Aller au contenu

Photo

The Crucible is absurd and contrived


  • Veuillez vous connecter pour répondre
255 réponses à ce sujet

#201
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 709 messages

MegaSovereign wrote...
They should have made the Asari Commandos naked....you know....for the sake of lore consistency.

Posted Image

Modifié par Greylycantrope, 03 octobre 2012 - 03:36 .


#202
Wayning_Star

Wayning_Star
  • Members
  • 8 022 messages

drayfish wrote...

sammysoso wrote...

There are so many things that are just absurd regarding the Crucible:

- Everyone keeps going on about how they have no idea what the Crucible does. How do you have the best engineers and scientists in the galaxy build something, see the schematics and put it together from scratch...and have no idea as to its function?

- How did no one clearly see that it was designed to attach onto the Citadel? It was an exact fit, all these smart people HAD to have noticed.

- The Prothean VI says that the various cycles built, and added to the Crucible. Assuming we're going with the idiotic "We don't know what it does" thing, then why in the world would you add to something that you don't know the function of in the first place?

- Who would build a machine that can perform three very different, massive universe altering properties? Why not decide what you want to do with it, then build the device? That's a massive waste of resources. And what's with the color coding?

- Why can the Crucible discriminate between Reapers and other synthetics in the Control ending, but not Destroy? The energy leads to the same focal point, and is channeled the same way, why is there a difference there?

- Regarding Destroy: What kind of machine works when you BREAK it?

This Ending-Tron9000 is one of the stupidest things I've ever encountered. And it's really disappointing to see from a series that started off so well in the making sense department. ME1 is really the only game you can call science-fiction. By the time ME3 came around we were firmly in the fantasy realm. Bleh.


'Um... Sir, I'm here from the Crucible project. We've, um, we've got some reservations we thought we should mention to you guys in the military.'
 
'Is it done? Have you built it yet?'
 
'Well, that's just the thing, sir. See, we've been putting it together and it's getting a little ...scary frankly.'
 
'But you're still building it?'
 
'Yes. But it's producing a whole lot of energy. Like, more energy than anyone has ever seen, ever. It's like some enormous battery or something. Way more power than should be possible.'
 
'Fantastic! A mysterious source of immeasurable, nonsensical power that no one - even the smartest people in the universe - can explain. This sounds great!'
 
'Well... see, that' the thing, sir. We were all kind of thinking... I mean, we know that the Reapers use technology as traps, don't we?'
 
'Yes indeedy. Remember all that stuff with the Citadel. Big old trap.'
 
'That's right, sir. And the Mass Effect relays.'
 
'Absolutely. And all that indoctrinating, and turning people into husks and stuff.   Don't forget all that.'
 
'That's right, sir. Exactly. That's exactly my point. I mean, it's pretty safe to say that every time - in the entire history of the galaxy - every time that we've discovered a new, inexplicable piece of technology, it's turned out horribly, nightmarishly bad for all life. Just terrifyingly bad, yes?'
 
'Oh yeah. And those Collector guys too, they were all Reaper controlled, weren't they?'
 
'Yes, sir. They were. I mean, you would agree that we've fallen for Reaper traps before, wouldn't you?'
 
'Oh sure. Yeah, absolutely. Caught us with our pants down plenty of times. Made a right joke of our intelligence gathering.'
 
'...Right. So where did we find the plans for this new, monstrous piece of unexplainable technology again?'
 
'In a hole, son.'
 
'Yes.'
 
'Yep. Found it in a hole. And the funny things is - you'll never guess - we'd already looked there once before, and found nothing. Can you believe that? What a bunch of duffers we were then, eh?'
 
'...Yes. And you don't think that it was all a bit too easy, sir? A bit too convenient?'
 
'What? What's all this? "Easy"? You think it's easy? We've had to get all you eggheads in here to build it -'
 
'Actually, it's suspiciously easy to build, sir.'
 
'We've had to get resources -'
 
'All of which are suspiciously easy to find.'
 
'We've had to hide out here in the middle of nowhere -'
 
'Actually, the Reapers are everywhere, sir, with foresight and wisdom that dwarfs our comprehension, and yet they are quite happy – suspiciously happy – for us to hang out here in space and keep building whatever this enormous, practically indefensible thing is...'
 
'No. No, this is quite the plan we have running here.'
 
'It's just, some of our people think it might actually be capable of mind control, sir. A couple of the guys are pretty sure it can do weird stuff to DNA...'
 
'Pfft. That sounds like the kind of tricks Reapers get up to.'
 
