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Upcoming Mass Effect 3 Patch 4 Patch Notes


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#801
D4RK V3NOM

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Bioware, I am not sure if this question was asked before, but do you guys know what QA means or the term false advertisement? You can't just simply say you do something, without actually doing something. In fact you seem to make things worse by attempting to fix your previous lapses. :? Maybe you guys simply don't care about the community and the people who play this game, considering how long it took before you guys even attempted to "fix things". You guys promised a lot but did not deliver, at least not as planned... -_-

- Ops Survival Packs now grant a one second damage immunity when consumed
What you guys forgot to mention is that you get the immunity when you are already down. Very helpful!

- I just had Cerberus Assault Trooper, literally piling up, on the far side of FB Reactor. They also were resistant to bullets but could be killed with biotic powers. It actually looked funny, to see 3 of them, standing on top of each other...

- The Match before, I could not even move on Reactor. The Match started and some other dude and I got stuck at the spawn. We could only look around, but not move. I even waited to get downed by an enemy, so I could use a medgel, hoping I would be able to play afterwards, but no avail. It was a Gold game, and I lost and entire set of level 3 and 4 equipment to a stupid bug. Things like this will make me hate a game. And I am pretty sure there are more people who feel the same way about this...

- Connecting to multi-player games seems bugged lately. I am very often getting the error "Connection to host was lost" even though I can hear the people on game chat.

- I also seem to end up in Gold matches quite often since the update, when I was actually searching for silver or bronze. It's not really fun to play with a Level 5 character on gold, if you actually intended to play bronze.

- On the day when the update came out, a person that i played with got trapped, underneath the landing pad on FB White. Awesome new feature to the map...

Please fix this problem with the consumables! IT IS MORE THAN IRRITATING! :sick::huh::?:crying::pinched:<_<

Edit:

Not to mention the floating and "airwalking" Atlas on Condor...

Modifié par D4RK V3NOM, 07 octobre 2012 - 06:29 .


#802
MahhBoi

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I think I might go fall on something sharp.

#803
juanjo_dpr9

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D4RK V3NOM wrote...

Bioware, I am not sure if this question was asked before, but do you guys know what QA means or the term false advertisement? You can't just simply say you do something, without actually doing something. In fact you seem to make things worse by attempting to fix your previous lapses. :? Maybe you guys simply don't care about the community and the people who play this game, considering how long it took before you guys even attempted to "fix things". You guys promised a lot but did not deliver, at least not as planned... -_-

- Ops Survival Packs now grant a one second damage immunity when consumed
What you guys forgot to mention is that you get the immunity when you are already down. Very helpful!

- I just had Cerberus Assault Trooper, literally piling up, on the far side of FB Reactor. They also were resistant to bullets but could be killed with biotic powers. It actually looked funny, to see 3 of them, standing on top of each other...

- The Match before, I could not even move on Reactor. The Match started and some other dude and I got stuck at the spawn. We could only look around, but not move. I even waited to get downed by an enemy, so I could use a medgel, hoping I would be able to play afterwards, but no avail. It was a Gold game, and I lost and entire set of level 3 and 4 equipment to a stupid bug. Things like this will make me hate a game. And I am pretty sure there are more people who feel the same way about this...

- Connecting to multi-player games seems bugged lately. I am very often getting the error "Connection to host was lost" even though I can hear the people on game chat.

- I also seem to end up in Gold matches quite often since the update, when I was actually searching for silver or bronze. It's not really fun to play with a Level 5 character on gold, if you actually intended to play bronze.

- On the day when the update came out, a person that i played with got trapped, underneath the landing pad on FB White. Awesome new feature to the map...

Please fix this problem with the consumables! IT IS MORE THAN IRRITATING! :sick::huh::?:crying::pinched:<_<

Edit:

Not to mention the floating and "airwalking" Atlas on Condor...

whoaa, those are fantastic news, but I can bet that you have never seen an Atlas walking on top of the bunker in firebase Hydra in the right of the extraction point. It's reall y funny: there are two Atlas, ok, because they are blocking each other the solution is very easy:An Atlas on top of the bunker and the other Atlas walking normally inside the bunker hehehehe. 

Not to mention the incredible skill of Survive packs that they activate three seconds later you press the D Pad in your controller and then you get the shield when you are dead... ****ING AMAZING BIOWARE.

Edit: Thank God they fixed the rocket glitch and vanguard glitch, at least there are no more cheaters in the game.

