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Destory, Control or Reject, which is true to Shepard's character?


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#151
fainmaca

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Reject is true to my Shepard's character. He'd never accept what the progenitor of all Reapers was saying, no matter how many 'inevitabilities' got thrown at him.

Screw destiny. Shepard never buckled before it during his other adventures. Why now, at the culmination of all of his efforts.

Mind you, he never would have relied upon something as vague and unknown as the Crucible anyway. If I know Shepard, he'd have found a way to shove the Cain up Harbinger's ass before pulling the trigger. What was it Wrex said? 'Facing the Unknown and killing it with big guns'.

#152
ZeCollectorDestroya

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To me IMHO, both renegade and paragon, the true ending is Destroy.

It's what Shepard wanted right? To stop the Reapers no matter what the cost. Not to make everyone glow like a lantern or have absolute power.

Shepard probably wanted to kick back and enjoy the post-reaper war. Not to become a god or have husks walking about.

Refuse? HAHAHAHAHA! Get out. Now. The whole galaxy won't die just because Shepard hates a holographic kid. Think of this scenario realistically, would you let the galaxy die just because you don't like the crucible? No. Unless you're a full blown retard.

#153
Baldrick67

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Destroy all the time.

Synthesis is so out of character for Shepard both Paragon and Renegade.

In ME Shepard didn't join Saren and get fancy new reaper implants.

In ME2 Shepard didn't volunteer to get into a collector pod to get turned to goo and added to the human reaper.

#154
tholloway93

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destroy, but i like the paragon control ending. however i feel going with control is like turning you into the next illusive man

#155
Knightly_BW

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I will add one more Destroy into the bunch.

Control is indoctorination in a fancy make up. You assume it will work depending on a word of a... machine? Pretty smart.

Synthesis only suitable for psychotic Shepards who always wanted to ruin everything in the universe.

Refuse feels like childish pram at the worst possible moment. So out of character for a person like Shepard who get used to make hard decisions all the time.

Modifié par Asperius, 02 octobre 2012 - 10:14 .


#156
Dharvy

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I just wish they would have gave Shepard better dialogue with each and every different ending before he chose, like they did with Refuse. The whole dialogue segment gives an impression that you're submitting to the Reapers choices, and detaches Shepard from the scenario. Shepard sort of needs to do a decent speech before s/he chooses.

The game basically led you by the hand to be a staunch Destroy guy/gal throughout the game, not even entertaining any kind of alternative then at the end open it up into 3 choices.

Personally, I like the ending choices for what they are but, it seems you have to sort of separate yourself from Shepard and pick the choices on their merits against what your Shepard's been pioneering throughout the whole game. That is where the disconnect seems to come from.

I played all the different classes so I have a Shepard, Paragon/Renegade/Paragade/Renegon Male/Female so I have Shepards for every choice except refuse but just to really pick what they would picked in the ending some of my Shepards couldn't really say what they wanted to say at different intervals in the game where the ending choice would have line up nicely with a few dialogue alternatives along the way.

Modifié par Dharvy, 02 octobre 2012 - 10:35 .


#157
Guest_Sion1138_*

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Role-playing is dead.

#158
Baihu1983

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Destroy. Its what Shepard set out to do.

#159
Chardonney

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Destroy, always.

#160
mango smoothie

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It all depends on how the player plays their Shepard. My Shepard's story for instance made the most sense for him to choose Destroy. When I did try to do the other endings with him they always never seemed to work with his story.

Now my Brother ended up choosing Control, and for his Shepard it made the most sense. Once again we tried other endings and none of them seemed to work with his Shepard. So it all depends on how you designed your Shepard's character.

#161
Fixers0

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Refusal.

#162
NasChoka

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Bester76 wrote...

Destroy, it has to be destroy.

What has Shepard witnessed throughout the game;

- Worlds conquered
- Billions dead
- Team mates slain
- Anderson just dying
- Earth in ruins

I don't see any way in which Shepard's not taking the Reapers out.


I chose Synthesis for the same reasons. If I would kill countless geth and slay my crewmember edi I would be no better than the reapers. 

#163
Team Value

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The choice that best fits Shepard's character (Renegade, Paragon, or anywhere in between) is to reject the three reprehensible options the Catalyst presents and find a fourth option. This is what heroes (even anti-heroes) do: they find a way to beat the odds and WIN without betraying their allies or themselves. Instead of this ultimate defining moment of heroism, however, Bioware gave us a meek tool who stands there bleeding to death while being talked down to by a toddler.

#164
ElSuperGecko

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Destroy.

Historically, both my Paragon and Renegade Shepards have seen (and argued against) the Illusive Man extolling the virtues of Control, and seen (and argued against) Saren Arterius advocating something that sounds remarkably like Synthesis.