'Exactly, sir. Precisely. So with that in mind, are you sure we shouldn't do a bit more research before we switch it on? It seems like if it were a Reaper device - like everything we've ever come across usually is - it might be pretty bad for us in the long run...'
 
'Nope. That's enough of your technobabble, son. I don't know what you're getting at, but it's time to shut that questioning down. What is it that you don't understand? We're building a big scary device that we in no way comprehend, aided by the fact that the Reapers clearly don't mind that we are putting it together, based upon plans that conveniently turned up (having never been heard of before), falling into our lap moments after our enemy started their invasion. ...Honestly, son, I can't understand what part of that is giving you the heebie jeebies.  Maybe if you had a little more experience in this man's army you'd stop with your crazy paranoia, and start obeying orders blindly. If it worked for the Trojans then it's good enough for us.'
 
'Well, actually, sir...'
 
'You're dismissed, Poindexter. So clear off. I've got some emails to send. There's a Nigerian Prince who needs our help, and I reckon if I send him the Alliance's bank details we could make a tidy profit.'


actually it's only partially a reaper device, and probably of Leviathan design. But point taken, eventhough unrewarding and hapless. As... the crucible is all that stands between a known adversary, supposedly a weapon, but might just be a communication device. The protheans swore by it and they weren't exactly pacifists...and I doubt they'd blow themselves up, or worse, utilize unwarrented reaper stuff that could indoctrinate. They were a bit fussy over indoctrination'n stuff like that, being is their efforts were frustrated by a TIM replica.Lore and other prothean reports of other races tinkering with it over millions of years, adding stuff, but they've not had the chance to report in on it..just provide the blue prints and a get well card.. divining choices.

Modifié par Wayning_Star, 03 octobre 2012 - 03:56 .


#203
Icinix

Icinix
  • Members
  • 8 188 messages

drayfish wrote...

sammysoso wrote...

There are so many things that are just absurd regarding the Crucible:

- Everyone keeps going on about how they have no idea what the Crucible does. How do you have the best engineers and scientists in the galaxy build something, see the schematics and put it together from scratch...and have no idea as to its function?

- How did no one clearly see that it was designed to attach onto the Citadel? It was an exact fit, all these smart people HAD to have noticed.

- The Prothean VI says that the various cycles built, and added to the Crucible. Assuming we're going with the idiotic "We don't know what it does" thing, then why in the world would you add to something that you don't know the function of in the first place?

- Who would build a machine that can perform three very different, massive universe altering properties? Why not decide what you want to do with it, then build the device? That's a massive waste of resources. And what's with the color coding?

- Why can the Crucible discriminate between Reapers and other synthetics in the Control ending, but not Destroy? The energy leads to the same focal point, and is channeled the same way, why is there a difference there?

- Regarding Destroy: What kind of machine works when you BREAK it?

This Ending-Tron9000 is one of the stupidest things I've ever encountered. And it's really disappointing to see from a series that started off so well in the making sense department. ME1 is really the only game you can call science-fiction. By the time ME3 came around we were firmly in the fantasy realm. Bleh.


'Um... Sir, I'm here from the Crucible project. We've, um, we've got some reservations we thought we should mention to you guys in the military.'
 
'Is it done? Have you built it yet?'
 
'Well, that's just the thing, sir. See, we've been putting it together and it's getting a little ...scary frankly.'
 
'But you're still building it?'
 
'Yes. But it's producing a whole lot of energy. Like, more energy than anyone has ever seen, ever. It's like some enormous battery or something. Way more power than should be possible.'
 
'Fantastic! A mysterious source of immeasurable, nonsensical power that no one - even the smartest people in the universe - can explain. This sounds great!'
 
'Well... see, that' the thing, sir. We were all kind of thinking... I mean, we know that the Reapers use technology as traps, don't we?'
 
'Yes indeedy. Remember all that stuff with the Citadel. Big old trap.'
 
'That's right, sir. And the Mass Effect relays.'
 
'Absolutely. And all that indoctrinating, and turning people into husks and stuff.   Don't forget all that.'
 
'That's right, sir. Exactly. That's exactly my point. I mean, it's pretty safe to say that every time - in the entire history of the galaxy - every time that we've discovered a new, inexplicable piece of technology, it's turned out horribly, nightmarishly bad for all life. Just terrifyingly bad, yes?'
 
'Oh yeah. And those Collector guys too, they were all Reaper controlled, weren't they?'
 
'Yes, sir. They were. I mean, you would agree that we've fallen for Reaper traps before, wouldn't you?'
 
'Oh sure. Yeah, absolutely. Caught us with our pants down plenty of times. Made a right joke of our intelligence gathering.'
 