Modifié par juanjo_dpr9, 07 octobre 2012 - 11:29 .


#804
sepheroithisgod

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juanjo_dpr9 wrote...

D4RK V3NOM wrote...

Bioware, I am not sure if this question was asked before, but do you guys know what QA means or the term false advertisement? You can't just simply say you do something, without actually doing something. In fact you seem to make things worse by attempting to fix your previous lapses. :? Maybe you guys simply don't care about the community and the people who play this game, considering how long it took before you guys even attempted to "fix things". You guys promised a lot but did not deliver, at least not as planned... -_-

- Ops Survival Packs now grant a one second damage immunity when consumed
What you guys forgot to mention is that you get the immunity when you are already down. Very helpful!

- I just had Cerberus Assault Trooper, literally piling up, on the far side of FB Reactor. They also were resistant to bullets but could be killed with biotic powers. It actually looked funny, to see 3 of them, standing on top of each other...

- The Match before, I could not even move on Reactor. The Match started and some other dude and I got stuck at the spawn. We could only look around, but not move. I even waited to get downed by an enemy, so I could use a medgel, hoping I would be able to play afterwards, but no avail. It was a Gold game, and I lost and entire set of level 3 and 4 equipment to a stupid bug. Things like this will make me hate a game. And I am pretty sure there are more people who feel the same way about this...

- Connecting to multi-player games seems bugged lately. I am very often getting the error "Connection to host was lost" even though I can hear the people on game chat.

- I also seem to end up in Gold matches quite often since the update, when I was actually searching for silver or bronze. It's not really fun to play with a Level 5 character on gold, if you actually intended to play bronze.

- On the day when the update came out, a person that i played with got trapped, underneath the landing pad on FB White. Awesome new feature to the map...

Please fix this problem with the consumables! IT IS MORE THAN IRRITATING! :sick::huh::?:crying::pinched:<_<

Edit:

Not to mention the floating and "airwalking" Atlas on Condor...

whoaa, those are fantastic news, but I can bet that you have never seen an Atlas walking on top of the bunker in firebase Hydra in the right of the extraction point. It's reall y funny: there are two Atlas, ok, because they are blocking each other the solution is very easy:An Atlas on top of the bunker and the other Atlas walking normally inside the bunker hehehehe. 

Not to mention the incredible skill of Survive packs that they activate three seconds later you press the D Pad in your controller and then you get the shield when you are dead... ****ING AMAZING BIOWARE.

Edit: Thank God they fixed the rocket glitch and vanguard glitch, at least there are no more cheaters in the game.


Actually the rocket glitch still worked i saw it on a platinum game on ps3

#805
Alcatraz4545

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Yes!

#806
Foxy Grandpa

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unfortunately, they also fixed the geth primes combat drone, as if the geth needed more stuns.....

#807
D4RK V3NOM

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I got a question guys...

- Singularity power re-designed:

Singularity no longer has a maximum number of charges and will only be destroyed when the time runs out

Does that ^ mean that I should be able to cast more than one Singularity?  Or does it refer to setting up biotic combos and the max amount of enemies i can "tag" with this power?

Modifié par D4RK V3NOM, 08 octobre 2012 - 09:52 .


#808
Pathetisad

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Errr, I though that annoying 'fall through the floor to the LZ'' bug had been fixed?
I was in a game last night, FBW.G/S on a hack objective and it happened.

#809
DrTest

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Also, the disconnecting from Host error wasn't fixed.

I have to admit: They didn't told us so ;)

#810
juanjo_dpr9

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D4RK V3NOM wrote...

I got a question guys...

- Singularity power re-designed:

Singularity no longer has a maximum number of charges and will only be destroyed when the time runs out

Does that ^ mean that I should be able to cast more than one Singularity?  Or does it refer to setting up biotic combos and the max amount of enemies i can "tag" with this power?

Nope, you can put only a singularity, but it's really good because with smash, shockwave or biotic slash always there will be a biotic explosion, so now singularity is really important if you want to beat platinum, specially in small maps where the enemies are really close each other. Right now, the Phoenix Adept is a really good character, you don't need improve slash, you only put singularity and then use smash and you have the biotic explosion, if you do well you can do three explosions because singularity dissapears 8 seconds after you put it.

Modifié par juanjo_dpr9, 08 octobre 2012 - 12:53 .


#811
Patitis

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Bushido Effect wrote...

Haven't touched ME3 in a long time, even before this patch. Gotta get back to it for the new DLC coming! =O

Patitis wrote...