They watched both fall completely under the Reaper's spell, despite having honourable intentions, and end up working against their own kind.

Every one of my squadmates and allies has advised me that the war with the Reapers can only end with either the Reapers destroyed once and for all, or with us doomed to extinction.

#165
Maxster_

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Sion1138 wrote...

Role-playing is dead.

Reading topic(at least name) before posting is also dead.

#166
Inanna Athanasia

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Modifié par InannaAthanasia, 04 octobre 2012 - 11:47 .


#167
Inanna Athanasia

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I am really enjoying all the different views and why one chooses one choice and another differently so. I can see how many arguments could sway one over the other, but after reading them all and taking time to look back at my games and some of the dialogue in my games from save points before key moments (i.e. talking to Saren before he "dies") I don't feel Shep would ever chose reject, no matter how you play her/him. But some of the key convo’s in the games do point to a Shep who will destroy the Reapers no matter what.

Examples from Mass Effect 1:

Commander Shepard: Together we can stop Sovreign. We don't have to submit to the Reapers. We can beat them!
Saren Arterius: I no longer believe that Shepard. The visions cannot be denied. The Reapers are too powerful. The only hope of survival is to join with them. Sovereign is a machine. It thinks like a machine. If I can prove my value, I become a resource, worth maintaining. There is no other logical conclusion.
Commander Shepard: You were a Spectre. You swore to protect the galaxy. Then you broke that vow to save yourself.
Saren Arterius: I'm not doing this for myself. Don't you see, Sovereign will succeed. It is inevitable. My way is the only way any of us will survive. I'm forging an alliance between us and the Reapers, between organics and machines, and in doing so, I will save more lives than have ever existed. But you would undo my work. You would doom our entire civilization to complete annihilation, and for that, you must die.


Sovereign: You are not Saren.
Garrus Vakarian: What is that? Some kind of VI interface?
Sovereign: Rudimentary creatures of blood and flesh, you touch my mind, fumbling in ignorance, incapable of understanding.
Garrus Vakarian: I don't think this is a VI...
Sovereign: There is a realm of existence so far beyond your own you cannot even imagine it. I am beyond your comprehension. I am Sovereign.
Commander Shepard: Sovereign isn't just some Reaper ship Saren found. It's an actual Reaper!
Sovereign: Reaper? A label created by the Protheans to give voice to their destruction. In the end, what they chose to call us is irrelevant. We simply... are.
Garrus Vakarian: The Protheans vanished over 50,000 years ago. You couldn't have been there, it's impossible!
Sovereign: Organic life is nothing but a genetic mutation, an accident. Your lives are measured in years and decades. You wither and die. We are eternal, the pinnacle of evolution and existence. Before us, you are nothing. Your extinction is inevitable. We are the end of everything.
Commander Shepard: Whatever your plan is, it's going to fail. I'll make sure of that.
Sovereign: Confidence born of ignorance. The cycle cannot be broken.
Tali'Zorah nar Rayya: Cycle? What cycle?
Sovereign: The pattern has repeated itself more times than you can fathom. Organic civilizations rise, evolve, advance, and at the apex of their glory they are extinguished. The Protheans were not the first. They did not create the Citadel. They did not forge the mass relays. They mere found them - the legacy of my kind.
Commander Shepard: Why would you construct the mass relays and leave them for someone else to find?
Sovereign: Your civilization is based on the technology of the mass relays. Our technology. By using it, your civilization develops along the paths we desire. We impose order on the chaos of organic life. You exist because we allow it, and you will end because we demand it.
Tali'Zorah nar Rayya: They're harvesting us! Letting us advance to the level they need, then wiping us out!
Commander Shepard: What do you want from us? Slaves, resources?
Sovereign: My kind transcends your very understanding. We are each a nation - independent, free of all weakness. You cannot grasp the nature of our existence.
Commander Shepard: Where did you come from? Who built you?
Sovereign: We have no beginning. We have no end. We are infinite. Millions of years after your civilization has been eradicated and forgotten, we will endure.
Commander Shepard: Where are the rest of the Reapers? Are you the last of your kind?
Sovereign: We are legion. The time of our return is coming. Our numbers will darken the sky of every world. You cannot escape your doom.
Commander Shepard: You're not even alive! Not really. You're just a machine, and machines can be broken!
Sovereign: Your words are as empty as your future. I am the Vanguard of your destruction. This exchange is over...