'...Right. So where did we find the plans for this new, monstrous piece of unexplainable technology again?'
 
'In a hole, son.'
 
'Yes.'
 
'Yep. Found it in a hole. And the funny things is - you'll never guess - we'd already looked there once before, and found nothing. Can you believe that? What a bunch of duffers we were then, eh?'
 
'...Yes. And you don't think that it was all a bit too easy, sir? A bit too convenient?'
 
'What? What's all this? "Easy"? You think it's easy? We've had to get all you eggheads in here to build it -'
 
'Actually, it's suspiciously easy to build, sir.'
 
'We've had to get resources -'
 
'All of which are suspiciously easy to find.'
 
'We've had to hide out here in the middle of nowhere -'
 
'Actually, the Reapers are everywhere, sir, with foresight and wisdom that dwarfs our comprehension, and yet they are quite happy – suspiciously happy – for us to hang out here in space and keep building whatever this enormous, practically indefensible thing is...'
 
'No. No, this is quite the plan we have running here.'
 
'It's just, some of our people think it might actually be capable of mind control, sir. A couple of the guys are pretty sure it can do weird stuff to DNA...'
 
'Pfft. That sounds like the kind of tricks Reapers get up to.'
 
'Exactly, sir. Precisely. So with that in mind, are you sure we shouldn't do a bit more research before we switch it on? It seems like if it were a Reaper device - like everything we've ever come across usually is - it might be pretty bad for us in the long run...'
 
'Nope. That's enough of your technobabble, son. I don't know what you're getting at, but it's time to shut that questioning down. What is it that you don't understand? We're building a big scary device that we in no way comprehend, aided by the fact that the Reapers clearly don't mind that we are putting it together, based upon plans that conveniently turned up (having never been heard of before), falling into our lap moments after our enemy started their invasion. ...Honestly, son, I can't understand what part of that is giving you the heebie jeebies.  Maybe if you had a little more experience in this man's army you'd stop with your crazy paranoia, and start obeying orders blindly. If it worked for the Trojans then it's good enough for us.'
 
'Well, actually, sir...'
 
'You're dismissed, Poindexter. So clear off. I've got some emails to send. There's a Nigerian Prince who needs our help, and I reckon if I send him the Alliance's bank details we could make a tidy profit.'


"In a hole son" is the funniest thing I've read all week.

This post is glorious.

#204
Maxster_

Maxster_
  • Members
  • 2 489 messages

Wayning_Star wrote...


actually it's only partially a reaper device, and probably of Leviathan design. But point taken, eventhough unrewarding and hapless. As... the crucible is all that stands between a known adversary, supposedly a weapon, but might just be a communication device. The protheans swore by it and they weren't exactly pacifists...and I doubt they'd blow themselves up, or worse, utilize unwarrented reaper stuff that could indoctrinate. They were a bit fussy over indoctrination'n stuff like that, being is their efforts were frustrated by a TIM replica.Lore and other prothean reports of other races tinkering with it over millions of years, adding stuff, but they've not had the chance to report in on it..just provide the blue prints and a get well card.. divining choices.

Please enlighten me, how so conveniently happen, that entire functionality and interface for use giant battery, was built-in into Citadel from the very beginning?

#205
movieguyabw

movieguyabw
  • Members
  • 1 723 messages

Icinix wrote...

drayfish wrote...

sammysoso wrote...

There are so many things that are just absurd regarding the Crucible:

- Everyone keeps going on about how they have no idea what the Crucible does. How do you have the best engineers and scientists in the galaxy build something, see the schematics and put it together from scratch...and have no idea as to its function?

- How did no one clearly see that it was designed to attach onto the Citadel? It was an exact fit, all these smart people HAD to have noticed.

- The Prothean VI says that the various cycles built, and added to the Crucible. Assuming we're going with the idiotic "We don't know what it does" thing, then why in the world would you add to something that you don't know the function of in the first place?

- Who would build a machine that can perform three very different, massive universe altering properties? Why not decide what you want to do with it, then build the device? That's a massive waste of resources. And what's with the color coding?

- Why can the Crucible discriminate between Reapers and other synthetics in the Control ending, but not Destroy? The energy leads to the same focal point, and is channeled the same way, why is there a difference there?

- Regarding Destroy: What kind of machine works when you BREAK it?

This Ending-Tron9000 is one of the stupidest things I've ever encountered. And it's really disappointing to see from a series that started off so well in the making sense department. ME1 is really the only game you can call science-fiction. By the time ME3 came around we were firmly in the fantasy realm. Bleh.


'Um... Sir, I'm here from the Crucible project. We've, um, we've got some reservations we thought we should mention to you guys in the military.'
 
