Aller au contenu

N7 Kessler Heavy Pistol


  • Veuillez vous connecter pour répondre
136 réponses à ce sujet

#76
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

DeadeyeCYclops78 wrote...

yeah sure just because you ppl are dumb enough to believe lies, dont think that i am, sorry reload cancelling is cheating period, always has been and always will be in my eyes, and i still outscore ppl who try to do it...damn what a shame


Whatever. So why do you care if you're so good? Don't reaload cancel and outscore everyone. 

#77
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages

Air Quotes wrote...

DeadeyeCYclops78 wrote...

yeah sure just because you ppl are dumb enough to believe lies, dont think that i am, sorry reload cancelling is cheating period, always has been and always will be in my eyes, and i still outscore ppl who try to do it...damn what a shame


Whatever. So why do you care if you're so good? Don't reaload cancel and outscore everyone. 

 because cheating  is still cheating regardless of if devs lied to make it acceptable...

Modifié par DeadeyeCYclops78, 02 octobre 2012 - 05:02 .


#78
Ziegrif

Ziegrif
  • Members
  • 10 095 messages

Air Quotes wrote...
LOL. No. Reload canceling exists since ME2. Christina Norman put it in intentionaly. And if they wanted to fix it they easily could. 


http://social.biowar...40984/5#4854994

http://social.biowar...6865/4#14108787

Point goes to Air Quotes.

Reload Cancel IS WORKING AS INTENDED.

DeadeyeCYclops78 wrote...

because cheating is still cheating regardless of if devs lied to make it acceptable...


Riiiiiiight. The devs decide what is cheating. When you're part of the dev team then you can say this.

Modifié par Ziegrif, 02 octobre 2012 - 05:04 .


#79
xx DJ ONE xx

xx DJ ONE xx
  • Members
  • 829 messages

Tallnesss wrote...

soo... presenting the nerf sharpshot?

http://www.hasbro.co...21DBF119812.jpg


Whoa, careful about throwing that word around!

Some of us Nerf War Veterans suffer from Post Traumatic Stress & when I saw that word my eyes rolled back into my head. Thought it was a seizure but it turned out to be an involuntary exaggerated eye-roll, a reaction to thinking you wanted to nerf a make-believe gun.

Once my eyes refocused I noticed the link & calmed down.

I just hope the bottle of my prescription I swallowed wasn't too much. Does anybody know if it's possible to overdo............... 





Edit: four proppar speling & grahamer

Modifié par xx DJ ONE xx, 02 octobre 2012 - 05:08 .


#80
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages
like i said just because you guys as a community are stupid enough to think devs tell nothing but truth is not my fault, like i said if its a "feature" then they need to make every gun reload cancell on its own without having to do anything or just reduce the relad times down to reload cancel levels for every reload.

Developers lie, this is a instance where they lied and said oh yeah its a feature when its really not, its a exploit to force guns into reloading faster than they should. period.

#81
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

DeadeyeCYclops78 wrote...

like i said just because you guys as a community are stupid enough to think devs tell nothing but truth is not my fault, like i said if its a "feature" then they need to make every gun reload cancell on its own without having to do anything or just reduce the relad times down to reload cancel levels for every reload.

Developers lie, this is a instance where they lied and said oh yeah its a feature when its really not, its a exploit to force guns into reloading faster than they should. period.


Go away. 

#82
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages
yeah i'll go away when one platinum player can finish a match without reload cancelling like i play, i play at a harder difficulty lvl then most ppl cause i choose not to use a exploit and play the game normally without cheating.. im such a dick/// lmao with my non cheating ways

#83
Doni

Doni
  • Members
  • 482 messages
Lol, the first thing that came to my mind when I saw the pic was "taser".

#84
TMB903

TMB903
  • Members
  • 3 323 messages
Me likey

#85
Ziegrif

Ziegrif
  • Members
  • 10 095 messages

DeadeyeCYclops78 wrote...

like i said just because you guys as a community are stupid enough to think devs tell nothing but truth is not my fault, like i said if its a "feature" then they need to make every gun reload cancell on its own without having to do anything or just reduce the relad times down to reload cancel levels for every reload.

Developers lie, this is a instance where they lied and said oh yeah its a feature when its really not, its a exploit to force guns into reloading faster than they should. period.


Some things from other threads about this same thing.

Cyonan wrote...
The only thing I would like to know is: If reload cancelling is unintended, then why does the Coalesced.bin file have a variable to control what time in the reload animation that it occurs?


Rokayt wrote...

Yeah, I just confirmed Cyonians statement.

Why is there a base reload duration, and a "Reload cancel reload duration" in coalesced?

All the sudden, the anti reload canceling argument falls apart.


Now you say that it's cheating BUT. THERE ARE NUMBERS FOR RELOAD CANCELING IN THE COALESCED.BIN FILE.

Seriously dood. Do a search.

http://social.biowar.../index/13971179

If you can't do it. Learn.

Modifié par Ziegrif, 02 octobre 2012 - 05:14 .


#86
xx DJ ONE xx

xx DJ ONE xx
  • Members
  • 829 messages

DeadeyeCYclops78 wrote...

like i said just because you guys as a community are stupid enough to think devs tell nothing but truth is not my fault, like i said if its a "feature" then they need to make every gun reload cancell on its own without having to do anything or just reduce the relad times down to reload cancel levels for every reload.

Developers lie, this is a instance where they lied and said oh yeah its a feature when its really not, its a exploit to force guns into reloading faster than they should. period.


