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Patch Notes.


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#201
mackfactor

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Dbohr wrote...

Not so keen on the Pyro buff, but at least it makes more sense than reload-cancelling Rocket Troopers and Hunters from Hell. If only these were corrected...

About the Sabotage modification: what does it mean? What was it stacking with before?

The rest seems awesome, but I'll reserve my judgement until the Patch is live.


If we can reload cancel, it only makes sense that they can, too.

#202
Gamecontact

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- Fixed pathing for Banshees so they don't get stuck in a teleport routine

Does this means Banshees no longer stuck on the FBW cover?

#203
jpraelster93

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Gamecontact wrote...

- Fixed pathing for Banshees so they don't get stuck in a teleport routine

Does this means Banshees no longer stuck on the FBW cover?


Yes im sure it does

#204
Guest_Flaming Snake_*

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Interesting...

VG glitch and bonus extraction credits are the only things on that list that im really paying attention to.

#205
DragonRacer

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jpraelster93 wrote...

Gamecontact wrote...

- Fixed pathing for Banshees so they don't get stuck in a teleport routine

Does this means Banshees no longer stuck on the FBW cover?


Yes im sure it does


I'm thinking this is Jos's revenge for having to eat those fez hat cupcakes for saying platinum couldn't be farmed. Image IPB

#206
Guest_death_for_sale_*

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Bon3zz1001 wrote...

Nobody seemed to notice but Vorchas are basically going to be useless now.

"- Fixed Flamer power of Vorcha from being activated simultaneously with the Reegar Carbine"


Only for those people forced to rely on a bug to make a character viable.

#207
etm125

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jpraelster93 wrote...

Gamecontact wrote...

- Fixed pathing for Banshees so they don't get stuck in a teleport routine

Does this means Banshees no longer stuck on the FBW cover?


Yes im sure it does


Whoa--whoa-- that means no more fbw plat farming. 

That would be amazing

#208
Witchfinder

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Krysae nerf. Nnnooooooooeeeeeesss!

#209
Merkit91

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etm125 wrote...

jpraelster93 wrote...

Gamecontact wrote...

- Fixed pathing for Banshees so they don't get stuck in a teleport routine

Does this means Banshees no longer stuck on the FBW cover?


Yes im sure it does


Whoa--whoa-- that means no more fbw plat farming. 

That would be amazing


Yeah. Those farmers now will flood U/U/G and U/U/P lobbies :unsure:

#210
Caldari Ghost

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Disruptor ammo works now? Incinerate and cryo ammo? More reasons to keep playing this game! Good job Bioware!

#211
Kirrahe Airlines CEO

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Zero132132 wrote...

10% credit bonus if you, personally, extract.


That part of the patch I'm loving personally. I'm also glad their fixing the leviathan mods not carrying over to New Game + in sp. Although one that confused me was the health bar positioning fix when tac scan is applied to a swarmer. It's literally a OHK on the thing.

#212
Caldari Ghost

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Whoops, forgot to add extraction payoff. Looking forward to the weekend!

#213
peddroelm

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 The catch is the Headshots perks might function vs bosses - which might just might make the Turian Soldier the best boss killer in the game ....(marksman headshot bonus is "special")

Modifié par peddroelmz, 01 octobre 2012 - 08:20 .


#214
oO Stryfe Oo

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Bon3zz1001 wrote...

Nobody seemed to notice but Vorchas are basically going to be useless now.

"- Fixed Flamer power of Vorcha from being activated simultaneously with the Reegar Carbine"


Not quite. You'll just have to change your playstyle with them to not revolve around an exploit.

#215
chcknwng

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oO Stryfe Oo wrote...

Bon3zz1001 wrote...

Nobody seemed to notice but Vorchas are basically going to be useless now.

"- Fixed Flamer power of Vorcha from being activated simultaneously with the Reegar Carbine"


Not quite. You'll just have to change your playstyle with them to not revolve around an exploit.


just here to say hello.