And even here, it starts by saying what is expected from a Spectre,
Asari Councilor: Commander Shepard - step forward.
Asari Councilor: It is the decision of the Council that you be granted all the powers and privileges of the Special Tactics and Reconnaissance branch of the Citadel.
Salarian Councilor: Spectres are not trained, but chosen. Individuals forged in the fire of service and battle; those whose actions elevate them above the rank and file.
Asari Councilor: Spectres are an ideal, a symbol. The embodiment of courage, determination, and self-reliance. They are the right hand of the Council, instrments of our will.
Turian Councilor: Spectres bear a great burden. They are protectors of galactic peace, both our first and last line of defense. The safety of the galaxy is theirs to uphold.
Asari Councilor: You are the first human Spectre, Commander. This is a great accomplishment for you and your entire species.
They bear a great burden and the galaxy is theirs to uphold. They are expected to do whatever must be done to save the galaxy. This is the burden Shep carries, the burden she/he knows s/he must bear and do whatever it takes to save the galaxy.


This really sums up Shep in ME2 for me:

The Illusive Man: I made you, Shepard! I brought you back from the dead!
Commander Shepard: And I'm going to do what you brought me back to do. I'll fight and win this war without compromising the soul of our species.


Harbinger: You fight against inevitability. Dust struggling against cosmic winds. This seems a victory to you. A star system sacrificed. But even now, your greatest civilizations are doomed to fall. Your leaders will beg to serve us.
Shepard: Yes, people will die. Maybe we'll lose half the galaxy. Maybe more. But I'll do whatever it takes to rid the galaxy of the Reaper threat. However insignificant we might be. We will fight, we will sacrifice and we will find a way.
Harbinger: Know this as you die in vain: your time will come, your species will fall. Prepare yourselves for the arrival.

Moving on to ME3 now:
This helps show that they are setting it up for Shep to decides everyone’s fate:
Admiral Steven Hackett: Shepard, let me tell you something that I've learned the hard way. You can pay a soldier to fire a gun. You can pay him to charge the enemy and take a hill. But you can't pay him to believe.
Commander Shepard - Male: I don't follow, Sir.
Admiral Steven Hackett: When you went up against Sovereign, there was no good reason to believe you'd win. But your crew didn't seem to care. They went along anyway. Your trip through the Omega-4 relay? That was a suicide mission if there ever was one. Yet there your crew was, standing beside you, proud to serve. Why? Because they believed in YOU, their leader! That's what I need now. Where we're taking them is likely to get pretty hairy, and I know you're the one who will get us to the other side.


I cannot find it word for word but when Shep speaks to Anderson and says something to the effect of:
Shep: I’ll win this war or die trying too
Andreson : you already died once, lets not tempt fate a second time.



Mind you there are tons of others, but who wants to see tons of quotes? The point is, I think in all the games Shep (regardless of paragon or renegade, male or female, or how you play them) always says one thing, s/he will find a way to destroy the Reapers or die trying. To refuse would be fine IF the Reapers could be destroyed, but its not and Shep I think would know it too. Its not about trusting Ghost boy, because Shep goes into not knowing what the catalyst is, so when he announces he is the catalyst, I see no reason Shep would not believe it. Once that is done, I can only see one choice for someone being true to Shep in all 3 games, destroy them and save the galaxy that Shep has sworn time and time again to save.
I went back and played all 3 endings again and while I really do like synthesis and its cool and whatnot, I still think Shep could only destroy and feel like s/he didn’t betray all the people in all 3 games s/he promised to find a way to destroy the reapers and save the galaxy.

Modifié par InannaAthanasia, 04 octobre 2012 - 11:52 .


#168
Eterna

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I always thin control is truest to your Shepards character because it factors in your Paragon and Renegade scores.

#169
Necrotron

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Well, any other hero from any other story would choose reject and then find a way to win despite the no win scenario. They would not agree to the main villain's terms and kill a bunch of innocents or make a bunch of people half robot like the villain wants.

But Mass Effect is a video game, so it's really up to each individual to decide what they want for their character. If you liked the ending, pick one.

Personally, I find the ending frustrating, nonsensical, contrived, and generally pretty pointless to pick any decisision from because it has no prior connection to the rest of the series. I just shut off the game and move on.

#170
Inanna Athanasia

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Eterna5 wrote...

I always thin control is truest to your Shepards character because it factors in your Paragon and Renegade scores.


How does control factor in you Paragon/ Renegade scores? No matter how you play them, you get all options if your EMS score is high enough, not your paragon or renegade scores.

#171
AlanC9

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The ending narration's different depending on the P/R score.

#172
Bill Casey

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Paragon: Refuse or Destroy
Renegade: Destroy or Control

#173
GarvakD

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Depends on the Shepard. In my eyes, Destroy is the only way to win this war. Reapers were a flawed/deceitful creation as was the Catalyst. They must be eliminated to create a temporary peace and freedom from the Reapers. I set out in ME1 to destroy them and thats what I intend to do.