Upcoming Mass Effect 3 Patch 4 Patch Notes
#476
Posté 02 octobre 2012 - 06:21
#477
Posté 02 octobre 2012 - 06:34
DoubleMRL wrote...
So ME3 took away headshots on larger enemies, and now brought it back, thank you. But not being able to grab Pyro's... well I hope there slower and tanks they carry are more fragile.
A nerf? For the Geth?
Shirley, you must be joking...
#478
Posté 02 octobre 2012 - 06:36
#479
Posté 02 octobre 2012 - 06:43
Skullheart wrote...
So, still no solution to the client vanguard glitch?
Solution: Host the game. The problem has to do with lag.
#480
Posté 02 octobre 2012 - 06:49
#481
Posté 02 octobre 2012 - 07:39
#482
Posté 02 octobre 2012 - 08:14
#483
Posté 02 octobre 2012 - 08:19
#484
Posté 02 octobre 2012 - 08:30
Though it is funny that they nerfed the Krysae again.
#485
Posté 02 octobre 2012 - 08:38
#486
Posté 02 octobre 2012 - 08:42
THIS!!!iJa wrote...
FBWGG farmers can go learn to play properly now. awesomesaucesome
#487
Posté 02 octobre 2012 - 08:47
#488
Posté 02 octobre 2012 - 09:01
Chris Priestly wrote...
- Players can no longer grab Geth Pyros over cover
<_<
#489
Posté 02 octobre 2012 - 09:04
ClockworkSpectre wrote...
Where is the text chat. I seriously can't believe they still don't have such a basic feature.
YES where is this??? c'mon Bioware
#490
Posté 02 octobre 2012 - 09:13
#491
Posté 02 octobre 2012 - 09:23
I don't agree with all the changes. Looks like they're trying to fix some things that don't need fixing. But I'm happy a lot of other issues are being dealt with.
#492
Posté 02 octobre 2012 - 09:50
Darkstorne wrote...
What about the issue where spacebar does absolutely everything? Why hasn't that been fixed yet?
ClockworkSpectre wrote...
Where is the text chat. I seriously can't believe they still don't have such a basic feature.
BlackbirdSR-71C wrote...
JaimasOfRaxis wrote...
No Phantom Fixes?
Delightful. More fun with 90% DR permanently, Bubble Shield lockdown, and synckills the second you're in range.
No dodge rate Fixes?
Kick-ass. Now I can continue to lose projectile powers to enemies randomly hopping slightly to the right.
No Geth staggerproof bug fixes?
Awesome. Now I can continue to get killed by enemies who are dead/stunned/flying.
No Geth weapon refresh bug fixes?
Groovy. Now I can keep getting hit by missiles from enemies not facing me.
No attempt to fix line-of-sight targetting bugs?
Tubular. Now I can keep getting killed by shots going around corners and turrets being placed behind me through walls.
No attempt whatsoever to fix things like max target bugs?
Wonderful. Now I can hit a target with a power and hit nothing but Swarmers.
I like that you guys fixed a lot of the bugs, but a ton of the worst offenders remain.
- What about individual grenade spawns?
- Where are the missing earth DLC mods?
- Batarians/Krogans can't stagger now. What about Turians?
- Singularity gets a buff. Why not Pull?
I do feel like you guys are trying, but can we see a little more pc support? Not to mention the unbelievable loading times mentioned previously.
Modifié par UnicornsFolly, 02 octobre 2012 - 10:01 .
#493
Posté 02 octobre 2012 - 10:02
Modifié par UnicornsFolly, 03 octobre 2012 - 12:14 .
#494
Posté 02 octobre 2012 - 10:04
Krogan Vanguard Rage bonuses now work properly"
Its time to kick ass and chew bubblegum!!!
#495
Posté 02 octobre 2012 - 10:06
NOOOOOOOOOOO!!!Chris Priestly wrote...
- Fixed Flamer power of Vorcha from being activated simultaneously with the Reegar Carbine
Modifié par Mumba1511, 02 octobre 2012 - 10:06 .
#496
Posté 02 octobre 2012 - 10:10
Things I'd like to see:
- High resolution textures (PC version only as the other platforms can't do it.)
- Unlock Battlefield 3 armor for SP. (Since it's in there via coalesced.bin anyway)
- Make helmets removable from the non-customizable armors. Not just in cut scenes, but always.
- Make Shepard and company stop using M3 Predators and M-8 Avengers during the cut scenes. It seems silly to have a Revenant on Shepard's back and carry the Avenger or use an M-3 Predator instead.
- Add in holstering animations and the ability to put weapons away out of combat, and in armor as we could in the previous two games. Since your adding things via a huge patch, why not?
artificial-ignorance wrote...
ClockworkSpectre wrote...
Where is the text chat. I seriously can't believe they still don't have such a basic feature.
YES where is this??? c'mon Bioware
Feature is virtually impossible to do on consoles. You won't ever see it in the PC version as a result. You know, the same game on all three platforms and all. This means we are hampered by the lowest common denominator. Hence why armors and some textures were scaled back on all three versions compared to Mass Effect 2. We got normal maps as small as 128x128 vs. 512x512 or larger normal maps on ME2 armors
And BioWare, if you won't do a high resolution texture pack, that's OK. The community has done a lot in regard to that. So if you would, please decrypt the .PCC files or give us a texture mod folder so that we can replace texture permenantly and stop using Texmod or uMod.
Modifié par Dead_Meat357, 02 octobre 2012 - 10:17 .
#497
Posté 02 octobre 2012 - 10:24
Actually it does get fixed (supposedly)Skullheart wrote...
So, still no solution to the client vanguard glitch?
Chris Priestly wrote
[...]
- Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
[...]
#498
Posté 02 octobre 2012 - 10:26
#499
Posté 02 octobre 2012 - 10:27
I heard they cut that out due to memory limitations of the consoles, so (probably) not gonna happen......Dead_Meat357 wrote...
Add in holstering animations and the ability to put weapons away out of combat, and in armor as we could in the previous two games. Since your adding things via a huge patch, why not?
#500
Posté 02 octobre 2012 - 10:44





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