'Is it done? Have you built it yet?'
 
'Well, that's just the thing, sir. See, we've been putting it together and it's getting a little ...scary frankly.'
 
'But you're still building it?'
 
'Yes. But it's producing a whole lot of energy. Like, more energy than anyone has ever seen, ever. It's like some enormous battery or something. Way more power than should be possible.'
 
'Fantastic! A mysterious source of immeasurable, nonsensical power that no one - even the smartest people in the universe - can explain. This sounds great!'
 
'Well... see, that' the thing, sir. We were all kind of thinking... I mean, we know that the Reapers use technology as traps, don't we?'
 
'Yes indeedy. Remember all that stuff with the Citadel. Big old trap.'
 
'That's right, sir. And the Mass Effect relays.'
 
'Absolutely. And all that indoctrinating, and turning people into husks and stuff.   Don't forget all that.'
 
'That's right, sir. Exactly. That's exactly my point. I mean, it's pretty safe to say that every time - in the entire history of the galaxy - every time that we've discovered a new, inexplicable piece of technology, it's turned out horribly, nightmarishly bad for all life. Just terrifyingly bad, yes?'
 
'Oh yeah. And those Collector guys too, they were all Reaper controlled, weren't they?'
 
'Yes, sir. They were. I mean, you would agree that we've fallen for Reaper traps before, wouldn't you?'
 
'Oh sure. Yeah, absolutely. Caught us with our pants down plenty of times. Made a right joke of our intelligence gathering.'
 
'...Right. So where did we find the plans for this new, monstrous piece of unexplainable technology again?'
 
'In a hole, son.'
 
'Yes.'
 
'Yep. Found it in a hole. And the funny things is - you'll never guess - we'd already looked there once before, and found nothing. Can you believe that? What a bunch of duffers we were then, eh?'
 
'...Yes. And you don't think that it was all a bit too easy, sir? A bit too convenient?'
 
'What? What's all this? "Easy"? You think it's easy? We've had to get all you eggheads in here to build it -'
 
'Actually, it's suspiciously easy to build, sir.'
 
'We've had to get resources -'
 
'All of which are suspiciously easy to find.'
 
'We've had to hide out here in the middle of nowhere -'
 
'Actually, the Reapers are everywhere, sir, with foresight and wisdom that dwarfs our comprehension, and yet they are quite happy – suspiciously happy – for us to hang out here in space and keep building whatever this enormous, practically indefensible thing is...'
 
'No. No, this is quite the plan we have running here.'
 
'It's just, some of our people think it might actually be capable of mind control, sir. A couple of the guys are pretty sure it can do weird stuff to DNA...'
 
'Pfft. That sounds like the kind of tricks Reapers get up to.'
 
'Exactly, sir. Precisely. So with that in mind, are you sure we shouldn't do a bit more research before we switch it on? It seems like if it were a Reaper device - like everything we've ever come across usually is - it might be pretty bad for us in the long run...'
 
'Nope. That's enough of your technobabble, son. I don't know what you're getting at, but it's time to shut that questioning down. What is it that you don't understand? We're building a big scary device that we in no way comprehend, aided by the fact that the Reapers clearly don't mind that we are putting it together, based upon plans that conveniently turned up (having never been heard of before), falling into our lap moments after our enemy started their invasion. ...Honestly, son, I can't understand what part of that is giving you the heebie jeebies.  Maybe if you had a little more experience in this man's army you'd stop with your crazy paranoia, and start obeying orders blindly. If it worked for the Trojans then it's good enough for us.'
 
'Well, actually, sir...'
 
'You're dismissed, Poindexter. So clear off. I've got some emails to send. There's a Nigerian Prince who needs our help, and I reckon if I send him the Alliance's bank details we could make a tidy profit.'


"In a hole son" is the funniest thing I've read all week.

This post is glorious.


Totally agree.  I can not stop laughing  XD

I wish it were possible to make this my signature.  :lol:

#206
grey_wind

grey_wind
  • Members
  • 3 304 messages

drayfish wrote...

sammysoso wrote...

There are so many things that are just absurd regarding the Crucible:

- Everyone keeps going on about how they have no idea what the Crucible does. How do you have the best engineers and scientists in the galaxy build something, see the schematics and put it together from scratch...and have no idea as to its function?

- How did no one clearly see that it was designed to attach onto the Citadel? It was an exact fit, all these smart people HAD to have noticed.

- The Prothean VI says that the various cycles built, and added to the Crucible. Assuming we're going with the idiotic "We don't know what it does" thing, then why in the world would you add to something that you don't know the function of in the first place?