No one wants shockwave to be fixed on PC? :(


Hm?  Whats wrong with it on PC?  


The radius evolution was bugged but shockwave sometimes doesnt work even without it. Well, dont know if they fixed it on the previous patch though, havent been using shockwave. There were some problems with projectile powers like warp, incinerate etc. on single player again was only on PC I guess.

BTW isnt this " *UPCOMING* Patch Notes" topic these fixes arent applied yet I guess?

Modifié par Patitis, 08 octobre 2012 - 04:21 .


#812
iloveexplosives

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anyone have a prob with ammo powers not working on both weapons sometimes in multi?

#813
Siansonea

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People still play this game?

#814
iloveexplosives

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Siansonea II wrote...

People still play this game?


yes people still play this game

#815
gh0st wh1sp3r

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Patitis wrote...

Bushido Effect wrote...
Haven't touched ME3 in a long time, even before this patch. Gotta get back to it for the new DLC coming! =O

Patitis wrote...
No one wants shockwave to be fixed on PC? :(

Hm?  Whats wrong with it on PC?  

The radius evolution was bugged but shockwave sometimes doesnt work even without it. Well, dont know if they fixed it on the previous patch though, havent been using shockwave. There were some problems with projectile powers like warp, incinerate etc. on single player again was only on PC I guess.
BTW isnt this " *UPCOMING* Patch Notes" topic these fixes arent applied yet I guess?

Singularity is applied, at least. I wouldn't be surprised if they aren't already fixed.

#816
WardyLion

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Siansonea II wrote...

People still play this game?


That doesn't even deserve an answer!

#817
kong7014

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Can anyone direct me to where or how to download Mass Effect 3 patches.  I searched Masseffect.com, Bioware.com and Google.  All I ever find are lists and information about the patches and what it fixes or forums like this but there's never any link to download the patch

I'm not computer illiterate but maybe it is just me.  Ever since EA took over from Bioware it just hasn't been that intuitive to get support.

The patch I need is whatever the latest patch is for Mass Effect 3 Multiplayer.

Thanks

#818
steej

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iloveexplosives wrote...

Siansonea II wrote...

People still play this game?


yes people still play this game



Some do Image IPB

BioWare, PLEASE reconcider and reinstate my access?!
This new DLC coupled with this HUGE bunch of fixes has to be worth letting me back in, surly?


Pretty pleeeeease?Image IPB

I'll send you a gingerbread-man!

#819
Serial_H

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D4RK V3NOM wrote...

Bioware, I am not sure if this question was asked before, but do you guys know what QA means or the term false advertisement? You can't just simply say you do something, without actually doing something. In fact you seem to make things worse by attempting to fix your previous lapses. :? Maybe you guys simply don't care about the community and the people who play this game, considering how long it took before you guys even attempted to "fix things".

- I just had Cerberus Assault Trooper, literally piling up, on the far side of FB Reactor. They also were resistant to bullets but could be killed with biotic powers. It actually looked funny, to see 3 of them, standing on top of each other...

- I also seem to end up in Gold matches quite often since the update, when I was actually searching for silver or bronze. It's not really fun to play with a Level 5 character on gold, if you actually intended to play bronze.


I've experienced those issues too. Three collectors on top of each other on Reactor and did not take any damage at all - not even with rockets. Unfortunately our team did not have a biotic character so the match was scrubbed.

And being with a level 8 character in a gold match with no additional ammo powers, shield bonuses etc. is not funny at all. I was searching for bronze and was suddenly throun in the middle of wave 6 chaos. If I wanted to play harder challenges it would be with my preferred high level character, properly equipped and prepared and actually being able to contribute successfully to team gameplay.

#820
SickBritKid

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Where's the gorram Hanar Diplomat fix!?

#821
diamonte_d

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I'm thinkin my issue may be related.

Image IPB

please see;

http://social.biowar...2472/1#14465875

or;

http://answers.ea.co.../103100#U103100

or;

http://social.biowar...5389/1#14462054

thanks.

#822
Shadow Storm

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Oh come on we can't grab pyros over cover now? Why the hell did you even change that like they aren't a pain in the ass already. -.- Who the hell has been complaining about grabing pyros for god sake. WTF Man many aspects of multiplayer is being ruined it just keeps getting worse with little actual good things being changed. *sighs*

#823
iTallaNT

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Awesome, minus the lack of mercy on the enemies part, and the inability to grab pyros (found that one out the hard way >.> ).

