uzivatel wrote...
Thats why reload cancelling is bad idea.Neofelis Nebulosa wrote...
GAH!!!
How many times do we need to stress that damage isn't the thing that the Wraith needs more of, it's the rate of fire!
The Claymore can outshoot the Wraith when reload cancelling and it can even outshoot the Wraith if you're reload cancelling on that weapon too. It blows the Wraith away in spike damage, burst DPS AND Sustained DPS.
The Wraith needs a significant rate of fire increase, not more damage!
Then again I am pretty sure there are many people out there who do not reload cancel and they are going to enjoy those buffs.
Reload cancelling isn't a bad idea. And doubly so in this case where it shows a very real issue with the Wraith.
What BioWare changes are doing is having the Wraith creep closer and closer to Claymore performance without having the guns strenghts in mind.
The Wraith is supposed to be a lighter high damage shotgun that deals Claymore comparable damage with the versitality of being able to split the damage in two shots.
The weapon is lacking in DPS, not raw damage. Wraith raw per shot damage is perfectly fine. What's lacking is the DPS and the logical change is to increase the rate of fire.
It can't be that a reload cancelled Claymore can fire a second time as fast as the Wraith can do the second shot of its clip. THERE is the problem, not the per shot damage.





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