- Who would build a machine that can perform three very different, massive universe altering properties? Why not decide what you want to do with it, then build the device? That's a massive waste of resources. And what's with the color coding?

- Why can the Crucible discriminate between Reapers and other synthetics in the Control ending, but not Destroy? The energy leads to the same focal point, and is channeled the same way, why is there a difference there?

- Regarding Destroy: What kind of machine works when you BREAK it?

This Ending-Tron9000 is one of the stupidest things I've ever encountered. And it's really disappointing to see from a series that started off so well in the making sense department. ME1 is really the only game you can call science-fiction. By the time ME3 came around we were firmly in the fantasy realm. Bleh.


'Um... Sir, I'm here from the Crucible project. We've, um, we've got some reservations we thought we should mention to you guys in the military.'
 
'Is it done? Have you built it yet?'
 
'Well, that's just the thing, sir. See, we've been putting it together and it's getting a little ...scary frankly.'
 
'But you're still building it?'
 
'Yes. But it's producing a whole lot of energy. Like, more energy than anyone has ever seen, ever. It's like some enormous battery or something. Way more power than should be possible.'
 
'Fantastic! A mysterious source of immeasurable, nonsensical power that no one - even the smartest people in the universe - can explain. This sounds great!'
 
'Well... see, that' the thing, sir. We were all kind of thinking... I mean, we know that the Reapers use technology as traps, don't we?'
 
'Yes indeedy. Remember all that stuff with the Citadel. Big old trap.'
 
'That's right, sir. And the Mass Effect relays.'
 
'Absolutely. And all that indoctrinating, and turning people into husks and stuff.   Don't forget all that.'
 
'That's right, sir. Exactly. That's exactly my point. I mean, it's pretty safe to say that every time - in the entire history of the galaxy - every time that we've discovered a new, inexplicable piece of technology, it's turned out horribly, nightmarishly bad for all life. Just terrifyingly bad, yes?'
 
'Oh yeah. And those Collector guys too, they were all Reaper controlled, weren't they?'
 
'Yes, sir. They were. I mean, you would agree that we've fallen for Reaper traps before, wouldn't you?'
 
'Oh sure. Yeah, absolutely. Caught us with our pants down plenty of times. Made a right joke of our intelligence gathering.'
 
'...Right. So where did we find the plans for this new, monstrous piece of unexplainable technology again?'
 
'In a hole, son.'
 
'Yes.'
 
'Yep. Found it in a hole. And the funny things is - you'll never guess - we'd already looked there once before, and found nothing. Can you believe that? What a bunch of duffers we were then, eh?'
 
'...Yes. And you don't think that it was all a bit too easy, sir? A bit too convenient?'
 
'What? What's all this? "Easy"? You think it's easy? We've had to get all you eggheads in here to build it -'
 
'Actually, it's suspiciously easy to build, sir.'
 
'We've had to get resources -'
 
'All of which are suspiciously easy to find.'
 
'We've had to hide out here in the middle of nowhere -'
 
'Actually, the Reapers are everywhere, sir, with foresight and wisdom that dwarfs our comprehension, and yet they are quite happy – suspiciously happy – for us to hang out here in space and keep building whatever this enormous, practically indefensible thing is...'
 
'No. No, this is quite the plan we have running here.'
 
'It's just, some of our people think it might actually be capable of mind control, sir. A couple of the guys are pretty sure it can do weird stuff to DNA...'
 
'Pfft. That sounds like the kind of tricks Reapers get up to.'
 
'Exactly, sir. Precisely. So with that in mind, are you sure we shouldn't do a bit more research before we switch it on? It seems like if it were a Reaper device - like everything we've ever come across usually is - it might be pretty bad for us in the long run...'
 
'Nope. That's enough of your technobabble, son. I don't know what you're getting at, but it's time to shut that questioning down. What is it that you don't understand? We're building a big scary device that we in no way comprehend, aided by the fact that the Reapers clearly don't mind that we are putting it together, based upon plans that conveniently turned up (having never been heard of before), falling into our lap moments after our enemy started their invasion. ...Honestly, son, I can't understand what part of that is giving you the heebie jeebies.  Maybe if you had a little more experience in this man's army you'd stop with your crazy paranoia, and start obeying orders blindly. If it worked for the Trojans then it's good enough for us.'
 
'Well, actually, sir...'
 
'You're dismissed, Poindexter. So clear off. I've got some emails to send. There's a Nigerian Prince who needs our help, and I reckon if I send him the Alliance's bank details we could make a tidy profit.'


You're my new hero!
Posted ImagePosted ImagePosted Image

Modifié par grey_wind, 03 octobre 2012 - 04:59 .


