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Upcoming Mass Effect 3 Patch 4 Patch Notes


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#101
DullahansXMark

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CouslandWardenSpike wrote...

Thanks these updates are dearly needed. This does prove the Bioware does give a **** about their fans unlike some other companies I could name :cough: CAPCOM :cough:


I love hearing Capcom getting berated for their BS.

#102
FreekOne

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Glad to see some of the nastiest bugs being finally fixed, but not seeing the Geth Prime collision box fix in there is very, very disappointing.

#103
palmof40sorrows

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mystupidmouth wrote...

"Players can no longer grab Geth Pyros over cover"
Cue the lamentations and woe of the FBWGG farmers!


Not if you're a Destroyer. Amongst others, I'm sure.

#104
Raging_Pulse

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Thanks for the patch.

EDIT: Can someone please explain what is automatic revive? I don't think I've ever encountered this.

Modifié par Domecoming, 01 octobre 2012 - 05:07 .


#105
shedevil3001

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LukC wrote...

Players can no longer grab Geth Pyros over cover ?!?!?!?!?!


W H A T????????????????/

Now not only have they super range and can roll, but you can't hide and grab them 0_o



yes exactly, the super range is very annoying, on firebase white i was at the top of the stairs and the pyro's were at the very bottom of the stairs, yet their flamer killed me, i was like wtf ?  from all the way down there are you serious, and now we get robbed from a little payback, no grabbing them from cover, this is the only thing i dislike in the fix notes

#106
Exicuren

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And the PS3 splash screen fix?

#107
whateverman7

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DragonRacer wrote...

So... thought this patch would include PS3 players being able to see the splash screen we currently don't get for operations? Bryan Johnson intimated that this would be a patch fix.

Just curious. The rest sounds great. Loving the extra credits for extracting!


curious about that myself because they hinted it would be fixed with this patch

and i concour everything else in your post

#108
ParthianShotX

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What would be the point of a decoy now? At least turrets and drones would retain usefulness under the scheme but the decoy has been rendered a lot less worthwhile. Otherwise, awesome list.


What? I don't want to seem ungrateful - there's great stuff in there.

#109
BlackbirdSR-71C

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JaimasOfRaxis wrote...

No Phantom Fixes?

Delightful. More fun with 90% DR permanently, Bubble Shield lockdown, and synckills the second you're in range.

No dodge rate Fixes?

Kick-ass. Now I can continue to lose projectile powers to enemies randomly hopping slightly to the right.

No Geth staggerproof bug fixes?

Awesome. Now I can continue to get killed by enemies who are dead/stunned/flying.

No Geth weapon refresh bug fixes?

Groovy. Now I can keep getting hit by missiles from enemies not facing me.

No attempt to fix line-of-sight targetting bugs?

Tubular. Now I can keep getting killed by shots going around corners and turrets being placed behind me through walls.

No attempt whatsoever to fix things like max target bugs?

Wonderful. Now I can hit a target with a power and hit nothing but Swarmers.


I like that you guys fixed a lot of the bugs, but a ton of the worst offenders remain.


- What about individual grenade spawns?
- Where are the missing earth DLC mods?
- Batarians/Krogans can't stagger now. What about Turians?
- Singularity gets a buff. Why not Pull?

#110
Tonymac

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I must say, you cats have been busy!

Most impressive - and thank you!

#111
tinman01b

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so if it works no more losers who cant enjoy this game without cheating..... all my thanks bioware
the 1 thing i will miss is laughing at missile glitchers that still get killed :) so funny.

#112
palmof40sorrows

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Aaron360 wrote...

"Asari Justicar passive power evolution 3 power damage and force bonus now works properly"

Doesn't he mean evo 5? Things that make ya go Hmmmm


I think they count it differently then we do. The first "evo" for them is in rank 4a, then evo 2 would be rank 4b. Making their evo 3 what we call evo 5. So yes, they are fixing it, but they number them differently. It makes sense, as it is the third evolution if you count top to bottom, left to right. The first three ranks are uncounted, because they don't, well, evolve anything.

#113
The Drake

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"- Players can no longer grab Geth Pyros over cover"

What?!?!?!?

Why?!?!?!?

#114
tinman01b

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o and blackbird i dont know about the rest of the stuff but it sounded to me like the krogan and batarians will be staggered less not lose their ability to stagger

#115
SoulRebel_1979

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GGW KillerTiger wrote...
My primary question: Will this patch actually work or will it fail as before and not fix anything?


