Actual Armor
#51
Posté 03 octobre 2012 - 07:18
#52
Posté 03 octobre 2012 - 07:20
Galactus_the_Devourer wrote...
This. DAO had at least decent armour (in that it generally looked like armour, I don't require perfect fidelity) but DA2 was horrible.
I thought DA2 was pretty good. Sure it was stretching it in some ways but its much better than games like WoW, Rift, or Tera.
#53
Posté 03 octobre 2012 - 07:40
DA2 looked much better in this aspect. What I want is armor that doesn't look TOO heavy and cumbersome.
Modifié par Arppis, 03 octobre 2012 - 07:41 .
#54
Posté 03 octobre 2012 - 07:53
Galactus_the_Devourer wrote...
This. DAO had at least decent armour (in that it generally looked like armour, I don't require perfect fidelity) but DA2 was horrible.
Yea and about five different armor visuals so everyone could look like me!
DAO had no armor variation at all. DA2 was waaaaaaay better. And DAO's armor wasn't exactly realistic either.
Modifié par deuce985, 03 octobre 2012 - 07:54 .
#55
Posté 03 octobre 2012 - 07:59
#56
Posté 03 octobre 2012 - 08:05
Then why are you all up in this thread whining about Dragon Age and chainmail bikinis, when there aren't any to be seen anywhere in any Dragon Age game, ever? This series is the coldest prude of any fantasy game ever aside from maybe Mount & Blade when it comes to armor designsBrotherWarth wrote...
AlienWolf728 wrote...
Simply calling something silly and nonsensical does not make it so.
Arguing extremes is always silly.
It seems like the ONLY complaint people can make is about Isabella, and she's not even really wearing armor in the first place--it's clothing.
I have no idea why people get into such a twist about chainmail bikinis and Dragon Age. These two things just don't go together and never have. What exactly is driving this extreme paranoia that DA3 will be loaded up with chainmail bikinis?
Modifié par marshalleck, 03 octobre 2012 - 08:08 .
#57
Guest_BrotherWarth_*
Posté 03 octobre 2012 - 08:14
Guest_BrotherWarth_*
marshalleck wrote...
BrotherWarth wrote...
AlienWolf728 wrote...
Simply calling something silly and nonsensical does not make it so.
Arguing extremes is always silly.
Then why are you all up in this thread whining about Dragon Age and chainmail bikinis, when there aren't any to be seen anywhere in any Dragon Age game, ever?
Go back and actually read my post. I was giving the Dragon Age series credit for not having armors like that.
#58
Posté 03 octobre 2012 - 08:23
i support mage armor
#59
Guest_BrotherWarth_*
Posté 03 octobre 2012 - 08:35
Guest_BrotherWarth_*
#60
Posté 03 octobre 2012 - 08:48
BrotherWarth wrote...
Go back and actually read my post. I was giving the Dragon Age series credit for not having armors like that.
This one?
BrotherWarth wrote...
For the most part I would say they've done a good job keeping the oversexed, juvenile designs out of Dragon Age. Isabela
See, that's exactly what I'm talking about.
#61
Posté 03 octobre 2012 - 08:53
"realistic" armor won't help against guys who can throw fire,ice and lightning around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned I really hope BW take cues from Guild Wars and Kingdoms of Amalur for Mage robes in 3.
Modifié par Arcane Warrior Mage Hawke, 03 octobre 2012 - 08:56 .
#62
Posté 03 octobre 2012 - 08:55
Arcane Warrior Mage Hawke wrote...
"realistic" armor won't help against guys who can throw fire,ice and lighting around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned.
Define "cool".
#63
Posté 03 octobre 2012 - 08:57
Ooh ooh, can I?DarkKnightHolmes wrote...
Arcane Warrior Mage Hawke wrote...
"realistic" armor won't help against guys who can throw fire,ice and lighting around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned.
Define "cool".
Pretty much anything by Frank Frazetta and Boris Vallejo.
Modifié par marshalleck, 03 octobre 2012 - 08:57 .
#64
Posté 03 octobre 2012 - 08:58
Galactus_the_Devourer wrote...
This. DAO had at least decent armour (in that it generally looked like armour, I don't require perfect fidelity) but DA2 was horrible.
I preferred DAOs armor styles to DA 2's as well. With the exception being some of the rogue armors available in DA 2 were pretty good.
#65
Posté 03 octobre 2012 - 09:09
Daedric Armor and Shrouded Armor from Skyrim,Fugitive,champion,Grey Warden,Ser Isaac and the Rogue 2 armor sets from DA2,The Necromancer robes from Guild Wars and the Robes of the Dark Empyrean,Pensive,Running Man,The Valley and Imminent armor sets from Amalur.DarkKnightHolmes wrote...
Arcane Warrior Mage Hawke wrote...
"realistic" armor won't help against guys who can throw fire,ice and lighting around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned.
Define "cool".
And that's why I said Option I know what I think of cool might not be what another person thinks of as cool.
I'd just like black rogue and armored robes gear.
#66
Posté 03 octobre 2012 - 09:14
Arcane Warrior Mage Hawke wrote...
