Super Nothing wrote...
Lucius Aelius wrote...
Lord Rosario wrote...
Super Nothing wrote...
rtbh99 wrote...
Derek Hollan wrote...
You were never supposed to be able to grab Geth Pyros over cover, etc.
Right, just like Prime headshots were a glitch that somehow got its own special animation. No one's buying this.
Hehe. This is so true it made me laugh.
The problem with this reasoning is that it is baseless and completely inaccurate. Every unit in the game has (until this new patch) a single damage modifier for headshots. Rather than being a glitch, it was decided that it wasn't practical to leave this mechanic working as such (bosses have bigger heads/are slower moving, as such are easier to headshot). In the interim while they painstakingly gave every unit in the game its own individually set modifiers, they removed headshots from relevant enemies. That's all there is to it, and none of it has anything to do with this discussion.
It's not a line of reasoning. They told us it was a glitch and that's why they changed it. They didn't say, "We changed our minds, boss headshots make the game too easy." They told us that it was a mistake that bosses ever took headshot damage. They lied then and they're lying now.
Actually that's exactly what they said, paraphrased but accurate as I related it. It was explicit in their explanation that it was not a glitch (apart from Ravagers' entire bodies counting as a "head," that they said was a glitch). As I've already described quite accurately what their explanation was, I will refrain from doing so again.





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