GGW KillerTiger wrote...
Only if the fixes actually work or if they end up like last time ... half assed and only patially work ...


GGW KillerTiger wrote...
 ...... Way to make cover pointless BioFail [smilie]http://social.bioware.com/images/forum/emoticons/joyful.png[/smilie]


Give it a rest kid. Constantly ****ing about Bioware. Why are you even on the forums if all you do is cry about Bioware? 

#116
JaimasOfRaxis

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BlackbirdSR-71C wrote...

JaimasOfRaxis wrote...

No Phantom Fixes?

Delightful. More fun with 90% DR permanently, Bubble Shield lockdown, and synckills the second you're in range.

No dodge rate Fixes?

Kick-ass. Now I can continue to lose projectile powers to enemies randomly hopping slightly to the right.

No Geth staggerproof bug fixes?

Awesome. Now I can continue to get killed by enemies who are dead/stunned/flying.

No Geth weapon refresh bug fixes?

Groovy. Now I can keep getting hit by missiles from enemies not facing me.

No attempt to fix line-of-sight targetting bugs?

Tubular. Now I can keep getting killed by shots going around corners and turrets being placed behind me through walls.

No attempt whatsoever to fix things like max target bugs?

Wonderful. Now I can hit a target with a power and hit nothing but Swarmers.


I like that you guys fixed a lot of the bugs, but a ton of the worst offenders remain.


- What about individual grenade spawns?
- Where are the missing earth DLC mods?
- Batarians/Krogans can't stagger now. What about Turians?
- Singularity gets a buff. Why not Pull?


- Where's the targetting fix for Carnage? 
- Where's the Lash/Smash getting startup DR?
- Where's spawn invulnerability when you first join a map?
- Where's revive invulnerability when you first get up?
- Where's the toning-down of the gamma from Hunter Mode?
- Where's the dozens of other fixes in the game that people have asked for for well-nigh six months?

Fixing all the stuff in the OP is fine, but prioritizing farming-stopping over the above is just sloppy and suggests that these were never considered priority in the first place.

Modifié par JaimasOfRaxis, 01 octobre 2012 - 05:15 .


#117
BlackbirdSR-71C

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JaimasOfRaxis wrote...

BlackbirdSR-71C wrote...

JaimasOfRaxis wrote...

No Phantom Fixes?

Delightful. More fun with 90% DR permanently, Bubble Shield lockdown, and synckills the second you're in range.

No dodge rate Fixes?

Kick-ass. Now I can continue to lose projectile powers to enemies randomly hopping slightly to the right.

No Geth staggerproof bug fixes?

Awesome. Now I can continue to get killed by enemies who are dead/stunned/flying.

No Geth weapon refresh bug fixes?

Groovy. Now I can keep getting hit by missiles from enemies not facing me.

No attempt to fix line-of-sight targetting bugs?

Tubular. Now I can keep getting killed by shots going around corners and turrets being placed behind me through walls.

No attempt whatsoever to fix things like max target bugs?

Wonderful. Now I can hit a target with a power and hit nothing but Swarmers.


I like that you guys fixed a lot of the bugs, but a ton of the worst offenders remain.


- What about individual grenade spawns?
- Where are the missing earth DLC mods?
- Batarians/Krogans can't stagger now. What about Turians?
- Singularity gets a buff. Why not Pull?


- Where's the targetting fix for Carnage? 
- Where's the Lash/Smash getting startup DR?
- Where's spawn invulnerability when you first join a map?
- Where's revive invulnerability when you first get up?
- Where's the toning-down of the gamma from Hunter Mode?
- Where's the dozens of other fixes in the game that people have asked for for well-nigh six months?

Fixing all the stuff in the OP is fine, but prioritizing farming-stopping over the above is just sloppy and suggests that these were never considered priority in the first place.



If we're lucky, two or three of these will be fixed in the next patch three months from now!

#118
publius1000

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-Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
-Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
-Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards
-Fixed an issue when using Biotic Charge before death that caused the match to be unplayable afterwards

Novaguards incoming. Here, we, go!

#119
JaimasOfRaxis

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Oh, and of course, the most important of all:

No fix for the store's litany of drop rate problems?

#120
tinman01b

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o and the ppl complaining about no grabbing geth pyros anymore this shouldint have been a thing have you compared their size to a soldier or rocket geth they are much more massive plus the weight of the flamethrower yah agile grab plus one hit kill not likely.

#121
TMB903

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Great job Bioware. I'm looking forward to it.

