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Upcoming Mass Effect 3 Patch 4 Patch Notes


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#26
taplonaplo

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So shockwave radius is still not fixed on PC :(?

#27
uzivatel

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I was hoping for few more fixes, but its pretty good list nonetheless. Glad to see continued support of the game.

Further buffing the geth? Oh well, I am already avoiding the faction anyway.

Modifié par uzivatel, 01 octobre 2012 - 04:28 .


#28
Dorryn

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Okay, first the hot shower. Thanks a lot for fixing all these issues, I'm very happy to see Singularity given such a boost.

Now for the cold shower :

Players can no longer grab Geth Pyros over cover

SERIOUSLY ????? As if Geth were not difficult enough we can't grab Pyros anymore? Are you guys NUTS ?

#29
theriverninja3297

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Faith in humanity restored!

#30
Cohen le Barbare

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No update on the flamer range/animation on the geth pyro?

Other than that, I see a massive promotion spree for my classes.

#31
PsiMatrix

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mystupidmouth wrote...

"Players can no longer grab Geth Pyros over cover"
Cue the lamentations and woe of the FBWGG farmers!

I shall lament as well. It was awesome being able to do that after they try to fry you. Ah well; grenading from now on.

#32
ArtGerhardt

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Evil Often Wins wrote...

Chris Priestly wrote...
- Incinerate power evolution 5 now gives a damage bonus to frozen and chilled enemies

I thought this was power evolution 6? 

Anyway this is awesome. Thanks! :wub:


Evolution 5 means Rank six, top option. Evolution 6 would be the bottom evolution.

#33
Jetblackmoon

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Really psyched for this. If everything works as intended, this will be a major improvement to multiplayer.

#34
Teukki

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Good work, Bioware patch team. This is how it's done. Somewhat late, but better late and right than fast and sloppy.

#35
BiowareHeph

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Chris Priestly wrote...

Issues Fixed:

- Players can no longer grab Geth Pyros over cover
- Fixed pathing for Banshees so they don't get stuck in a teleport routine

:devil:


Yay!  Hopefully I'll be able to find Platinum matches now that aren't FBWXP.

#36
GGW KillerTiger

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CouslandWardenSpike wrote...

Thanks these updates are dearly needed. This does prove the Bioware does give a **** about their fans unlike some other companies I could name :cough: CAPCOM :cough:

Only if the fixes actually work or if they end up like last time ... half assed and only patially work ...

#37
GGW KillerTiger

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PsiMatrix wrote...

mystupidmouth wrote...

"Players can no longer grab Geth Pyros over cover"
Cue the lamentations and woe of the FBWGG farmers!

I shall lament as well. It was awesome being able to do that after they try to fry you. Ah well; grenading from now on.

Kind of crap considering they can torch you over the cover after they get a certain distance ...... Way to make cover pointless BioFail ^_^

#38
Haersvaelg

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Great news, can hardly wait :)

The only thing small thing to nitpick that I don't like that much would be this:

"Melee creatures will now completely ignore pets (drones, decoys, etc.) rather than just having a chance to ignore them"

Since I don't really find pets in themselves to be in any way overpowered and most classes who have them are not exactly top tier, in my experience.

#39
Colin87

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My Vorcha will miss Reegar/Flamer spam. :( Most everything else looks awesome, though. Looking forward to extra incentive to extract, and am really glad my creds aren't dependant on others not dying (things would get ugly in lobbies otherwise, I'm sure).

#40
Guest_Aotearas_*

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Bonus cash for succesful extraction? Sweet.

No more grabable Pyros? Gotta go some FB:W/G/G (P) now to see n00b farmers scream in defiant but utterly useless spite!
No more Banshee teleport issues? Yay, no more counter-whoring on FB:W on Reaper or Platinum matches. 'Tis going to be fun watching!


THANKS A LOT DEV TEAM!

#41
LiarasShield

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So will biotic charge finally not have us falling through the map if we are not the host?

#42
soulriss

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sounds quite cool, we will see soon how it will work ^^

#43
PsiMatrix

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Oh, wooooooooo - 10% credit bonus for extraction! YEEEEEAAAAH!

#44
Crusader75

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No more grabing pyros from behind cover... so I guess pyros are now shoot-on-sight targets.

#45
Ross42899

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Okay. Looks like a decent patch. But mostly MP fixes. What about the remaining SP glitches? (Shepard getting stuck behind Joker in Normandy cockpit, 180 degree head turns of characters in certain conversations, missing animation in "Aralakh Company/Rachni" mission, some quests not always  be able to complete, etc.)

#46
Ulathar

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The Singularity redesign seems pretty intersting. Will check it out - thanks for the heads-up, Chris. :-)

#47
Godzilla87

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Chris Priestly wrote...

- Krysae no longer ignores enemy shield gates

:devil:


Wow............................................ It's dead, Jim 

#48
LiarasShield

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chris will the vanguard class finally be playable without having to be the host?

#49
viggorrah

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PsiMatrix wrote...

Oh, wooooooooo - 10% credit bonus for extraction! YEEEEEAAAAH!

Yeah, this is nice.

Also very glad the private match issue is getting fixed.

#50
ctr2yellowbird

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Sweet.

I wonder what bugs will remain for the community to complain about when the dust settles. People are mentioning the Geth already, and so I've noticed nothing was mentioned for Rocket Troopers (firing multiple rockets in the same second) and Hunters (firing through stagger, being generally screwy). I thought one of the devs let slip something about boss headshots? Also, not seeing that here. (We got it!) Still, what is there looks good.

Next: more content!

Modifié par ctr2yellowbird, 01 octobre 2012 - 05:37 .