000

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Sweet! Bonus credits for extraction and Armor-Piercing Ammo bug fixed! I like!

#358
Koenig888

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Great job, Bioware! Not so sure about the nerf to pets - since most enemies can melee, what are considered melee creatures?

#359
squidney2k1

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Awesome news.

I'm amazed at the attention given to singularity......and the oversight of Tech Armor. That power is still absolutely frustrating. It's clear that Bioware can completely re-work a power's base traits, so why there has been no reformation for Tech Armor is annoying.

#360
MrScottBear

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Love it. Wish they were fixing Geth Hunters and Rocket Troopers, and sad that Turians get no sidehop/stun resistance.

#361
Robot_94

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no more magnet hands, nuff said

#362
Doni

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Bleh, a little disappointed this patch isn't bigger. It's been 4 months.

Oh well, better than nothing.

#363
dcal31

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Seeing this is the 15th page, I'm surprised no one has brought this up yet. Are ex-Cerberus shields ever going to get fixed? I don't see it listed anywhere in the patch notes. I know with the N7 classes and the smash nerf, they aren't played nearly as much as before, but it would be nice to have something besides thin air and faith between myself and an enemy whenever I play one. Or has it been long enough that it's considered a "feature" now?

Modifié par dcal31, 02 octobre 2012 - 01:19 .


#364
pyroboy2290

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Aw poo... I wanted to play more BL2, but now it looks as if I'll be playing more mass effect.:pinched:




;)

#365
KenLyns

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Is the Coalesced.bin file going to change upon installing the patch? 

Modifié par KenLyns, 02 octobre 2012 - 01:26 .


#366
phillip100

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Ithurael wrote...

I didn't see the fix to the ending chat with catalyst where the mini flash scenes are shown when asking for more details on the choices.

Is that being patched with this?


It looks like that's not going to be fixed in this patch. It will probably be fixed in the next patch.

#367
Leones Maneres

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FINALLY.

Fixed the Rio crash bug, AND the Magic Banshee Hands that could drag my Devastator from way the hell across the map for a quick smooch. NICE!

#368
Plzpetmyrooster

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i may have came a lil

#369
Tankcommander

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DESTRAUDO wrote...

That is a monster patch.


Overall it is great. Sabo got a big hit, but my Ceberus Adept is going to love the Singularity buffs. Now to verify everything is fixed properly...

#370
reaperteck

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Holy crap when you said ‘patch’ I didn’t think it’d be this massive! Thank you Bioware! Looking at this huge list I get a feeling that lots of people must have worked long hours to get this done. Your work really is appreciated. Amidst all the good stuff I had one freakout moment: when you say ‘melee creatures’, who are we talking here? Brutes and husks ok…but Banshees and Phantoms too? Please let my decoy still work on Banshees and Phantoms!

#371
reaperteck

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These changes in particular, will personally affect my experience of the game and will make me play more for longer. Thank you!

- Fixed quitting/disconnecting while holding Retrieve Object that could cause the Retrieve Object to disappear
- Fixed users logging off or disconnecting during gameplay from not being able to return online until rebooting the game
- Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
- All Batarian and Krogan kits will now stagger less than other kits
- Singularity power re-designed:
- Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members – you must extra personally to get the reward.

#372
Guest_Palpatini_*

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Is this patch also supposed to fix the "mods not unlocking, when picked up in single player campaign problem"?

Which was apparently an issue that came about because of the last patch (title update)

#373
DAKOTA410

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I mite have to stop playing BL2 for like 1 day to try it out lol

#374
Thunderstrike

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supposed vanguard glitch fix, ill beleive it when i see it

#375
Rifneno

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Looks good. Hopefully one or two of those fixes are real.