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Upcoming Mass Effect 3 Patch 4 Patch Notes


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#551
Perlicka

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Dude on Fire wrote...

CookieRocket wrote...

If Pyros are too heavy to grab, they should also be too heavy to roll out of the way of biotic attacks.


This.


I have no trouble with "no grab" , but i really hate them for constantly avoiding all my warps and throws
and I don't think it will prevent farming ( overload or target/kill them as first is still possible) , they only became more annoying in "normal"  (non-farming) games then they are now

but anyway, thanks for fixes

#552
AzuraAngellus

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Much praise if the issues addressed in the patch notes are actually fixed this time!

#553
juanjo_dpr9

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"Players can no longer grab Geth Pyros over cover" jajajaja. Good bye farmers in firebase white with geth in gold.
- Disruptor Rounds consumable (all ranks) damage multiplier against shields and barriers increased from 100% to 400% ''  that's fantastic against geth.

40% damage headshots with geth prmies, brutes and banshess GREAT: Black Widow, welcome back to my team.

Modifié par juanjo_dpr9, 03 octobre 2012 - 11:33 .


#554
FROI M

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I never knew that we can grab Geth Pyros, might be because I never let them get close to me, and if they do they kill me, also when they roll over to avoid a power they should have a hard time getting up and I like the Vorcha because i can pay them with the same coin.

#555
juanjo_dpr9

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All this changes are good, specially headshots with primes, brutes and banshess, because yesterday Bioware improved Black Widow, Crusader, Wraith and Argus and that will be amazing. Imagine this with the scan of the quarian male infiltrator and tactical clock at the same time. Uoohhh.I'll dust off my black widow X again.

Edit:- Fixed an exploit where players were able to use rockets from other weapons      This means that Bioware fixed the rocket glitch?

Modifié par juanjo_dpr9, 03 octobre 2012 - 11:53 .


#556
Mjolinar

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Grabbing Pyros was a glitch? (!)

NOOOOOOO!

#557
Sarah Knight

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DoomNation wrote...

Can someone tell me real quick what the updates to single player will be on the Xbox besides fixing the black screen? I'm too lazy to read that long post that has stuff mostly for MP players.


Basically the Small Rundown for SP its  the Leviathan Mods not going into  New game +
the black Screen was both SP  and MP  but then again i don't know if that fully addressed the issue  that my my friend currently experiences  tho i knw they fixed the issue where youd  get kicked from the game or   fail to  Join it because of the game not letting you untill you restart the game entirely.

their wasn't much   updates for  SP it was morely MP  considering it has more issues that  SP  does  but im sure their still fixing the fireing range thanks to the guy that mentioned it may not be  the disc  that i am using despite that fact but i'll try it when i wake up then again i maybe playing Resident evil 6 since its what i am looking forward to :) 

any way figured i'd pass that befre i head to bed  and @ chris Priestly  Please try to Look into the firing range issue with the game Crashing its been like so  troublesome that  it annoys people that wanna test the new guns before  using them in the field  and now we have to use them in the field  because of this  "crash" at the firing range.  please for the love of god  look into that for us  Sincerely  Sarah Also To all here sleep Well and good night hope that you all  have a good nights  rest or even a good day or W/e ya'll doin heh :)

#558
Sarah Knight

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juanjo_dpr9 wrote...

All this changes are good, specially headshots with primes, brutes and banshess, because yesterday Bioware improved Black Widow, Crusader, Wraith and Argus and that will be amazing. Imagine this with the scan of the quarian male infiltrator and tactical clock at the same time. Uoohhh.I'll dust off my black widow X again.

Edit:- Fixed an exploit where players were able to use rockets from other weapons      This means that Bioware fixed the rocket glitch?


Yes they fixed the rocket  Glitch  both on the destroyer   the Rocket Glitch with the cobra missile launcher and  now the exploit of them firing with other weapons  Such as Snipers pistols Shotguns  SMGS      ARS  but aside from that  yea they fixed it i personally don't Like exploiting the game sure it helps from time to time but i never  will do it myself  considering they do ban players for doing it if caught  or reported by another player  look at the money glitch  exploit that they did thats been fixed but those that used it and wer reported got banned from  playing ME3 online  and possibly their website to considering BW and  EA takes  any exploiting games very seriously  and i love companies like that..


