EDIT: Can't grab Pyros anymore? Well, I don't even play against Geth anymore so not that it matters that much. Could've used some bug fixing though...(second complaint).
Modifié par Bone3ater, 02 octobre 2012 - 12:40 .
Modifié par Bone3ater, 02 octobre 2012 - 12:40 .
Disruptor Rounds consumable (all ranks) damage multiplier against shields and barriers increased from 100% to 400%
Ops Survival Packs now grant a one second damage immunity when consumed
Fixed an issue with the Banshee being able to sync-kill players farther than she should be able to
Fixed SMG Ultralight Materials Mod not having impact on power recharge speed
Marksman will instantly reload weapon ammunition when activated
Can now headshot Banshees, Geth Primes, and Brutes for an extra 40% weapon damage.
Can now shoot the Atlas’ exhaust port on his back for an extra 40% weapon damage.
Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members – you must extra personally to get the reward.
Fixed an issue in which purchasing multiplayer card pack purchases would not complete
(PC)
Fixed an issue that made Origin users display their game as joinable when their game is full
Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving
So much for hiding behind the desks on Firebase White now lolFixed pathing for Banshees so they don't get stuck in a teleport routine
Modifié par djspectre, 02 octobre 2012 - 12:53 .
Modifié par mybudgee, 02 octobre 2012 - 12:51 .
Modifié par dcal31, 02 octobre 2012 - 01:19 .
Modifié par KenLyns, 02 octobre 2012 - 01:26 .
Ithurael wrote...
I didn't see the fix to the ending chat with catalyst where the mini flash scenes are shown when asking for more details on the choices.
Is that being patched with this?
DESTRAUDO wrote...
That is a monster patch.
Guest_Palpatini_*