Daedric Armor and Shrouded Armor from Skyrim,Fugitive,champion,Grey Warden,Ser Isaac and the Rogue 2 armor sets from DA2,The Necromancer robes from Guild Wars and the Robes of the Dark Empyrean,Pensive,Running Man,The Valley and Imminent armor sets from Amalur.DarkKnightHolmes wrote...
Arcane Warrior Mage Hawke wrote...
"realistic" armor won't help against guys who can throw fire,ice and lighting around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned.
Define "cool".
And that's why I said Option I know what I think of cool might not be what another person thinks of as cool.
I'd just like black rogue and armored robes gear.
But I find armors like Juggernaut armor, blood dragon armor, strudded leather armor (on a male anyway) and dwarf armor to look much more cooler than all those DA2 armor you mentioned.
#67
Posté 03 octobre 2012 - 09:15
Does that include the fur and chainmail bikinis?marshalleck wrote...
Ooh ooh, can I?DarkKnightHolmes wrote...
Arcane Warrior Mage Hawke wrote...
"realistic" armor won't help against guys who can throw fire,ice and lighting around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned.
Define "cool".
Pretty much anything by Frank Frazetta and Boris Vallejo.
#68
Posté 03 octobre 2012 - 09:16
That's why I said option.DarkKnightHolmes wrote...
zArcane Warrior Mage Hawke wrote...
Daedric Armor and Shrouded Armor from Skyrim,Fugitive,champion,Grey Warden,Ser Isaac and the Rogue 2 armor sets from DA2,The Necromancer robes from Guild Wars and the Robes of the Dark Empyrean,Pensive,Running Man,The Valley and Imminent armor sets from Amalur.DarkKnightHolmes wrote...
Arcane Warrior Mage Hawke wrote...
"realistic" armor won't help against guys who can throw fire,ice and lighting around and control you like a puppet through your blood.Sylvius the Mad wrote...
Because realistic armour tells us a lot about the setting. In DAO, we can see what sorts of armoursmithing techiques were used. That has implications for the rest of society - specifically, it tells us about their level of materials technology.Arcane Warrior Mage Hawke wrote...
I'll never understand the people that cry for realism in fantasy games.
DA2's armour was much cruder than DAO's armour. The pieces appeared cast rather than smithed, and were far less functional in their design.
Functionality is cool.
in a game like that I want the option to look cool/stylish "realism" be damned.
Define "cool".
And that's why I said Option I know what I think of cool might not be what another person thinks of as cool.
I'd just like black rogue and armored robes gear.
But I find armors like Juggernaut armor, blood dragon armor, strudded leather armor (on a male anyway) and dwarf armor to look much more cooler than all those DA2 armor you mentioned.
#69
Posté 03 octobre 2012 - 09:28
Arcane Warrior Mage Hawke wrote...
Does that include the fur and chainmail bikinis?
Yes. Dragon Age needs to get more imaginative, not more conservative in its designs.
#70
Posté 03 octobre 2012 - 09:30
marshalleck wrote...
Arcane Warrior Mage Hawke wrote...
Does that include the fur and chainmail bikinis?
Yes. Dragon Age needs to get more imaginative, not more conservative in its designs.
I generally agree, but I don't think the two are mutually exclusive.
#71
Posté 03 octobre 2012 - 09:34
"Conservative" was a poor choice of words. What I meant is I don't think Bioware should limit their designs to "did this exist at some point in the real world" and/or "what does this armor set tell us about modern materials science in Thedas." I probably should have used parochial instead.King Cousland wrote...
marshalleck wrote...
Arcane Warrior Mage Hawke wrote...
Does that include the fur and chainmail bikinis?
Yes. Dragon Age needs to get more imaginative, not more conservative in its designs.
I generally agree, but I don't think the two are mutually exclusive.
Modifié par marshalleck, 03 octobre 2012 - 09:37 .
#72
Posté 03 octobre 2012 - 09:37
#73
Posté 03 octobre 2012 - 09:39
YES!*pumps fist*marshalleck wrote...
Arcane Warrior Mage Hawke wrote...
Does that include the fur and chainmail bikinis?
Yes. Dragon Age needs to get more imaginative, not more conservative in its designs.
#74
Posté 03 octobre 2012 - 09:39
Nah, you'd end up with DAO all over again: aesthetically forgettable. Though I don't doubt some people would find this desirable.Wulfram wrote...
Using historical designs would make them look far more distinctive and interesting than going for the standard Fantasy stuff.
Modifié par marshalleck, 03 octobre 2012 - 09:40 .
#75
Posté 03 octobre 2012 - 09:41
Why? Thedas aint Medieval Europe we don't have Dwarves and Elves to make armor and Dragon bone/skin/scales as materials that's something Skyrim did really well exotic materials created exotic armor I was very dissapointed by Dragon and volcanic armor in DA..Wulfram wrote...
Using historical designs would make them look far more distinctive and interesting than going for the standard Fantasy stuff.
Modifié par Arcane Warrior Mage Hawke, 03 octobre 2012 - 09:45 .





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