Hopefully in the future these problems will also be addressed:

- New auto kill for brute having no animation or method of escape. In the few hours I've played with this new feature I have been picked up and smashed on the ground in about half a second flat with no pre-warning over 20 times. All of these times the brute was either: not facing me/his back was turned, was several meters away, grabbed me while I was using a biotic jump, grabbed me while cloaked, or grabbed me as I was in a full on sprint/dive rolling away. Needless to say this is annoying as crap, and has ruined many, otherwise perfect, runs.

- Your new lack of mercy from enemies. While understandable since it is war, it is way over the top. While enemies in the past knocked you down and then focused their attention on your remaining squadmates who were still a threat, the new revised enemies drop everything they are doing just to come and step on you. For instance, I went down once and was a good 10 meters away from the enemy that shot me, and instead of turning to target my squadmate who was shooting him in the back about 4 meters away from him, he jumped over several obstacles just to come and step on my skull. Every single match is like this, and it is especially bad when enemies are in groups because all of them try to step on you the second you go down. My friends and I also discovered that even if you stagger them with grenades or a power like biotic charge and cancel out the stepping animation the downed player still dies. Also even while you are reviving your friend, they still persist. Instead of targeting the medic, they focus on the person who is being revived and most of the time they step on them in the revival process. The result is we end up wasting all our hard earned medigel because if we don't we quite literally get trolled to death. :(

- Disconnection issues. As a match is starting and the loading screen appears about 1/3 of the time everyone but the host gets kicked with the message that the mass effect servers are down, when they clearly aren't. (and this is regardless of who is the host)

- The tactical cloak canceling itself out randomly before the set duration is over

- Being killed by nonexistent enemies. Sometimes when in a game we will be running through a cleared out area maybe getting some ammo or something and next thing you know your character collapses on the ground dead followed by the prompt: "Username was taken down by ____ " and it is quite literally blank, if you are lucky you can gel, if not then it's an instant kill leaving your character on the ground unable to be revived but still giving the prompt to your teammates. Sometimes you even remain dead after the wave is completed.

- Glitched matches. Occasionally when a match is started and the enemies start to attack you find yourself unable to do any damage to them at all or only about half the time. Regardless of how many times you shoot them or use your powers it doesn't affect the enemy or it lags giving the kill to someone else in the lobby while you only get an assist. This is not too common, but I've had 3 matches like this where even with a fully decked out vorcha flamer being used every possible second at point blank (and we all know how much dps those things have), I only got 25 kills for the entire match and over 75 assists. And that was a good outcome compared to the other 2 times when I wasn't using a vorcha.

- Glitched Murauders appearing at the end of a wave. Usually they are the last enemy but no matter what you throw at him he takes no damage. He also often times has a messed up walk animation (which is actually pretty funny) that causes him to take a bunch of little steps and walk backwards in a sort of trotting motion. He also tends to follow 1 player nonstop around the map, and while he can't melee he can still shoot you. The only way I've been able to get rid of him is to lure him to a set of stairs and keep railing on him until he falls through the map, which can take a good 20 to 30 minutes.

- Consumables not activating. No matter how many times you click on them nothing happens, or you activate it and nothing happens but you still lose one of your consumables. Also with the missile launchers, sometimes when you shoot them they don't explode or they pass straight through an enemy and do nothing.


I'm not sure if these apply to everyone, but they certainly have been happening to me and the friends I play with. All of these glitches occurred after the patch and the new prothean DLC on the PS3 platform. While these may be new problems I do apprecieate you fixing all that other stuff.

Modifié par iTallaNT, 12 octobre 2012 - 03:22 .


#824
iTallaNT

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diamonte_d wrote...

I'm thinkin my issue may be related.

Image IPB

please see;

http://social.biowar...2472/1#14465875

or;

http://answers.ea.co.../103100#U103100

or;

http://social.biowar...5389/1#14462054

thanks.


Wow I actually wish I had that problem, compaired to all the other crap that keeps happening to me I actually wouldn't mind having something helpful like that lol

#825
Shadow Storm

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I keep getting random shield crashes all the time and it annoys me to no end. I cloak and run around with not an enemy in my sight (they are pre-occupied) and then all of a sudden crash my shield goes down and i am sitting there looking around for an enemy that is non existant. A few times i even caught a few bullets that i noticed were coming through walls. (again while cloaked) With it taking just 1 to 3 bullets to drop my shields now i am left saying WTF.