David Gaider wrote...
We intend to be less paranoid, however, about repeating information between the paraphrase and the actual line. So that makes the lines a bit easier to paraphrase. And, yes, I agree that more iteration of the paraphrases is necessary to lower the percentage of misinterpretations (which is low, but could stand to be lower).
Being less paranoid is good news. I always thought it was a strange claim that reading the actual line before it's spoken would somehow "ruin the surprise". The protagonist is my character and she shouldn't surprise me. The NPC I'm speaking with is the one who should handle the whole surprise part.
A question though. I'm interested in knowing how you measure the amount of misinterpretations caused by some ill-worded paraphrase. You claim the percentage is low but how can you know that? Do you measure the times people reload their game or consult the testers?
My personal experience,which probably does not represent the majority, is that the only way to avoid uncharacteristic lines in DA2 is to stick with one personality type (diplomatic, sarcastic, blunt). I didn't want to do that and I had to reload probably around 50 times on my first playthrough to keep my Hawke's lines in character (much easier on replays because I know my way around the game). I'd imagine many people just sigh and move on without bothering to reload, though.
Cryptic paraphrasing was the biggest culprit but the schizophrenic voice acting was also a problem. Sometimes Hawke's voice within the same conversation sounded like it came from a different person if I changed the tone midway. So it wasn't always the contents of the line but also how it was acted. This is a problem that comes with having a voiced protagonist. I understand you're going to stick with that but please try to maintain the flow of the conversation when recording voices.
Edit: Oh the topic, yes. I really don't care whether the form is a list or a wheel or a möbius strip as long as the intent is crystal clear.
Modifié par Ria, 02 octobre 2012 - 09:55 .





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