Aller au contenu

Photo

N7 Paladin Guide: ICE and FIRE


  • Veuillez vous connecter pour répondre
82 réponses à ce sujet

#26
Necrotron

Necrotron
  • Members
  • 2 315 messages
I concur. That is an amazingly fun build to play and quite effective.

#27
Rudest

Rudest
  • Members
  • 1 035 messages
Glad you enjoy it too Bathaius!

#28
Dunvi

Dunvi
  • Members
  • 4 841 messages

Silasqtx wrote...

I?m kinda in a hurry, so i can't read it through. I can ask a question though. What combos/explosions can you do on your own with this build?


You should be able to set off all 3 tech explosions without any ammo consumables - tech bursts can be set up with energy drain (though I believe the window of detonation is pretty short, which is why it's so rare), cryo with snap freeze, and fire with both incinerate and fire shield (you might be able to do cryo with cryo shield as well, but I've never seen this happen, probably because I just bash them again if they're still alive :P). All three powers work as detonators as well. I don't know if the shield works as a detonator.

I think the reason we see tech bursts go off so rarely with this guy is because energy drain has such a short detonation window, or because of the bug where snap freeze makes them detonate around the paladin instead of the enemy. Unless you're really, really in their faces (as in about to die surrounded) then you're probably just not hitting anything with your bursts.

ETA: Looks like both shield evos are primers but not detonators.

Modifié par Dunvi, 03 octobre 2012 - 08:49 .


#29
Rudest

Rudest
  • Members
  • 1 035 messages
Thanks for clearing that up Dunvi, when I've had some sleep perhaps I'll throw something about Tech Bursts/Explosions into th tactics portion of the guide.

#30
Rudest

Rudest
  • Members
  • 1 035 messages
Amended for mention of tech-bursts/explosions! Thanks for the information Dunvi!

Modifié par Rudest, 03 octobre 2012 - 05:30 .


#31
Maker MEDA

Maker MEDA
  • Members
  • 905 messages
[/quote]

ETA: Looks like both shield evos are primers but not detonators.

[/quote]

huh, good to know.

tech is easy to do with disruptor ammo, just ED them when you see them visably stunned with blue lighting on them.

Modifié par Maker MEDA, 03 octobre 2012 - 05:40 .


#32
Nissun

Nissun
  • Members
  • 4 318 messages
I didn't read all that, but on my latest build I'm going to put just 3 points into energy drain. Because it's great to have a shield debuff/instant ability, that also recovers your shields. However, Energy Drain's strongest point (survivability), is severely unreliable with the slightest amount of lag.

I'm tired of being killed *just* as I am casting ED. So, just three points. Enough to stagger organics, synthetics, and make my shield recharge faster. But no more.






Chooshing the shield effect is so hard for me. I love the freezing effect, but do Phantoms really freeze when you hit them? I thought they could only be completely frozen when *they* did their melee attack on your deployed shield (which is a suicidal tactic, and guaranteed death if there's more than one)

Right now I have a fire shield. I'm tired of meleeing troopers only to see them fly across the room, and get up with a bar of health. The fire damage will take care of that.

#33
kipac

kipac
  • Members
  • 3 350 messages
Armor boost on energy drain doesn't work on PC, I believe...
So sad.

#34
TheExile1

TheExile1
  • Members
  • 429 messages
Since the patch is coming out, which includes the cyro-incinerate evolution fix, would it not be wise to maybe just put three ranks into energy drain? I mean, theortically, we are really suppose to get a massive damage boost if that fix works indeed. Not that to diminsh your build OP, just something to think about.;)

Modifié par TheExile1, 03 octobre 2012 - 06:13 .


#35
KiraTsukasa

KiraTsukasa
  • Members
  • 4 953 messages

kipac wrote...

Armor boost on energy drain doesn't work on PC, I believe...
So sad.


No, it works. It only works when you drain shields/barriers or synthetic targets, which makes it a lot less effective against Cerberus and Reaper forces.

#36
Rudest

Rudest
  • Members
  • 1 035 messages

TheExile1 wrote...

Since the patch is coming out, which includes the cyro-incinerate evolution fix, would it not be wise to maybe just put three ranks into energy drain? I mean, theortically, we are really suppose to get a massive damage boost if that fix works indeed. Not that to diminsh your build OP, just something to think about.;)


Well aware! Simply cannot wait to try out my Quarian Female Engineer again.

I prefer maxxed out Energy Drain for the shield damage, drain, and armor boost---the sheer survivability is incredible, especially since the way I play is very agressive and melee oriented!

That said there is no wrong way to play any class, despite some might tell you, as long as you are having fun. My build is not the end all be all of builds, it's simply sharing my experience as to what works for me!

@Kipac: Rest assured, it certainly works, I notice a considerable difference when armor boost is up.

Modifié par Rudest, 03 octobre 2012 - 06:37 .


