Awesome, minus the lack of mercy on the enemies part, and the inability to grab pyros (found that one out the hard way >.> ).
Hopefully in the future these problems will also be addressed:
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New auto kill for brute having no animation or method of escape. In the few hours I've played with this new feature I have been picked up and smashed on the ground in about half a second flat with no pre-warning over 20 times. All of these times the brute was either: not facing me/his back was turned, was several meters away, grabbed me while I was using a biotic jump, grabbed me while cloaked, or grabbed me as I was in a full on sprint/dive rolling away. Needless to say this is annoying as crap, and has ruined many, otherwise perfect, runs.
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Your new lack of mercy from enemies. While understandable since it is war, it is way over the top. While enemies in the past knocked you down and then focused their attention on your remaining squadmates who were still a threat, the new revised enemies drop everything they are doing just to come and step on you. For instance, I went down once and was a good 10 meters away from the enemy that shot me, and instead of turning to target my squadmate who was shooting him in the back about 4 meters away from him, he jumped over several obstacles just to come and step on my skull. Every single match is like this, and it is especially bad when enemies are in groups because all of them try to step on you the second you go down. My friends and I also discovered that even if you stagger them with grenades or a power like biotic charge and cancel out the stepping animation the downed player still dies. Also even while you are reviving your friend, they still persist. Instead of targeting the medic, they focus on the person who is being revived and most of the time they step on them in the revival process. The result is we end up wasting all our hard earned medigel because if we don't we quite literally get trolled to death.

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Disconnection issues. As a match is starting and the loading screen appears about 1/3 of the time everyone but the host gets kicked with the message that the
mass effect servers are down, when they clearly aren't. (and this is regardless of who is the host)
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The tactical cloak canceling itself out randomly before the set duration is over-
Being killed by nonexistent enemies. Sometimes when in a game we will be running through a cleared out area maybe getting some ammo or something and next thing you know your character collapses on the ground dead followed by the prompt: "Username was taken down by ____ " and it is quite literally blank, if you are lucky you can gel, if not then it's an instant kill leaving your character on the ground unable to be revived but still giving the prompt to your teammates. Sometimes you even remain dead after the wave is completed.
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Glitched matches. Occasionally when a match is started and the enemies start to attack you find yourself unable to do any damage to them at all or only about half the time. Regardless of how many times you shoot them or use your powers it doesn't affect the enemy or it lags giving the kill to someone else in the lobby while you only get an assist. This is not too common, but I've had 3 matches like this where even with a fully decked out vorcha flamer being used every possible second at point blank (and we all know how much dps those things have), I only got 25 kills for the entire match and over 75 assists. And that was a good outcome compared to the other 2 times when I wasn't using a vorcha.
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Glitched Murauders appearing at the end of a wave. Usually they are the last enemy but no matter what you throw at him he takes no damage. He also often times has a messed up walk animation (which is actually pretty funny) that causes him to take a bunch of little steps and walk backwards in a sort of trotting motion. He also tends to follow 1 player nonstop around the map, and while he can't melee he can still shoot you. The only way I've been able to get rid of him is to lure him to a set of stairs and keep railing on him until he falls through the map, which can take a good 20 to 30 minutes.
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Consumables not activating. No matter how many times you click on them nothing happens, or you activate it and nothing happens but you still lose one of your consumables. Also with the missile launchers, sometimes when you shoot them they don't explode or they pass straight through an enemy and do nothing.
I'm not sure if these apply to everyone, but they certainly have been happening to me and the friends I play with. All of these glitches occurred after the
patch and the new prothean DLC on the PS3 platform. While these may be new problems I do apprecieate you fixing all that other stuff.
Modifié par iTallaNT, 12 octobre 2012 - 03:22 .