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I hope we get to see the impact of the mage/templar war


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#1
Eternal Phoenix

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Meaning I hope we come across one or two areas where we see the area devastated by their war and maybe one or two villages (during random encounters maybe) that have been burned down. Meanwhile maybe other places will actually feature mages and templars fighting and we can either choose a side or just avoid the whole conflict and watch them battle it out. It would certainly add more perspective and atmosphere to the world. One of the features I liked about Origins was how you came across battlefields and devastated areas during random encounters and some side quests from boards. These areas and the battles in them spoke volumes about the state of Fereldan.

#2
wsandista

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This would be good.

#3
BouncyFrag

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A benefit of not being able to affect the mage/templar fight in DA2 will allow for a lot of focused content to be in the game. I wasn't a big fan of this in DA2, but hopefully this will be the case..

#4
Naughty Bear

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From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.

Modifié par Naughty Bear, 01 octobre 2012 - 05:38 .


#5
TsaiMeLemoni

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Naughty Bear wrote...

From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.


As long as we get to see our War Assets in action though, right?

#6
Xilizhra

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Naughty Bear wrote...

From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.

Orlais being in ruins might be worth it.

#7
Wifflebottom

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Naughty Bear wrote...

From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.


You can support the mages or betray them and fake curing the geno- I mean tranquilize all of them. Then you get either templar or mage war assets.

#8
DarkKnightHolmes

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I was just about to make a war asset joke.... I came too late.

#9
Emzamination

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Elton John is dead wrote...

Meaning I hope we come across one or two areas where we see the area devastated by their war and maybe one or two villages (during random encounters maybe) that have been burned down. Meanwhile maybe other places will actually feature mages and templars fighting and we can either choose a side or just avoid the whole conflict and watch them battle it out. It would certainly add more perspective and atmosphere to the world. One of the features I liked about Origins was how you came across battlefields and devastated areas during random encounters and some side quests from boards. These areas and the battles in them spoke volumes about the state of Fereldan.


*Thinks back to Fallout new vegas's Ncr & ceasar's legion*

#10
brushyourteeth

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Xilizhra wrote...

Naughty Bear wrote...

From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.

Orlais being in ruins might be worth it.

Val Royeaux's already been sacked once within a few years of Cassandra's interrogation of Varric. I'm actually a little sad when I think we may not get a chance to see it in all its glory before it's messed up too bad.

#11
KingRoxas

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Completely agree.

Modifié par Kingroxas, 01 octobre 2012 - 06:52 .


#12
Eternal Phoenix

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brushyourteeth wrote...

Xilizhra wrote...

Naughty Bear wrote...

From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.

Orlais being in ruins might be worth it.

Val Royeaux's already been sacked once within a few years of Cassandra's interrogation of Varric. I'm actually a little sad when I think we may not get a chance to see it in all its glory before it's messed up too bad.


I had no idea of this. So it sounds as though towns we visit will at least show the effects of all this chaos which is what I'm hoping for.

#13
Guest_Rojahar_*

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I'd kind of prefer to see both before/after, and have any sacking/destruction happen over the course of the game.

#14
Dave of Canada

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Contrast is better, discovering ruins doesn't really matter if you didn't see what stood before. I'd like to see the devastation which plagues the nation only occur as time goes on, perhaps getting better or worst based off your prior decisions.

"Welcome to the Village of Hopes and Dreams, how would you like your free meal and bed?"
"Amazing!"
"We've got some of that!"
*you lead Templar into a war against mages, you let them escape because you feel wholesale slaughter is unjustified*
*you go back to the village, it's now burned down and devastated with corpses littering the streets*
"...y-you! You came back to the Village of Hopes and Dreams! You must help us, a small group of mages appeared! They began making demands, wanting to sacrifice our men and women to bring demons into the world to get revenge on the Templar which killed their friends!"
"****."

#15
Sibu

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As long as we get to kick those silly mages right in their daddy bags, i will be happy

#16
Darth Wolfenbarg

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Emzamination wrote...

Elton John is dead wrote...