#37
Guest_Jiovanie-_*

Guest_Jiovanie-_*
  • Guests
I have yet to get the N7 Paladin. :/ I notice that they're always very great partners to have. When I'm using my N7 Shadow and the Paladins become center of attention, TC + SS and then heavy melee if necessary. We jack Phantoms up!

If I'm using my Demolisher, I'll just set the mofos up for tech bursts. :3 The Snap Freeze is really useful lol.

#38
Dunvi

Dunvi
  • Members
  • 4 841 messages

TheExile1 wrote...

Since the patch is coming out, which includes the cyro-incinerate evolution fix, would it not be wise to maybe just put three ranks into energy drain? I mean, theortically, we are really suppose to get a massive damage boost if that fix works indeed. Not that to diminsh your build OP, just something to think about.;)


I don't know about Rudest, but I'm planning on leaving my Paladin as a 60666. Incinerate will be great on my engineers, but on my Paladin I want to get super uptight and close - I play him because I want to shield bash and only because I want to shield bash :P. I need the full ED for the damage reduction - I would drop points out of snapfreeze before incinerate, and up close snapfreeze is a lot better (you can swing around to get a huge radius of enemies, up close going through walls is better than aiming around cover, etc.)

But I definitely plan to pull out my HE once incinerate gets fixed, and I'm desperate to get me a QE (I have both infiltrators, and neither engineer).

ETA: I have really good internet, so I don't care about the lag issues with ED, and using it before charging in instead of after your shields are down works fine either way.

Modifié par Dunvi, 03 octobre 2012 - 07:16 .


#39
Ryan_H

Ryan_H
  • Members
  • 832 messages
lol...the Paladin has been out for how long now and you just came up with this build? A simple forum search would've netted you this build months ago.

Nice graphics by the way.

#40
Rudest

Rudest
  • Members
  • 1 035 messages

Ryan_H wrote...

lol...the Paladin has been out for how long now and you just came up with this build? A simple forum search would've netted you this build months ago.

Nice graphics by the way.


Funny thing that! I always had an interest in playing him. Lots of little things to think about. I eventually got side tracked and left the class relatively untouched for the longest time! 

Then there is well. ... Throwing this together to burn some time between now and the patch tomorrow hehe.

Thanks for the compliment!

Modifié par Rudest, 03 octobre 2012 - 08:54 .


#41
Rudest

Rudest
  • Members
  • 1 035 messages
Update! Post patch I am finding that the old build still holds true. While an Incinerate/Tech Burst combo build is viable and probably lots of fun, I still find this way the way that fits for me!

Versatile, Deadly, with lots of survivability.

#42
himegoto

himegoto
  • Members
  • 2 490 messages
I tried the melee upgrade with flame shield. I really did.
But no.
Cyro shield is just better.

#43
Rudest

Rudest
  • Members
  • 1 035 messages
They both have their uses; with melee centric gear I found the flame shield was great for smacking, and then moving on. Letting the dot finish them off before the stand back up.

The frost shield, is over all, probably much more reliable and can stack another debuff. But, for my style of play, the flame shield is for me!

Modifié par Rudest, 05 octobre 2012 - 06:30 .


#44
Rudest

Rudest
  • Members
  • 1 035 messages
Bump!

With the changes to tech explosions in the patch and DLC, what have some of you Paladin enthusiasts found to be effective?

#45
Rudest

Rudest
  • Members
  • 1 035 messages
bumpbumpbump

#46
HappySchwagg

HappySchwagg
  • Members
  • 39 messages
Fastest fire explosions ever.. fire shield spec.

Apply light melee, instantly snap freeze for fire explosion.

If enemy is synthetic or shielded you can the cast ED for an immediate cryo explosion. (This is the first time I've seen a detonating ability prime for the next detonation without recast and it's awesome.)

#47
Schneidend

Schneidend
  • Members
  • 5 768 messages

PsychoticBiotic wrote...

I would do this if fire explosions worked normally on the Paladin. For now I'm good with Cryo shield (even though the debuff is broken). Good guide though.


What's wrong with Fire Explosions on the Paladin? I've had no issues setting off Explosions with shield bash -> Snap Freeze.

#48
FreaperFTW

FreaperFTW
  • Members
  • 360 messages
Nice image man.

I use the pretty much the same build, though I've specced 3 points into Incinerate, for laughs mainly.

#49
Rudest

Rudest
  • Members
  • 1 035 messages
Sweet! Then my build just got a little better! I'll update!

(I haven't' been playing him much in the advent of the new classes, but I will devote some more time to him soon, he's still a favorite! ^_^)

#50
Rudest

Rudest
  • Members
  • 1 035 messages

FreaperFTW wrote...

Nice image man.

I use the pretty much the same build, though I've specced 3 points into Incinerate, for laughs mainly.


Thanks ^_^


Would you guys like me to make another guide? I've been thinking about making another one but I'm not really sure which class I'd do.

Modifié par Rudest, 15 octobre 2012 - 04:38 .