#207
Shelondias

Shelondias
  • Members
  • 798 messages
I always figured that the crucible was something that the catalyst created but couldn't implement on its own.

#208
Getorex

Getorex
  • Members
  • 4 882 messages

Maxster_ wrote...

Greylycantrope wrote...

The Crucible is indefensible as far as I'm concerned.

Well i still cannot comprehend, how anyone could even come up with such utterly retarded idea. :lol:


Desperation combined with a short time constraint = absurdity. 

#209
Comsky159

Comsky159
  • Members
  • 1 093 messages

Eterna5 wrote...

I'm curious, do you have a better story or plot occurrence that would allow the galaxy to defeat the Reapers?


Yeah...have to admit a superweapon was pretty much what I was expecting. Very conventional sci-fi device of course but I can live with that. It worked in a somewhat unique way though I suppose, with the underworked 'catalyst' concept in tow.

I found it's discovery far too instantaneous however. I imagine Mac was writing Liara, the prota- sorry squadmate and in a lustful, doting daze decided that she should solve the galaxy's imminent problem in the first 10 mins of the game...from the long esablished and data-mined Mars archive. Eugh. Now THAT is contrived.

I don't have a problem with space magic, hell I expect it; what I won't accept is magical space magic. ME lost it's foot in (fictional) reality there, a sore misstep after the lacklustre earth sequence.

Huh. I like the (post-EC) endings and absolutely despise the opening. How 'bout that.

Modifié par Comsky159, 03 octobre 2012 - 09:31 .


#210
Mcfly616

Mcfly616
  • Members
  • 8 999 messages
The Crucible was first originated several cycles ago. It was not a Leviathan device nor a Reaper device...or a Catalyst device. It was later that the Citadel was added to the plans because one of the cycles determined it wouldn't be powerful enough on its own, so they designed it to use the Reapers technology against them.

As the Catalyst said, "you would not know them". He wasn't joking lol we wouldn't. They're just another race whiped from the records of galactic history. Probably a pretty advanced one.

#211
JBPBRC

JBPBRC
  • Members
  • 3 444 messages

Greylycantrope wrote...

MegaSovereign wrote...
They should have made the Asari Commandos naked....you know....for the sake of lore consistency.

Posted Image


I like this post. Its funny.

WAIT WHY AM I ANGRY SHEPARD WHAT ARE YOU DOING

#212
Getorex

Getorex
  • Members
  • 4 882 messages

iDeevil wrote...

This thread has proved on thing, something we already knew, no one in this fandom agrees on every point.

As for the endings, I think it depends on how you played your character and somewhat the story you have for your character, whether or not those endings work. It's not just based on how it was written.


To further argue over how many non-existent angels can dance on the head of a pin...

It DOES matter how it is written.  There were "issues", if one cared to delve beneath the thin film of skin holding the entire story together in ME1 and ME2 BUT the writing and gameplay was good enough for people to, for the most part, let it go and enjoy the game.  The problem with that third gamey thing that happened after ME2 was the writing fairly suddenly and jarringly burst the thin skin holding the entire story's bag together. It is the jarringness and clear "this doesn't actually belong" or "this just doesn't work" aspects of the abrupt ending sequence that caused overwhelming uproar.  You did not get the largescale outcry over previous story fails because, on the whole, they didn't shake the foundations of the story being told and the story we were telling ourselves about the game story.  The end of the third gamey thing was just too much. Add to it that it was THE conclusion to a wildly popular and loved story/series and you get "The Incident with the Ending". 

So long as you can plaster over previous story/writing problems without too much spackle the game play could continue with only modest grumblings.  But when you get to the end of the road and path is loaded with huge sinkholes, potholes, and rubble...you simply cannot grit your teeth and continue to drive over it.  No more ignoring the problem(s) because there are some mega problems right there in your face and at the worst possible time: at the conclusion.  That leaves a taste in the mouth that lingers.

#213
Getorex

Getorex
  • Members
  • 4 882 messages

drayfish wrote...

sammysoso wrote...

There are so many things that are just absurd regarding the Crucible:

- Everyone keeps going on about how they have no idea what the Crucible does. How do you have the best engineers and scientists in the galaxy build something, see the schematics and put it together from scratch...and have no idea as to its function?

- How did no one clearly see that it was designed to attach onto the Citadel? It was an exact fit, all these smart people HAD to have noticed.

- The Prothean VI says that the various cycles built, and added to the Crucible. Assuming we're going with the idiotic "We don't know what it does" thing, then why in the world would you add to something that you don't know the function of in the first place?