Meaning I hope we come across one or two areas where we see the area devastated by their war and maybe one or two villages (during random encounters maybe) that have been burned down. Meanwhile maybe other places will actually feature mages and templars fighting and we can either choose a side or just avoid the whole conflict and watch them battle it out. It would certainly add more perspective and atmosphere to the world. One of the features I liked about Origins was how you came across battlefields and devastated areas during random encounters and some side quests from boards. These areas and the battles in them spoke volumes about the state of Fereldan.


*Thinks back to Fallout new vegas's Ncr & ceasar's legion*

I was just thinking the same thing. I just beat that game recently, and I was very impressed with how well the effects of the war were demonstrated in just about every location you went. And then of course seeing factions present in the final battle while the radio operator mentions operations occuring in all the other places you helped or ruined was a wonderful touch. I could only hope this game ends up like that, but I kind of doubt they would want to write a story with that many variables after seeing Dragon Age 2 killing variables at every opportunity in the third act.

#17
berelinde

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Dave of Canada wrote...

Contrast is better, discovering ruins doesn't really matter if you didn't see what stood before. I'd like to see the devastation which plagues the nation only occur as time goes on, perhaps getting better or worst based off your prior decisions.

"Welcome to the Village of Hopes and Dreams, how would you like your free meal and bed?"
"Amazing!"
"We've got some of that!"
*you lead your followers to disperse the fight because you feel wholesale slaughter is unjustified*
*you go back to the village, it's now burned down and devastated with corpses littering the streets*
"...y-you! You came back to the Village of Hopes and Dreams! You must help us, the templars returned! They began making demands, asking us to surrender the few coppers we possessto buy their lyrium. We gave them what we had, but it wasn't enough. They slaughtered half of us!"
"****."

Fixed it for you.

Templars are addicts. With their source of income cut off (formari crafting), they're going to get... twitchy.

Modifié par berelinde, 02 octobre 2012 - 05:34 .


#18
HiroVoid

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berelinde wrote...

Dave of Canada wrote...

"Welcome to the Village of Hopes and Dreams, how would you like your free meal and bed?"
"Amazing!"
"We've got some of that!"
*you lead Templar into a war against mages, you let them escape because you feel wholesale slaughter is unjustified*
*you go back to the village, it's now burned down and devastated with corpses littering the streets*
"...y-you!
You came back to the Village of Hopes and Dreams! You must help us, a
small group of mages appeared! They began making demands, wanting to
sacrifice our men and women to bring demons into the world to get
revenge on the Templar which killed their friends!"
"****."

Fixed it for you.

Fixed it back.

Modifié par HiroVoid, 02 octobre 2012 - 05:36 .


#19
berelinde

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HiroVoid wrote...

berelinde wrote...

Dave of Canada wrote...

rubbish dialogue
"****."

Fixed it for you.

Fixed it back.

You're mistaken. Mages have absolutely nothing to gain by looting. They don't *need* blood magic to survive, and their crafting provides them with income. Templars do need lyrium, however, so whether we'll see templars extorting commoners at sword point or slaughtering first and picking through the corpses for coin, it's going to get ugly.

#20
Eternal Phoenix

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^
Eh? Blood mages may want sacrifices though. They'd certainly want demon allies to help them fight against the templars. These are excellent suggestions and I hope they make it into the game anyways.

#21
Vandicus

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berelinde wrote...

HiroVoid wrote...

berelinde wrote...

Dave of Canada wrote...

rubbish dialogue
"****."

Fixed it for you.

Fixed it back.

You're mistaken. Mages have absolutely nothing to gain by looting. They don't *need* blood magic to survive, and their crafting provides them with income. Templars do need lyrium, however, so whether we'll see templars extorting commoners at sword point or slaughtering first and picking through the corpses for coin, it's going to get ugly.


They're human ain't they? Or at least human reskins in the form of elves, so they're mentally human. Humans in real life don't resort to crime only when they need to. When its easier to loot than it is to work, people are inclined to loot. Given that the templars know where to get lyrium in large quantities and are probably able and willing to ransack the Chantry's treasuries, I think we're actually less likely to see the Lyrium-addict templar bit focused on. Maybe when the war draws near its end they'll have lots of twitchy templars, but before that point unlikely.