#122
jakenou

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Looks like we got some nerfs, but a lot more buffs. I'll be excited to try the new singularity the most, but will be interested to see concussive shot and incinerate buffs in action too.

[quote]Chris Priestly wrote...
- Sabotage power evolution 6 increased tech damage bonus no longer stacks
[/quote]
- Is this a nerf? I didn't know that it stacked in the first place. Don't really get this.

[quote]- Krogan Vanguard Rage bonuses now work properly[/quote]
- It'll be nice if this actually works, but it's still not very usable when Rage "too blindingly bright to see anything screen" becomes active. Hope toning that down is part of the fix. It would also be nice if Hunter Mode screens were a little less blinding.

[quote]- Fixed users logging off or disconnecting during gameplay from not being able to return online until rebooting the game
[/quote]
- I've never had to reboot after a disconnect, either on Xbox or PC (the latter happens much less frequently). What would be nice is to be able to hop back in the PUG you got knocked out of. It would be even nicer if we get a disconnect that if the game forgets whatever credits we earned, that it also forgets that we used any consumables. It's only fair.

[quote]- Asari Justicar passive power evolution 3 power damage and force bonus now works properly
[/quote]
- I think he means evo 2 (aka rank 5)


[quote]- Fixed SMG Ultralight Materials Mod not having impact on power recharge speed
[/quote]

Really? So we won't have to use SMG ULM with a matching pistol ULM anymore?


[quote]- Melee creatures will now completely ignore pets (drones, decoys, etc.) rather than just having a chance to ignore them
[/quote]
- Waitaminnut! Whaaa? Is this the biggest nerf ever? If this is saying what I think it says, it's making the human engineer with combat drone go from one of the best original vanilla human classes to one of the worst. I guess it's time for vanilla adepts to take the throne?


[quote]- Fixed an issue with ammo boxes causing players to be unable to fire weapons after attempting to refill grenades[/quote]
- This is nice and all, even though it never happened to me, but it would be nice if grenade refills became more prevalent too. I know grenade obscurity is built in to the game intentionally, but we at least ought to be able to get a FULL refill between waves.


[quote]- Fixed an issue with enemies approaching a downed player to execute, but showing mercy and leaving[/quote]
- So this is fixed how? No more mercy? I thought a balance change a month or so ago increased the time it takes for them to stomp you, but that hasn't been a noticable difference. If anything they seem to stomp and grab quicker than ever lately. Please give us a chance for mercy!! :P


[quote]- Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members – you must extra personally to get the reward.[/quote]
- Best. Buff/Addition. Ever.


[quote]- Fixed bleedout effect that was disappearing when another player used an Ops Survival Pack
[/qoute]
- Can someone explain what this means? Whose bleedout was disappearing? The enemy's? Otherwise, I hope that the unspoken fix here is when the almost dead bloody screen ceases to go away even when health and shields are restored. Sometimes I spend an ops pack just to make this go away, even though I don't need to

[quote]
PC Only:
- Fixed a crash on Firebase Rio caused by heavy melee
[/quote]
This doesn't happen on Xbox too?

[qoute]
Xbox Only:
- Fixed a rare crash (black screen) on Xbox 360: Upon booting up the game and attempting to reach the title screen, players will now be able to get to title screen to recover their save games
[/quote]
- What about the frequent game freezes while in-match that so many Xbox players seem to experience?

Modifié par jkthunder, 01 octobre 2012 - 05:22 .


#123
MokonaNL

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Chris Priestly wrote...
- Successfully extracting from a match gives 10% bonus credits. This reward does not depend on your squad members – you must extra personally to get the reward.

Very nice. But don't you mean "you must extract personally to get the reward".

#124
Filipe Dilly

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DragonRacer wrote...

So... thought this patch would include PS3 players being able to see the splash screen we currently don't get for operations? Bryan Johnson intimated that this would be a patch fix.

Just curious. The rest sounds great. Loving the extra credits for extracting!


THIS.

#125
Ziegrif

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JaimasOfRaxis wrote...
- Where's the targetting fix for Carnage? 
- Where's the Lash/Smash getting startup DR?
- Where's spawn invulnerability when you first join a map?
- Where's revive invulnerability when you first get up?
- Where's the toning-down of the gamma from Hunter Mode?
- Where's the dozens of other fixes in the game that people have asked for for well-nigh six months?


To answer your question. IGNORED!

Also Krysae nerf. :D

6 months! A lot got fixed but... WHAT?!