- Who would build a machine that can perform three very different, massive universe altering properties? Why not decide what you want to do with it, then build the device? That's a massive waste of resources. And what's with the color coding?

- Why can the Crucible discriminate between Reapers and other synthetics in the Control ending, but not Destroy? The energy leads to the same focal point, and is channeled the same way, why is there a difference there?

- Regarding Destroy: What kind of machine works when you BREAK it?

This Ending-Tron9000 is one of the stupidest things I've ever encountered. And it's really disappointing to see from a series that started off so well in the making sense department. ME1 is really the only game you can call science-fiction. By the time ME3 came around we were firmly in the fantasy realm. Bleh.


'Um... Sir, I'm here from the Crucible project. We've, um, we've got some reservations we thought we should mention to you guys in the military.'
 
'Is it done? Have you built it yet?'
 
'Well, that's just the thing, sir. See, we've been putting it together and it's getting a little ...scary frankly.'
 
'But you're still building it?'
 
'Yes. But it's producing a whole lot of energy. Like, more energy than anyone has ever seen, ever. It's like some enormous battery or something. Way more power than should be possible.'
 
'Fantastic! A mysterious source of immeasurable, nonsensical power that no one - even the smartest people in the universe - can explain. This sounds great!'
 
'Well... see, that' the thing, sir. We were all kind of thinking... I mean, we know that the Reapers use technology as traps, don't we?'
 
'Yes indeedy. Remember all that stuff with the Citadel. Big old trap.'
 
'That's right, sir. And the Mass Effect relays.'
 
'Absolutely. And all that indoctrinating, and turning people into husks and stuff.   Don't forget all that.'
 
...


When do you start writing for Bioware? That little snippet of dialog absolutely belonged, ORGANICALLY belonged, in ME3.  Hell, it would have handily fixed the problem of the endings as they were!  We'd all be going into the end knowing that all this time we've been playing a farce rather than something we should take somewhat seriously.   It is probably better, however, to hint into the farcicle nature of our endeavor a bit earlier in the game than in the third of a trilogy. 

Modifié par Getorex, 03 octobre 2012 - 11:02 .


#214
Dean_the_Young

Dean_the_Young
  • Members
  • 20 684 messages
Ah, this brings back the good old Collector Base threads of ME2.

Who else remembers how many people were so willing to destroy the base then because they were willing to bet that another means would drop in their lap in ME3?

#215
iDeevil

iDeevil
  • Members
  • 173 messages

Getorex wrote...

iDeevil wrote...

This thread has proved on thing, something we already knew, no one in this fandom agrees on every point.

As for the endings, I think it depends on how you played your character and somewhat the story you have for your character, whether or not those endings work. It's not just based on how it was written.


To further argue over how many non-existent angels can dance on the head of a pin...

It DOES matter how it is written. uproar. <respectfull snipped>  So long as you can plaster over previous story/writing problems without too much spackle the game play could continue with only modest grumblings.  But when you get to the end of the road and path is loaded with huge sinkholes, potholes, and rubble...you simply cannot grit your teeth and continue to drive over it.  No more ignoring the problem(s) because there are some mega problems right there in your face and at the worst possible time: at the conclusion.  That leaves a taste in the mouth that lingers.


I think you missed the entire point I was making.  In the end it depends on the individual.  Universal desires for better writing *does not exist*.  Some people's sole problem is Shepard talking to StarChild.  Some people hate Shep died.  Some films love it before the EC, many love it after.  It's an individual thing based on ones suspension of disbelief, how far that can go. Whether or not it can match their Sheps character lore. With respect, in a narrative sense, the story has had many flaws. For *me* it has not devalued my enjoyment, but I know for many it did.
I...  In the grand scheme the writing is not the only issue here, IMO.  I get you disagree, that's fine.  If we all had the same opinion it'd be a very boring universe.

#216
The Spamming Troll

The Spamming Troll
  • Members
  • 6 252 messages

Greylycantrope wrote...

Maxster_ wrote...

Greylycantrope wrote...

The Crucible is indefensible as far as I'm concerned.

Well i still cannot comprehend, how anyone could even come up with such utterly retarded idea. :lol:

Time restraints, ego, a blow to the head? Speculations.


it shouldnt take alot of time to see the crucible was a bad idea. everyone capable enough of knowing, noticed right away.

the leaked script was good for bioware, but bad for hudson and walters.

#217
Engared

Engared
  • Members
  • 118 messages
+1 Crucible was a horrible idea. A God-weapon which does NOTHING! Awesome!

#218
GreyLycanTrope

GreyLycanTrope
  • Members
  • 12 709 messages

Dean_the_Young wrote...

