I was just looking for confirmation on the following script. I would like it to fully heal the party. Will this do it? If not, why, and what would do it? Thanks in advance.
#include "sys_injury"
#include "sys_traps_h"
void main()
{
Injury_RemoveAllInjuriesFromParty();
HealPartyMembers(TRUE, TRUE);
}





Retour en haut






