BrotherWarth wrote...
Dhiro wrote...
BrotherWarth wrote...
MODEDIT: Exchange removed
I can only speak for myself, but I'd hope-- well, I'd hope BioWare not to underestimate their players. Please forgive me if I'm not expressing myself correctly here, but what I mean is: I do think players can perceive what is technically true, so I don't personally think that BioWare's problems with the wheel came when they decided to assume that the players would understand that instead of trying to show a certain illusion. I appreciate that, actually.
Err.. am I still making sense? Good. What I'd like to see in DA III is a way to see what our character's line will be. I was hoping that with the new engine they would be able to maybe give us the complete answer if we mouse over or something of the sort. I didn't thought the wheel was terrible, but I think the paraphrases can be improved.
You're making sense. But the problem is that even professional reviewers said DA2 had fewer dialogue options. And it's the same thing with customer reviews. The wheel and abbreviated responses put forth the illusion that we're getting less. I know I felt like my options were more limited when I played DA2.
That's a good point, I think, and I confess that compared to DA: O's list I felt a bit limited. I'm currently doing another DA: O playthrough and, having Mary's post in mind, it's actually pretty easy to see what she means: the list and the wheel are actually very close to eachother, as far as dialogue options to pick go. I still think that if we manage to see the full line, or something close to the full line in DA III, people (actually ,myself, I can't speak for other people, of course) would probably be happier with the wheel.
(Also, just abit off-topic, is that Canderous?)
Modifié par Allan Schumacher, 03 octobre 2012 - 05:46 .