Look at Call of duty Prime example   every Game that they released  was the Same BS every time  Same Maps Same  Weapons  Same  Game Mechanics  Same Modders that have persisted through out  COD's Failure of MP  and story line fanbase  basically  Dwindled  i doubt they'll recover   because of it those that know  COD  like i do  already  left it  because of them  making the same Mistakes   most    Newb or some  what old   companies make Repeated no matter who or What company they go into buisiniess with >_<


any way its off topic  i'm off to bed atm tho heh night

#559
iSousek

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So this is basically a MP patch, while some single player glitches still remain (for example Ashley's dialogue with her sister that fades out in the middle of her sentance)

looking forward to trying new singularity, but overall, this patch is "meh" at best

#560
feriwan

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Chris Priestly wrote...


- Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving


:devil:


Very funny Bioware, very funny.
No seriously, it was funny.
... I laughed.

#561
Siran

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feriwan wrote...

Chris Priestly wrote...


- Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving


:devil:


Very funny Bioware, very funny.
No seriously, it was funny.
... I laughed.


I wonder - does that mean cannibals do their "execution" now, too? :o

#562
Siran

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iSousek wrote...

So this is basically a MP patch, while some single player glitches still remain (for example Ashley's dialogue with her sister that fades out in the middle of her sentance)

looking forward to trying new singularity, but overall, this patch is "meh" at best


Given that MP had the most bugs, yeah, it's understandable, that MP got the majority of the patches. And the dialogue with her sister was meant to fade out, just as the camera moves away. So where is that a bug?

Modifié par Siran, 03 octobre 2012 - 12:52 .


#563
Jimuth

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Face import fix?

No..?

#564
RebelTitan428

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this goes to show how many problems this game had, and still has....


i didn't read that the face import bug was fixed, therefore im still not going to play this game.

#565
Blaine Kodos

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RebelTitan428 wrote...
i didn't read that the face import bug was fixed, therefore im still not going to play this game.


They fixed that last patch. It has been fixed for three months or so.

#566
nanotm

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well they made the delay on entering the main menue screen 3x longer with whatever update went out earlier today

#567
Guest_alum2_*

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Great patch Bioware! Looks like a lot of effort for this scope. Thanks for continuing to support MP, enjoy it a lot.

#568
XTR3M3

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I was hoping for a "finally allows players without internet to play the SP game AND the DLC SP addons". I have always thought it was petty to allow us to play the base SP but not any DLC without an internet connection. STEAM has it right, why can't EAware?

#569
Dead_Meat357

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RebelTitan428 wrote...

this goes to show how many problems this game had, and still has....


i didn't read that the face import bug was fixed, therefore im still not going to play this game.


It's no worse than anything else out there today.

#570
Rilout

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Very cool can't wait to start sniping again

#571
stevebrownrocks

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 Will anything in this patch fix the huge problem of disconnecting from the ME3 server during online play? 

#572
AVPen

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Can we get some official confirmation on whether or not the new changes to both the Singularity power and the ranks of Concussive Shot affects the powers in SP or if they're only intended for MP?

(I'm hoping they'll affect SP -  the new Singularity sounds interesting and the Amplification rank of CS was never really effective so I'd be grateful if it got removed for something else...)

Modifié par AVPen, 03 octobre 2012 - 03:25 .


#573
animedreamer

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 some very nice updates and fixes.

#574
Krakefer.ch

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is the patch out yet ?

#575
Battlepope190

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Siran wrote...

feriwan wrote...

Chris Priestly wrote...


- Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving


:devil:


Very funny Bioware, very funny.
No seriously, it was funny.
... I laughed.


I wonder - does that mean cannibals do their "execution" now, too? :o


It does.

social.bioware.com/forum/1/topic/343/index/11452993/3

Modifié par Battlepope190, 03 octobre 2012 - 03:49 .