#216
Bryan Johnson

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As for the Krysae, it doesnt really affect things too much due to the shield gate being lowered. The fix was made before this balance change was made.

#217
mackfactor

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cgj wrote...

Mendelevosa wrote...



Not to sound rude, but it seems as if you would be grateful that Bioware is releasing a patch at all. There are many things that are going to be fixed, yet you only complain about what is not included in the patch. 

Bioware didn't really have to do this you know.


hahahahaha seriously ?! of course they MUST do this

buy a car and the car falls apart on the first ride,
or buy a car that's missing wheels
you ain't gonna complain ?

we payed for supposedly finished game that should be glitch free
i hate how today's technology made devs lazy, in the good old time you bought a game that was finished and had few very bad bugs in it
today, 90% of the time you pay full price for something unfinished that devs 'plan' to finish afterward


OH. MY. GOD. There is no such thing as a glitch free game. No amount of QA and beta testing could possibly reveal ALL possible bugs.

And technology hasn't made anyone lazy. Sure they could extend the QA timeline and bug fix period by 6 months and get another 75% of the bugs, but then you would flip out that your precious game isn't coming out soon enough. More than that, making games is about making money. Extending testing periods costs valuable dev and tester time that can be used towards another game. It's not laziness, it's capitalism. Get over it.

#218
mackfactor

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Blind2Society wrote...

Warp should be back in action if I read correctly.

Also, another Krysae nerf? They have got to be kidding.


Look for a rebuff next week.

#219
Gamecontact

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etm125 wrote...

jpraelster93 wrote...

Gamecontact wrote...

- Fixed pathing for Banshees so they don't get stuck in a teleport routine

Does this means Banshees no longer stuck on the FBW cover?


Yes im sure it does


Whoa--whoa-- that means no more fbw plat farming. 

That would be amazing


So this means there would be other games than only FBW :wizard: 

It's very annoying because I don't have lot's of friends with whom I could play so I have to settle puplic matches (every game is FBW:mellow:), but now if that is fixed I think I will find other games than FBWB)

#220
Mondhase

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Too many awesome things to list. If this all works... wow!

#221
Eric Fagnan

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Shawn22OS wrote...

How about the Drell's Eric? Are there fixes included in the patch?


The patch is going to allow us to modify some Drell stats we weren't able to before, so we'll be investigating the Drell in the future.

#222
Eric Fagnan

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ryoldschool wrote...

Eric, if still reading - SS is now getting the Sword mastery rank 5 and 6, but it has been getting power damage from passive - has this been corrected as well?


I'm not aware of any fix to the bonuses it was getting from power damage, so I think it should still be getting those even though it's not supposed to.

#223
Trogdorx

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And in other news, geth pyros are now almost as OP as phantoms. It would have been nice if you had changed them from having armor to simply having health (and less of it), like every other geth mook, to compensate for this change. You just added a bunch more encouragement for everyone to use the piranha despite nerfing it in the last patch. And even then, what do you do once a pyro is right in front of your cover, shooting its flamethrower at you over it? No other standard enemy can do that and you just made it pretty much impossible to deal with them..

I also see a lot of FBW camper hate here. Well stuff it. It's a legitimate strategy and one that's, in my opinion, smarter than roaming.

Also, in regards to the boss damage bonuses: Does the damage multiplier for back shots (on the atlas) and headshots (on the others) apply at all times, or only once their shield/barrier is down?

#224
Grunt_Platform

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Hey Eric. Thanks for all the info.

Do you have any word on the Shockwave bug afflicting PC users? Or enemies firing and/or completing melee and grab attacks while staggered?

Modifié par EvanKester, 01 octobre 2012 - 07:51 .


#225
Silasqtx

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How about an edited sword mastery for the Slayer? It feels like it belongs to him.

http://social.biowar...06/polls/39934/

My poll contains all the info and my suggestion.