Mages on the other hand are likely to be ostracized by the population. This makes them desperate. Desperate people with magic powers need supplies, and both blood and lyrium make them stronger. Hmmmmm, is looting likely to occur?

#22
berelinde

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The mages have withdrawn to Andoral's Reach. They aren't mixing with people except to trade, and they have already been sustaining themselves financially for years. All they asked for was to be left alone, and now they have what they wanted. They are far from desperate.

A lot of people think that the Circle was supported by the Chantry, but it was actually the other way around. The formari craftsmen provided the Circle (and the Chantry) with its wealth, and they're all mages. They can *buy* anything they need very easily. Also, it's important to point out that not every mage is a blood mage. Even in DA2 where every mage and his dog eventually turned into an abomination, you see mages turning to blood magic only when templars or slavers (or Hawke) are about to kill them. Take away the templars and the slavers and the problem is solved. Yes, yes, there is Quentin, but there's always one nutcase. After all, the templars had Meredith, and her body count was much, much higher than Quentin's.

And somehow I doubt that the same Chantry that the templars abandoned is going to fork over what little money they have left to fund the drug habits of the templars. They relied on the Circle for income. With the Circle dispersed to Andoral's Reach, that well has gone dry for them. That's assuming that the Chantry folk were even willing to talk to the templars after Lambert's stunt.

Templars are likely to be ostracized more than mages by the populace. Mages do have the power to heal the sick, brew potions, and whatnot where all templars can do is kill things. By abandoning the Chantry, the templars have lost their official blessing, but even before Kirkwall, templars were finding themselves out of favor. Cullen tells Hawke that templars used to be assured of a kind word and a hot meal wherever they went, but now, they'd be lucky if people didn't spit in their faces.

In Asunder, Evangeline says that she's got about a week before she starts suffering from lyrium withdrawal and about a month, two at the outside, before she runs stark raving mad. I think the templars are going to get twitchy a lot sooner than many people seem to think.

#23
Vandicus

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A. The mage rebellion group in Andoral's Reach probably does not comprise the entirety of the mage population. I imagine the average mage is actually unlikely to make it to the refuge. Those are the mages that will be villified by society and in desperate straits while running from templars.

B. The Chantry is probably rich on its own simply because its membership base and political influence is huge. Moreover, the Circle system and its revenues had existed for years. Even if it was the only cash flow the Chantry had, they're bound to have fairly substantial reserve funds.

C. I'm not suggesting that the Chantry will willingly hand over its wealth, I'm suggesting that the templars will take it. I don't think the lyrium addiction will become a serious issue for the templars until they start to run low on supplies, which could take a long time.

Modifié par Vandicus, 02 octobre 2012 - 05:09 .


#24
berelinde

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You seem to be operating under the assumption that the necessity of avoiding villages will cause desperation with the same absolute causality that ingesting a kilogram of cyanide is fatal. Most mages aren't going to care. And if they do pass through a village, if they wear civilian clothing, no one will even know they're mages. They don't wear signs around their necks.

And, since the Chantry does possess political and social influence, the templars seizing whatever wealth they possess by force is *not* going to endear them to the populace. If anything, they may find themselves hunted with greater tenacity than the mages. Especially since there's a sense of betrayed trust. People get upset about that. Also, templars are much more easily spotted. Mages can put on any old rag they pick up off the rag pile and pass as a beggar without losing access to their abilities and whatever protection that provides, but armor is expensive. A templar who wants to avoid notice may need to wear something that doesn't scream "I murdered three Reverend Mothers last week!" Sure, he can pick up the same rags and put them on, but then he forfeits his protection. Templars are in for a rough time, I'm afraid.

#25
Little Princess Peach

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TsaiMeLemoni wrote...

Naughty Bear wrote...

From what we saw in Mass Effect 3, don't get your hopes up.

Priority: Orlais

I'm calling it now.


As long as we get to see our War Assets in action though, right?

we will be so lucky we might just get an npc talking about it in taverns