Motive? Why would they suddenly choose to lie in order to allow the game to be easier? They don't seem to be keen on players earning precious credits by exploiting the use of unintended game mechanics 

#87
ChStapeler

ChStapeler
  • Members
  • 139 messages
Good looking design and interesting concept. But if you have to somehow lock mods from use, "for balance" as you say, well then the weapon is not balanced to begin with. So nay to that.

But congrats anyway. I'd definetely use that gun and it sure reads like Ultra rare worthy.
+1 internets for you.

#88
Barneyk

Barneyk
  • Members
  • 1 425 messages

Air Quotes wrote...

It does on Gold. And you need a very specific class to make it better. Such as Turian Soldier or GI. 


It has been buffed so much it is actually a pretty good gun right now...

#89
Mendelevosa

Mendelevosa
  • Members
  • 2 753 messages

DeadeyeCYclops78 wrote...

like i said just because you guys as a community are stupid enough to think devs tell nothing but truth is not my fault, like i said if its a "feature" then they need to make every gun reload cancell on its own without having to do anything or just reduce the relad times down to reload cancel levels for every reload.

Developers lie, this is a instance where they lied and said oh yeah its a feature when its really not, its a exploit to force guns into reloading faster than they should. period.


Your M&M-sized e-peen does not impress me. Nor does your argument persuade me. Unless you can counter the proof that reload cancelling is an added feature, then hush.

#90
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages

xx DJ ONE xx wrote...

DeadeyeCYclops78 wrote...

like i said just because you guys as a community are stupid enough to think devs tell nothing but truth is not my fault, like i said if its a "feature" then they need to make every gun reload cancell on its own without having to do anything or just reduce the relad times down to reload cancel levels for every reload.

Developers lie, this is a instance where they lied and said oh yeah its a feature when its really not, its a exploit to force guns into reloading faster than they should. period.


Motive? Why would they suddenly choose to lie in order to allow the game to be easier? They don't seem to be keen on players earning precious credits by exploiting the use of unintended game mechanics 

motive: laziness or inability to fix, hence just make it acceptable and allow it, end of story everyones happy(except us who try to play legit)

#91
Ziegrif

Ziegrif
  • Members
  • 10 095 messages

DeadeyeCYclops78 wrote...

motive: laziness or inability to fix, hence just make it acceptable and allow it, end of story everyones happy(except us who try to play legit)


Proof. Show some. I've shown proof that refutes everything you say.
Your trolling is amateurish young grasshoppah.

#92
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

ChStapeler wrote...

Good looking design and interesting concept. But if you have to somehow lock mods from use, "for balance" as you say, well then the weapon is not balanced to begin with. So nay to that.

But congrats anyway. I'd definetely use that gun and it sure reads like Ultra rare worthy.
+1 internets for you.


The lack of mods makes sense to me. Especially the barrel mods. They look so TINY. Just look how Talon looks with it. Stupid. And Kessler's main barrel is wide, so a mod that makes it narrow doesn't make any sense. 

And as I said, it's to balance it out. You want a heavy hitting pistol? There you go. It hits hard, but it won't hit any harder (not counting gear) It's THE pinnacle of what a pistol can do at "this" time and the current barrel mods just CAN'T handle it. 

Modifié par Air Quotes, 02 octobre 2012 - 05:28 .


#93
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages
if its such a feature why even have it, why not make the guns always reload at rl cancel speed and then i have no cheat to point out... sorry you wont accept that the devs lied to you but oh well

Its not like it takes any kind of skill to pull it off hell a one handed 0 thumbed wombat could do it, i would still see it as cheating

Modifié par DeadeyeCYclops78, 02 octobre 2012 - 05:29 .


#94
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

DeadeyeCYclops78 wrote...

if its such a feature why even have it, why not make the guns always reload at rl cancel speed and then i have no cheat to point out... sorry you wont accept that the devs lied to you but oh well


Go make another thread about reload canceling and stop spamming this one. 

#95
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages
it keeps your thread alive quit crying lmao

#96
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

DeadeyeCYclops78 wrote...

it keeps your thread alive quit crying lmao


It's you who is crying. 

#97
DeadeyeCYclops

DeadeyeCYclops
  • Members
  • 2 592 messages

Air Quotes wrote...

DeadeyeCYclops78 wrote...

it keeps your thread alive quit crying lmao


It's you who is crying. 


 yeah you are right man i have tears streamin down my face from uncontrolled laughter  +1 cheater hahahahaha

#98
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

DeadeyeCYclops78 wrote...

Air Quotes wrote...

DeadeyeCYclops78 wrote...

it keeps your thread alive quit crying lmao


It's you who is crying. 


 yeah you are right man i have tears streamin down my face from uncontrolled laughter  +1 cheater hahahahaha


Reported

#99
Broganisity

Broganisity
  • Members
  • 5 336 messages
I saw this. And thought of a neglected-but-with-much-to-prove child of a S&W 500 and a sawed-off shotgun.

A deadly close range hand cannon (pffft pistol my foot) best used in the hands of a weapons professional such as the Turian Soldier, Human Soldier, Destroyer, ETC.

Actual stats need some tweaking of course, some damage tweaks, reload times, but I like the idea. I might actually drop let go of my trusty crusader and use this on my Paladin every now and then!

#100
Guest_Air Quotes_*

Guest_Air Quotes_*
  • Guests

Broganisity wrote...

I saw this. And thought of a neglected-but-with-much-to-prove child of a S&W 500 and a sawed-off shotgun.

A deadly close range hand cannon (pffft pistol my foot) best used in the hands of a weapons professional such as the Turian Soldier, Human Soldier, Destroyer, ETC.

Actual stats need some tweaking of course, some damage tweaks, reload times, but I like the idea. I might actually drop let go of my trusty crusader and use this on my Paladin every now and then!


Of course. Stats need tweaking.