Ah, this brings back the good old Collector Base threads of ME2.

Who else remembers how many people were so willing to destroy the base then because they were willing to bet that another means would drop in their lap in ME3?

I figured we'd have to find the method to defeat the Reapers throughout the course of the third game. Not that it would be dropped into our laps at the word go.

But hey remember when we thought that decision would have a significant impact?

Modifié par Greylycantrope, 03 octobre 2012 - 04:47 .


#219
Cobretti ftw

Cobretti ftw
  • Members
  • 558 messages
The whole cruciable idea was HORRIBLE. This really ruined the game.

#220
wantedman dan

wantedman dan
  • Members
  • 3 605 messages

Brovikk Rasputin wrote...

It worked. That's what counts.


If you take a hammer to drive the square through the circle hole on that old child's puzzle, would you still say that it worked?

#221
Maxster_

Maxster_
  • Members
  • 2 489 messages

Getorex wrote...

Maxster_ wrote...

Greylycantrope wrote...

The Crucible is indefensible as far as I'm concerned.

Well i still cannot comprehend, how anyone could even come up with such utterly retarded idea. :lol:


Desperation combined with a short time constraint = absurdity. 

2(or 5) years in not enough to come up some not retarded idea? Please :lol:

#222
Maxster_

Maxster_
  • Members
  • 2 489 messages

Mcfly616 wrote...

The Crucible was first originated several cycles ago. It was not a Leviathan device nor a Reaper device...or a Catalyst device. It was later that the Citadel was added to the plans because one of the cycles determined it wouldn't be powerful enough on its own, so they designed it to use the Reapers technology against them.

As the Catalyst said, "you would not know them". He wasn't joking lol we wouldn't. They're just another race whiped from the records of galactic history. Probably a pretty advanced one.

Yeah, sure. Because first thing they lost in a war was Citadel. And have no idea that it can control relay network, and have no access to it.
And how conveniently, that all functionality and interface to use giand battery was built-in into citadel from the very beginning.
So we are designing a device, supposedly a weapon, with unknown function, that should interface with another unknown device, that have unknown function, unknown interface, unknown location, and no one knows if that even exists.
You clearly have no idea about engineering and programming. I'm not even talking about science and scientific method.

#223
Maxster_

Maxster_
  • Members
  • 2 489 messages

Engared wrote...

+1 Crucible was a horrible idea. A God-weapon which does NOTHING! Awesome!

That was a giant battery. That's what you get, when you are designing something, that you have no idea about :D

#224
Mikk016

Mikk016
  • Members
  • 31 messages

Ownedbacon wrote...

The whole Crucible plot is plain nonsensical.

Countless cycles add to a device not knowing what it does with the intent to stop the Reapers. In the end they have a device that seemlessly attaches to a Reaper made device and changes the Reaper leader/controller/collective
conciousness that no one ever knew existed. Not to mention the interface for activating this device is on the Reaper made Citadel.

One function for this fluke device is that grabbing some electrical components, disintegrating yourself you gain control of all sentient technology. Another function is activated by wrecking one of its components.  The final function is to jump into a beam disintegrate yourself and magically alter everything into a organic/synthetic DNA. Synthesis is also something that the Reapers/Catalyst or civilizations prior failed to accomplish. Apparently the beings that have developed/harvested the best technology the galaxy has ever seen, failed where desperate and limited cycles have succeeded. :blink:

How could cycles randomly adding to blueprints for a device end up surpassing the Reapers' technological abilities, but they still fail to stop/defeat them? Even better is how this device was the salvation of many cycles and wasn't mentioned in beacons in ME1 intended to give warning of the Reaper invasion.

EDIT: formatting


All of this killed my immersion in the game. So many new things happen in the last scenes that made my brain completely jump out from the game and just go: "What the hell?"
Quick examples:
- Teleportation beams are never mentioned, but I guess the Reapers have tech that we didn't know about.
- Floating elevators have never existed in the game. I haven't seen any anyway.
- Energy waves that alter the very DNA and structure of synthetics and meatbags are never mentioned.
- The mass relays aren't turned off even after the Reapers seize control of the Citadel.. and moves it to Earth.. almost instantly (relatively speaking).. from across the universe.. somehow..

and so on..

Modifié par Mikk016, 03 octobre 2012 - 05:57 .


#225
What a Succulent Ass

What a Succulent Ass
  • Banned
  • 5 568 messages

Maxster_ wrote...

2(or 5) years in not enough to come up some not retarded idea? Please :lol:

To be fair, Liara said it herself. I always took that line on Mars as a tacit apology from the writers.